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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-05-05 00:37:16 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-05-05 00:37:16 +0300
commitec9b9898635e90dcdc3579e2121ef11f8ca2a0a8 (patch)
tree859eb8101847d3c8be18adc6bf9aa0e775a792e7 /indra/newview/lltexturectrl.cpp
parent80447f5e6bfd9843413c7a79074d11373e6c4061 (diff)
parent7c0f3db180e50aad3866a8ac1b1c88cccf74c68d (diff)
Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maint
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
Diffstat (limited to 'indra/newview/lltexturectrl.cpp')
-rw-r--r--indra/newview/lltexturectrl.cpp31
1 files changed, 15 insertions, 16 deletions
diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp
index 5f18fad9d5..f55dbacd2a 100644
--- a/indra/newview/lltexturectrl.cpp
+++ b/indra/newview/lltexturectrl.cpp
@@ -73,7 +73,6 @@
#include "llavatarappearancedefines.h"
-
static const S32 LOCAL_TRACKING_ID_COLUMN = 1;
//static const char CURRENT_IMAGE_NAME[] = "Current Texture";
@@ -395,7 +394,7 @@ BOOL LLFloaterTexturePicker::postBuild()
- if (!mImageAssetID.isNull())
+ if(!mImageAssetID.isNull())
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
@@ -756,27 +755,27 @@ void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem
void LLFloaterTexturePicker::onModeSelect(LLUICtrl* ctrl, void *userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
- U32 mode = self->mModeSelector->getValue().asInteger();
+ int index = self->mModeSelector->getSelectedIndex();
- self->getChild<LLButton>("Default")->setVisible(mode == 0);
- self->getChild<LLButton>("Blank")->setVisible(mode == 0);
- self->getChild<LLButton>("None")->setVisible(mode == 0);
- self->getChild<LLButton>("Pipette")->setVisible(mode == 0);
- self->getChild<LLFilterEditor>("inventory search editor")->setVisible(mode == 0);
- self->getChild<LLInventoryPanel>("inventory panel")->setVisible(mode == 0);
+ self->getChild<LLButton>("Default")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLButton>("Blank")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLButton>("None")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLButton>("Pipette")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLFilterEditor>("inventory search editor")->setVisible(index == 0 ? TRUE : FALSE);
+ self->getChild<LLInventoryPanel>("inventory panel")->setVisible(index == 0 ? TRUE : FALSE);
/*self->getChild<LLCheckBox>("show_folders_check")->setVisible(mode);
no idea under which conditions the above is even shown, needs testing. */
- self->getChild<LLButton>("l_add_btn")->setVisible(mode == 1);
- self->getChild<LLButton>("l_rem_btn")->setVisible(mode == 1);
- self->getChild<LLButton>("l_upl_btn")->setVisible(mode == 1);
- self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(mode == 1);
+ self->getChild<LLButton>("l_add_btn")->setVisible(index == 1 ? TRUE : FALSE);
+ self->getChild<LLButton>("l_rem_btn")->setVisible(index == 1 ? TRUE : FALSE);
+ self->getChild<LLButton>("l_upl_btn")->setVisible(index == 1 ? TRUE : FALSE);
+ self->getChild<LLScrollListCtrl>("l_name_list")->setVisible(index == 1 ? TRUE : FALSE);
- self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(mode == 2);
- self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(false);// mode == 2);
+ self->getChild<LLComboBox>("l_bake_use_texture_combo_box")->setVisible(index == 2 ? TRUE : FALSE);
+ self->getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE);
- if (mode == 2)
+ if (index == 2)
{
self->stopUsingPipette();