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authorBryan O'Sullivan <bos@lindenlab.com>2009-06-22 15:02:19 -0700
committerBryan O'Sullivan <bos@lindenlab.com>2009-06-22 15:02:19 -0700
commitbaa73fddd9287ddafd2d31551cb253b355ed910a (patch)
treee3f0986617fe6c0ee0a14df6aac13c6bb6f92507 /indra/newview/lltexturectrl.cpp
parentdc3833f31b8a20220ddb1775e1625c016c397435 (diff)
parentfcaa1ad46fd1df4cfec9dee12caf6e7b5bf32136 (diff)
Merge with viewer-2.0.0-3 branch
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 7a06f0df9e..3c9290acea 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -351,7 +351,7 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
root_folder->scrollToShowSelection();
// move focus to inventory proper
- root_folder->setFocus(TRUE);
+ mInventoryPanel->setFocus(TRUE);
// treat this as a user selection of the first filtered result
commitIfImmediateSet();
@@ -359,7 +359,7 @@ BOOL LLFloaterTexturePicker::handleKeyHere(KEY key, MASK mask)
return TRUE;
}
- if (root_folder->hasFocus() && key == KEY_UP)
+ if (mInventoryPanel->hasFocus() && key == KEY_UP)
{
mSearchEdit->focusFirstItem(TRUE);
}
@@ -858,7 +858,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
///////////////////////////////////////////////////////////////////////
// LLTextureCtrl
-static LLRegisterWidget<LLTextureCtrl> r("texture_picker");
+static LLDefaultWidgetRegistry::Register<LLTextureCtrl> r("texture_picker");
LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
: LLUICtrl(p),
@@ -1001,6 +1001,9 @@ void LLTextureCtrl::setLabel(const std::string& label)
void LLTextureCtrl::showPicker(BOOL take_focus)
{
+ // show hourglass cursor when loading inventory window
+ // because inventory construction is slooow
+ getWindow()->setCursor(UI_CURSOR_WAIT);
LLFloater* floaterp = mFloaterHandle.get();
// Show the dialog
@@ -1020,7 +1023,9 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
mFloaterHandle = floaterp->getHandle();
- gFloaterView->getParentFloater(this)->addDependentFloater(floaterp);
+ LLFloater* root_floater = gFloaterView->getParentFloater(this);
+ if (root_floater)
+ root_floater->addDependentFloater(floaterp);
floaterp->openFloater();
}