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authorSteve Bennetts <steve@lindenlab.com>2009-11-03 16:11:00 -0800
committerSteve Bennetts <steve@lindenlab.com>2009-11-03 16:11:00 -0800
commit051190a95530a04ce539c328d6e49a3f47e1613a (patch)
treea642ec073d4cd11d3b133a5affec10e71734cfdc /indra/newview/lltexturectrl.cpp
parent81e719387983990fe0a2a197a6e09059219c119a (diff)
parent16202f5e00c6e95f6df56ed8924c2fcb13b4ef17 (diff)
merge
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 50ebc205a9..cb7b29dfc6 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -426,7 +426,7 @@ BOOL LLFloaterTexturePicker::postBuild()
mInventoryPanel->getRootFolder()->getFilter()->markDefault();
// Commented out to stop opening all folders with textures
- // mInventoryPanel->openDefaultFolderForType(LLAssetType::AT_TEXTURE);
+ // mInventoryPanel->openDefaultFolderForType(LLFolderType::FT_TEXTURE);
// don't put keyboard focus on selected item, because the selection callback
// will assume that this was user input
@@ -1073,7 +1073,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
{
showPicker(FALSE);
//grab textures first...
- gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLAssetType::AT_TEXTURE));
+ gInventory.startBackgroundFetch(gInventory.findCategoryUUIDForType(LLFolderType::FT_TEXTURE));
//...then start full inventory fetch.
gInventory.startBackgroundFetch();
handled = TRUE;