diff options
author | Josh Bell <josh@lindenlab.com> | 2007-03-09 01:09:20 +0000 |
---|---|---|
committer | Josh Bell <josh@lindenlab.com> | 2007-03-09 01:09:20 +0000 |
commit | b36dc363061ec5bf6b092c14193198e9a5eef816 (patch) | |
tree | b067586bd545dfa6dce9dd0b1243b9c0aa143f33 /indra/newview/lltexturecache.cpp | |
parent | 6fa974fc64b172a7324b28d40f08f2a861d87f8d (diff) |
svn merge -r 58902:58986 svn+ssh://svn.lindenlab.com/svn/linden/branches/maintenance --> release
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
-rw-r--r-- | indra/newview/lltexturecache.cpp | 2730 |
1 files changed, 1365 insertions, 1365 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 13efadf213..cb846a43fe 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1,1365 +1,1365 @@ -/**
- * @file texturecache.cpp
- * @brief Object which handles local texture caching
- *
- * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc.
- * $License$
- */
-
-#include "llviewerprecompiledheaders.h"
-
-#include "lltexturecache.h"
-
-#include "llapr.h"
-#include "lldir.h"
-#include "llimage.h"
-#include "lllfsthread.h"
-#include "llviewercontrol.h"
-
-#define USE_LFS_READ 0
-#define USE_LFS_WRITE 0
-
-// Note: first 4 bytes store file size, rest is j2c data
-const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE; //1024;
-
-class LLTextureCacheWorker : public LLWorkerClass
-{
- friend class LLTextureCache;
-
-private:
- enum e_state
- {
- INIT = 0,
- LOCAL = 1,
- CACHE = 2,
- HEADER = 3,
- BODY = 4
- };
-
- class ReadResponder : public LLLFSThread::Responder
- {
- public:
- ReadResponder(LLTextureCache* cache, handle_t handle) : mCache(cache), mHandle(handle) {}
- ~ReadResponder() {}
- void completed(S32 bytes)
- {
- mCache->lockWorkers();
- LLTextureCacheWorker* reader = mCache->getReader(mHandle);
- if (reader) reader->ioComplete(bytes);
- mCache->unlockWorkers();
- }
- LLTextureCache* mCache;
- LLTextureCacheWorker::handle_t mHandle;
- };
-
- class WriteResponder : public LLLFSThread::Responder
- {
- public:
- WriteResponder(LLTextureCache* cache, handle_t handle) : mCache(cache), mHandle(handle) {}
- ~WriteResponder() {}
- void completed(S32 bytes)
- {
- mCache->lockWorkers();
- LLTextureCacheWorker* writer = mCache->getWriter(mHandle);
- if (writer) writer->ioComplete(bytes);
- mCache->unlockWorkers();
- }
- LLTextureCache* mCache;
- LLTextureCacheWorker::handle_t mHandle;
- };
-
-public:
- LLTextureCacheWorker(LLTextureCache* cache, U32 priority, const LLUUID& id,
- U8* data, S32 datasize, S32 offset,
- S32 imagesize, // for writes
- LLTextureCache::Responder* responder)
- : LLWorkerClass(cache, "LLTextureCacheWorker"),
- mCache(cache),
- mPriority(priority),
- mID(id),
- mState(INIT),
- mReadData(NULL),
- mWriteData(data),
- mDataSize(datasize),
- mOffset(offset),
- mImageSize(imagesize),
- mImageFormat(IMG_CODEC_J2C),
- mImageLocal(FALSE),
- mResponder(responder),
- mFileHandle(LLLFSThread::nullHandle()),
- mBytesToRead(0),
- mBytesRead(0)
- {
- mPriority &= LLWorkerThread::PRIORITY_LOWBITS;
- }
- ~LLTextureCacheWorker()
- {
- llassert_always(!haveWork());
- delete[] mReadData;
- }
-
- bool doRead();
- bool doWrite();
- virtual bool doWork(S32 param); // Called from LLWorkerThread::processRequest()
-
- handle_t read() { addWork(0, LLWorkerThread::PRIORITY_HIGH | mPriority); return mRequestHandle; }
- handle_t write() { addWork(1, LLWorkerThread::PRIORITY_HIGH | mPriority); return mRequestHandle; }
- bool complete() { return checkWork(); }
- void ioComplete(S32 bytes)
- {
- mBytesRead = bytes;
- setPriority(LLWorkerThread::PRIORITY_HIGH | mPriority);
- }
-
-private:
- virtual void startWork(S32 param); // called from addWork() (MAIN THREAD)
- virtual void finishWork(S32 param, bool completed); // called from finishRequest() (WORK THREAD)
- virtual void endWork(S32 param, bool aborted); // called from doWork() (MAIN THREAD)
-
-private:
- LLTextureCache* mCache;
- U32 mPriority;
- LLUUID mID;
- e_state mState;
-
- U8* mReadData;
- U8* mWriteData;
- S32 mDataSize;
- S32 mOffset;
- S32 mImageSize;
- S32 mImageFormat;
- BOOL mImageLocal;
- LLPointer<LLTextureCache::Responder> mResponder;
- LLLFSThread::handle_t mFileHandle;
- S32 mBytesToRead;
- LLAtomicS32 mBytesRead;
-};
-
-//virtual
-void LLTextureCacheWorker::startWork(S32 param)
-{
-}
-
-bool LLTextureCacheWorker::doRead()
-{
- S32 local_size = 0;
- std::string local_filename;
-
- if (mState == INIT)
- {
- std::string filename = mCache->getLocalFileName(mID);
- local_filename = filename + ".j2c";
- local_size = ll_apr_file_size(local_filename, mCache->getFileAPRPool());
- if (local_size == 0)
- {
- local_filename = filename + ".tga";
- local_size = ll_apr_file_size(local_filename, mCache->getFileAPRPool());
- if (local_size > 0)
- {
- mImageFormat = IMG_CODEC_TGA;
- mDataSize = local_size; // Only a complete .tga file is valid
- }
- }
- if (local_size > 0)
- {
- mState = LOCAL;
- }
- else
- {
- mState = CACHE;
- }
- }
-
- if (mState == LOCAL)
- {
-#if USE_LFS_READ
- if (mFileHandle == LLLFSThread::nullHandle())
- {
- mImageLocal = TRUE;
- mImageSize = local_size;
- if (!mDataSize || mDataSize + mOffset > local_size)
- {
- mDataSize = local_size - mOffset;
- }
- if (mDataSize <= 0)
- {
- // no more data to read
- mDataSize = 0;
- return true;
- }
- mReadData = new U8[mDataSize];
- mBytesRead = -1;
- mBytesToRead = mDataSize;
- setPriority(LLWorkerThread::PRIORITY_LOW | mPriority);
- mFileHandle = LLLFSThread::sLocal->read(local_filename, mReadData, mOffset, mDataSize,
- new ReadResponder(mCache, mRequestHandle));
- return false;
- }
- else
- {
- if (mBytesRead >= 0)
- {
- if (mBytesRead != mBytesToRead)
- {
- llwarns << "Error reading file from local cache: " << local_filename
- << " Bytes: " << mDataSize << " Offset: " << mOffset
- << " / " << mDataSize << llendl;
- mDataSize = 0; // failed
- delete[] mReadData;
- mReadData = NULL;
- }
- return true;
- }
- else
- {
- return false;
- }
- }
-#else
- if (!mDataSize || mDataSize > local_size)
- {
- mDataSize = local_size;
- }
- mReadData = new U8[mDataSize];
- S32 bytes_read = ll_apr_file_read_ex(local_filename, mCache->getFileAPRPool(),
- mReadData, mOffset, mDataSize);
- if (bytes_read != mDataSize)
- {
- llwarns << "Error reading file from local cache: " << local_filename
- << " Bytes: " << mDataSize << " Offset: " << mOffset
- << " / " << mDataSize << llendl;
- mDataSize = 0;
- delete[] mReadData;
- mReadData = NULL;
- }
- else
- {
- mImageSize = local_size;
- mImageLocal = TRUE;
- }
- return true;
-#endif
- }
-
- S32 idx = -1;
-
- if (mState == CACHE)
- {
- llassert_always(mImageSize == 0);
- idx = mCache->getHeaderCacheEntry(mID, false, &mImageSize);
- if (idx >= 0 && mImageSize > mOffset)
- {
- llassert_always(mImageSize > 0);
- if (!mDataSize || mDataSize > mImageSize)
- {
- mDataSize = mImageSize;
- }
- mState = mOffset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY;
- }
- else
- {
- mDataSize = 0; // no data
- return true;
- }
- }
-
- if (mState == HEADER)
- {
-#if USE_LFS_READ
- if (mFileHandle == LLLFSThread::nullHandle())
- {
- llassert_always(idx >= 0);
- llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE);
- S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset;
- S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- llassert_always(mReadData == NULL);
- mReadData = new U8[size];
- mBytesRead = -1;
- mBytesToRead = size;
- setPriority(LLWorkerThread::PRIORITY_LOW | mPriority);
- mFileHandle = LLLFSThread::sLocal->read(mCache->mHeaderDataFileName,
- mReadData, offset, mBytesToRead,
- new ReadResponder(mCache, mRequestHandle));
- return false;
- }
- else
- {
- if (mBytesRead >= 0)
- {
- if (mBytesRead != mBytesToRead)
- {
- llwarns << "LLTextureCacheWorker: " << mID
- << " incorrect number of bytes read from header: " << mBytesRead
- << " != " << mBytesToRead << llendl;
- mDataSize = -1; // failed
- return true;
- }
- if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE)
- {
- return true; // done
- }
- else
- {
- mFileHandle = LLLFSThread::nullHandle();
- mState = BODY;
- }
- }
- else
- {
- return false;
- }
- }
-#else
- llassert_always(idx >= 0);
- llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE);
- S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset;
- S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- mReadData = new U8[size];
- S32 bytes_read = ll_apr_file_read_ex(mCache->mHeaderDataFileName, mCache->getFileAPRPool(),
- mReadData, offset, size);
- if (bytes_read != size)
- {
- llwarns << "LLTextureCacheWorker: " << mID
- << " incorrect number of bytes read from header: " << bytes_read
- << " / " << size << llendl;
- mDataSize = -1; // failed
- return true;
- }
- if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE)
- {
- return true; // done
- }
- else
- {
- mState = BODY;
- }
-#endif
- }
-
- if (mState == BODY)
- {
-#if USE_LFS_READ
- if (mFileHandle == LLLFSThread::nullHandle())
- {
- std::string filename = mCache->getTextureFileName(mID);
- S32 filesize = ll_apr_file_size(filename, mCache->getFileAPRPool());
- if (filesize > mOffset)
- {
- S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize;
- mDataSize = llmin(datasize, mDataSize);
- S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- data_offset = llmax(data_offset, 0);
- S32 file_size = mDataSize - data_offset;
- S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE;
- file_offset = llmax(file_offset, 0);
-
- llassert_always(mDataSize > 0);
- U8* data = new U8[mDataSize];
- if (data_offset > 0)
- {
- llassert_always(mReadData);
- llassert_always(data_offset <= mDataSize);
- memcpy(data, mReadData, data_offset);
- delete[] mReadData;
- mReadData = NULL;
- }
- llassert_always(mReadData == NULL);
- mReadData = data;
-
- mBytesRead = -1;
- mBytesToRead = file_size;
- setPriority(LLWorkerThread::PRIORITY_LOW | mPriority);
- llassert_always(data_offset + mBytesToRead <= mDataSize);
- mFileHandle = LLLFSThread::sLocal->read(filename,
- mReadData + data_offset, file_offset, mBytesToRead,
- new ReadResponder(mCache, mRequestHandle));
- return false;
- }
- else
- {
- mDataSize = TEXTURE_CACHE_ENTRY_SIZE;
- return true; // done
- }
- }
- else
- {
- if (mBytesRead >= 0)
- {
- if (mBytesRead != mBytesToRead)
- {
- llwarns << "LLTextureCacheWorker: " << mID
- << " incorrect number of bytes read from body: " << mBytesRead
- << " != " << mBytesToRead << llendl;
- mDataSize = -1; // failed
- }
- return true;
- }
- else
- {
- return false;
- }
- }
-#else
- std::string filename = mCache->getTextureFileName(mID);
- S32 filesize = ll_apr_file_size(filename, mCache->getFileAPRPool());
- S32 bytes_read = 0;
- if (filesize > mOffset)
- {
- S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize;
- mDataSize = llmin(datasize, mDataSize);
- S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- data_offset = llmax(data_offset, 0);
- S32 file_size = mDataSize - data_offset;
- S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE;
- file_offset = llmax(file_offset, 0);
-
- U8* data = new U8[mDataSize];
- if (data_offset > 0)
- {
- llassert_always(mReadData);
- memcpy(data, mReadData, data_offset);
- delete[] mReadData;
- }
- mReadData = data;
- bytes_read = ll_apr_file_read_ex(filename, mCache->getFileAPRPool(),
- mReadData + data_offset,
- file_offset, file_size);
- if (bytes_read != file_size)
- {
- llwarns << "LLTextureCacheWorker: " << mID
- << " incorrect number of bytes read from body: " << bytes_read
- << " / " << file_size << llendl;
- mDataSize = -1; // failed
- return true;
- }
- }
- else
- {
- mDataSize = TEXTURE_CACHE_ENTRY_SIZE;
- }
-
- return true;
-#endif
- }
-
- return false;
-}
-
-bool LLTextureCacheWorker::doWrite()
-{
- S32 idx = -1;
-
- if (mState == INIT)
- {
- llassert_always(mOffset == 0); // Currently don't support offsets
- mState = CACHE;
- }
-
- // No LOCAL state for write()
-
- if (mState == CACHE)
- {
- S32 cur_imagesize = 0;
- S32 offset = mOffset;
- idx = mCache->getHeaderCacheEntry(mID, false, &cur_imagesize);
- if (idx >= 0 && cur_imagesize > 0)
- {
- offset = TEXTURE_CACHE_ENTRY_SIZE; // don't re-write header
- }
- idx = mCache->getHeaderCacheEntry(mID, true, &mImageSize); // touch entry
- if (idx >= 0)
- {
- llassert_always(cur_imagesize <= 0 || mImageSize == cur_imagesize);
- mState = offset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY;
- }
- else
- {
- mDataSize = -1; // failed
- return true;
- }
- }
-
- if (mState == HEADER)
- {
-#if USE_LFS_WRITE
- if (mFileHandle == LLLFSThread::nullHandle())
- {
- llassert_always(idx >= 0);
- llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE);
- S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset;
- S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- mBytesRead = -1;
- mBytesToRead = size;
- setPriority(LLWorkerThread::PRIORITY_LOW | mPriority);
- mFileHandle = LLLFSThread::sLocal->write(mCache->mHeaderDataFileName,
- mWriteData, offset, mBytesToRead,
- new WriteResponder(mCache, mRequestHandle));
- return false;
- }
- else
- {
- if (mBytesRead >= 0)
- {
- if (mBytesRead != mBytesToRead)
- {
- llwarns << "LLTextureCacheWorker: " << mID
- << " incorrect number of bytes written to header: " << mBytesRead
- << " != " << mBytesToRead << llendl;
- mDataSize = -1; // failed
- return true;
- }
- if (mDataSize <= mBytesToRead)
- {
- return true; // done
- }
- else
- {
- mFileHandle = LLLFSThread::nullHandle();
- mState = BODY;
- }
- }
- else
- {
- return false;
- }
- }
-#else
- llassert_always(idx >= 0);
- llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE);
- S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset;
- S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- S32 bytes_written = ll_apr_file_write_ex(mCache->mHeaderDataFileName, mCache->getFileAPRPool(),
- mWriteData, offset, size);
-
- if (bytes_written <= 0)
- {
- llwarns << "LLTextureCacheWorker: missing entry: " << mID << llendl;
- mDataSize = -1; // failed
- return true;
- }
-
- if (mDataSize <= size)
- {
- return true; // done
- }
- else
- {
- mState = BODY;
- }
-#endif
- }
-
- if (mState == BODY)
- {
-#if USE_LFS_WRITE
- if (mFileHandle == LLLFSThread::nullHandle())
- {
- S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- data_offset = llmax(data_offset, 0);
- S32 file_size = mDataSize - data_offset;
- S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE;
- file_offset = llmax(file_offset, 0);
- if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size))
- {
- std::string filename = mCache->getTextureFileName(mID);
- mBytesRead = -1;
- mBytesToRead = file_size;
- setPriority(LLWorkerThread::PRIORITY_LOW | mPriority);
- mFileHandle = LLLFSThread::sLocal->write(filename,
- mWriteData + data_offset, file_offset, mBytesToRead,
- new WriteResponder(mCache, mRequestHandle));
- return false;
- }
- else
- {
- mDataSize = 0; // no data written
- return true; // done
- }
- }
- else
- {
- if (mBytesRead >= 0)
- {
- if (mBytesRead != mBytesToRead)
- {
- llwarns << "LLTextureCacheWorker: " << mID
- << " incorrect number of bytes written to body: " << mBytesRead
- << " != " << mBytesToRead << llendl;
- mDataSize = -1; // failed
- }
- return true;
- }
- else
- {
- return false;
- }
- }
-#else
- S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset;
- data_offset = llmax(data_offset, 0);
- S32 file_size = mDataSize - data_offset;
- S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE;
- file_offset = llmax(file_offset, 0);
- S32 bytes_written = 0;
- if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size))
- {
- std::string filename = mCache->getTextureFileName(mID);
- bytes_written = ll_apr_file_write_ex(filename, mCache->getFileAPRPool(),
- mWriteData + data_offset,
- file_offset, file_size);
- if (bytes_written <= 0)
- {
- mDataSize = -1; // failed
- }
- }
- else
- {
- mDataSize = 0; // no data written
- }
-
- return true;
-#endif
- }
-
- return false;
-}
-
-//virtual
-bool LLTextureCacheWorker::doWork(S32 param)
-{
- bool res = false;
- if (param == 0) // read
- {
- res = doRead();
- }
- else if (param == 1) // write
- {
- res = doWrite();
- }
- else
- {
- llassert_always(0);
- }
- return res;
-}
-
-//virtual (WORKER THREAD)
-void LLTextureCacheWorker::finishWork(S32 param, bool completed)
-{
- if (mResponder.notNull())
- {
- bool success = (completed && mDataSize > 0);
- if (param == 0)
- {
- // read
- if (success)
- {
- mResponder->setData(mReadData, mDataSize, mImageSize, mImageFormat, mImageLocal);
- mReadData = NULL; // responder owns data
- mDataSize = 0;
- }
- else
- {
- delete[] mReadData;
- mReadData = NULL;
-
- }
- }
- else
- {
- // write
- mWriteData = NULL; // we never owned data
- mDataSize = 0;
- }
- mResponder->completed(success);
- }
-}
-
-//virtual (MAIN THREAD)
-void LLTextureCacheWorker::endWork(S32 param, bool aborted)
-{
- if (aborted)
- {
- // Let the destructor handle any cleanup
- return;
- }
- switch(param)
- {
- default:
- case 0: // read
- case 1: // write
- {
- if (mDataSize < 0)
- {
- // failed
- mCache->removeFromCache(mID);
- }
- break;
- }
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-LLTextureCache::LLTextureCache(bool threaded)
- : LLWorkerThread("TextureCache", threaded),
- mWorkersMutex(getAPRPool()),
- mHeaderMutex(getAPRPool()),
- mFileAPRPool(NULL),
- mReadOnly(FALSE),
- mTexturesSizeTotal(0),
- mDoPurge(FALSE)
-{
- apr_pool_create(&mFileAPRPool, NULL);
-}
-
-LLTextureCache::~LLTextureCache()
-{
- apr_pool_destroy(mFileAPRPool);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-//virtual
-S32 LLTextureCache::update(U32 max_time_ms)
-{
- S32 res;
- res = LLWorkerThread::update(max_time_ms);
-
- lockWorkers();
- for (std::vector<handle_t>::iterator iter1 = mPrioritizeWriteList.begin();
- iter1 != mPrioritizeWriteList.end(); ++iter1)
- {
- handle_t handle = *iter1;
- handle_map_t::iterator iter2 = mWriters.find(handle);
- if(iter2 != mWriters.end())
- {
- LLTextureCacheWorker* worker = iter2->second;
- worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mPriority);
- }
- }
- mPrioritizeWriteList.clear();
- unlockWorkers();
- return res;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-std::string LLTextureCache::getLocalFileName(const LLUUID& id)
-{
- // Does not include extension
- std::string idstr = id.asString();
- std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "textures", idstr);
- return filename;
-}
-
-std::string LLTextureCache::getTextureFileName(const LLUUID& id)
-{
- std::string idstr = id.asString();
- std::string delem = gDirUtilp->getDirDelimiter();
- std::string filename = mTexturesDirName + delem + idstr[0] + delem + idstr;
- return filename;
-}
-
-bool LLTextureCache::appendToTextureEntryList(const LLUUID& id, S32 bodysize)
-{
- bool res = false;
- bool purge = false;
- // Append UUID to end of texture entries
- {
- LLMutexLock lock(&mHeaderMutex);
- size_map_t::iterator iter = mTexturesSizeMap.find(id);
- if (iter == mTexturesSizeMap.end() || iter->second < bodysize)
- {
- llassert_always(bodysize > 0);
- Entry* entry = new Entry(id, bodysize, time(NULL));
- ll_apr_file_write_ex(mTexturesDirEntriesFileName, getFileAPRPool(),
- (U8*)entry, -1, 1*sizeof(Entry));
- delete entry;
- if (iter != mTexturesSizeMap.end())
- {
- mTexturesSizeTotal -= iter->second;
- }
- mTexturesSizeTotal += bodysize;
- mTexturesSizeMap[id] = bodysize;
- if (mTexturesSizeTotal > sCacheMaxTexturesSize)
- {
- purge = true;
- }
- res = true;
- }
- }
- if (purge)
- {
- mDoPurge = TRUE;
- }
- return res;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-//static
-const S32 MAX_REASONABLE_FILE_SIZE = 512*1024*1024; // 512 MB
-F32 LLTextureCache::sHeaderCacheVersion = 1.0f;
-U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_ENTRY_SIZE;
-S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit
-const char* entries_filename = "texture.entries";
-const char* cache_filename = "texture.cache";
-const char* textures_dirname = "textures";
-
-void LLTextureCache::setDirNames(ELLPath location)
-{
- std::string delem = gDirUtilp->getDirDelimiter();
- mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, entries_filename);
- mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, cache_filename);
- mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname);
- mTexturesDirEntriesFileName = mTexturesDirName + delem + entries_filename;
-}
-
-void LLTextureCache::purgeCache(ELLPath location)
-{
- if (!mReadOnly)
- {
- setDirNames(location);
-
- ll_apr_file_remove(mHeaderEntriesFileName, NULL);
- ll_apr_file_remove(mHeaderDataFileName, NULL);
- }
- purgeAllTextures(true);
-}
-
-S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only)
-{
- mReadOnly = read_only;
-
- S64 header_size = (max_size * 2) / 10;
- S64 max_entries = header_size / TEXTURE_CACHE_ENTRY_SIZE;
- sCacheMaxEntries = (S32)(llmin((S64)sCacheMaxEntries, max_entries));
- header_size = sCacheMaxEntries * TEXTURE_CACHE_ENTRY_SIZE;
- max_size -= header_size;
- if (sCacheMaxTexturesSize > 0)
- sCacheMaxTexturesSize = llmin(sCacheMaxTexturesSize, max_size);
- else
- sCacheMaxTexturesSize = max_size;
- max_size -= sCacheMaxTexturesSize;
-
- llinfos << "TEXTURE CACHE: Headers: " << sCacheMaxEntries
- << " Textures size: " << sCacheMaxTexturesSize/(1024*1024) << " MB" << llendl;
-
- setDirNames(location);
-
- if (!mReadOnly)
- {
- LLFile::mkdir(mTexturesDirName.c_str());
- const char* subdirs = "0123456789abcdef";
- for (S32 i=0; i<16; i++)
- {
- std::string dirname = mTexturesDirName + gDirUtilp->getDirDelimiter() + subdirs[i];
- LLFile::mkdir(dirname.c_str());
- }
- }
- readHeaderCache();
- purgeTextures(true); // calc mTexturesSize and make some room in the texture cache if we need it
-
- return max_size; // unused cache space
-}
-
-struct lru_data
-{
- lru_data(U32 t, S32 i, const LLUUID& id) { time=t; index=i; uuid=id; }
- U32 time;
- S32 index;
- LLUUID uuid;
- struct Compare
- {
- // lhs < rhs
- typedef const lru_data* lru_data_ptr;
- bool operator()(const lru_data_ptr& a, const lru_data_ptr& b) const
- {
- if (!(a->time < b->time))
- return true;
- else if (!(b->time < a->time))
- return false;
- else
- return a->index < b->index;
- }
- };
-};
-
-// Called from either the main thread or the worker thread
-void LLTextureCache::readHeaderCache(apr_pool_t* poolp)
-{
- LLMutexLock lock(&mHeaderMutex);
- mHeaderEntriesInfo.mVersion = 0.f;
- mHeaderEntriesInfo.mEntries = 0;
- if (ll_apr_file_exists(mHeaderEntriesFileName, poolp))
- {
- ll_apr_file_read_ex(mHeaderEntriesFileName, poolp,
- (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
- }
- if (mHeaderEntriesInfo.mVersion != sHeaderCacheVersion)
- {
- if (!mReadOnly)
- {
- // Info with 0 entries
- mHeaderEntriesInfo.mVersion = sHeaderCacheVersion;
- ll_apr_file_write_ex(mHeaderEntriesFileName, poolp,
- (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
- }
- }
- else
- {
- S32 num_entries = mHeaderEntriesInfo.mEntries;
- if (num_entries)
- {
- Entry* entries = new Entry[num_entries];
- ll_apr_file_read_ex(mHeaderEntriesFileName, poolp,
- (U8*)entries, sizeof(EntriesInfo), num_entries*sizeof(Entry));
- typedef std::set<lru_data*, lru_data::Compare> lru_set_t;
- lru_set_t lru;
- for (S32 i=0; i<num_entries; i++)
- {
- if (entries[i].mSize >= 0) // -1 indicates erased entry, skip
- {
- const LLUUID& id = entries[i].mID;
- lru.insert(new lru_data(entries[i].mTime, i, id));
- mHeaderIDMap[id] = i;
- }
- }
- mLRU.clear();
- S32 lru_entries = sCacheMaxEntries / 10;
- for (lru_set_t::iterator iter = lru.begin(); iter != lru.end(); ++iter)
- {
- lru_data* data = *iter;
- mLRU[data->index] = data->uuid;
- if (--lru_entries <= 0)
- break;
- }
- for_each(lru.begin(), lru.end(), DeletePointer());
- delete[] entries;
- }
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-void LLTextureCache::purgeAllTextures(bool purge_directories)
-{
- if (!mReadOnly)
- {
- const char* subdirs = "0123456789abcdef";
- std::string delem = gDirUtilp->getDirDelimiter();
- std::string mask = delem + "*";
- for (S32 i=0; i<16; i++)
- {
- std::string dirname = mTexturesDirName + delem + subdirs[i];
- gDirUtilp->deleteFilesInDir(dirname.c_str(),mask);
- if (purge_directories)
- {
- LLFile::rmdir(dirname.c_str());
- }
- }
- ll_apr_file_remove(mTexturesDirEntriesFileName, NULL);
- if (purge_directories)
- {
- LLFile::rmdir(mTexturesDirName.c_str());
- }
- }
- mTexturesSizeMap.clear();
-}
-
-void LLTextureCache::purgeTextures(bool validate)
-{
- if (mReadOnly)
- {
- return;
- }
-
- LLMutexLock lock(&mHeaderMutex);
-
- S32 filesize = ll_apr_file_size(mTexturesDirEntriesFileName, NULL);
- S32 num_entries = filesize / sizeof(Entry);
- if (num_entries * sizeof(Entry) != filesize)
- {
- llwarns << "Bad cache file: " << mTexturesDirEntriesFileName << " Purging." << llendl;
- purgeAllTextures(false);
- return;
- }
- if (num_entries == 0)
- {
- return; // nothing to do
- }
-
- Entry* entries = new Entry[num_entries];
- S32 bytes_read = ll_apr_file_read_ex(mTexturesDirEntriesFileName, NULL,
- (U8*)entries, 0, num_entries*sizeof(Entry));
- if (bytes_read != filesize)
- {
- llwarns << "Bad cache file (2): " << mTexturesDirEntriesFileName << " Purging." << llendl;
- purgeAllTextures(false);
- return;
- }
-
- llinfos << "TEXTURE CACHE: Reading Entries..." << llendl;
-
- std::map<LLUUID, S32> entry_idx_map;
- S64 total_size = 0;
- for (S32 idx=0; idx<num_entries; idx++)
- {
- const LLUUID& id = entries[idx].mID;
-// llinfos << "Entry: " << id << " Size: " << entries[i].mSize << " Time: " << entries[i].mTime << llendl;
- std::map<LLUUID, S32>::iterator iter = entry_idx_map.find(id);
- if (iter != entry_idx_map.end())
- {
- // Newer entry replacing older entry
- S32 pidx = iter->second;
- total_size -= entries[pidx].mSize;
- entries[pidx].mSize = 0; // flag: skip older entry
- }
- entry_idx_map[id] = idx;
- total_size += entries[idx].mSize;
- }
-
- U32 validate_idx = 0;
- if (validate)
- {
- validate_idx = gSavedSettings.getU32("CacheValidateCounter");
- U32 next_idx = (++validate_idx) % 256;
- gSavedSettings.setU32("CacheValidateCounter", next_idx);
- llinfos << "TEXTURE CACHE: Validating: " << validate_idx << llendl;
- }
-
- S64 min_cache_size = (sCacheMaxTexturesSize * 9) / 10;
- S32 purge_count = 0;
- S32 next_idx = 0;
- for (S32 idx=0; idx<num_entries; idx++)
- {
- if (entries[idx].mSize == 0)
- {
- continue;
- }
- bool purge_entry = false;
- std::string filename = getTextureFileName(entries[idx].mID);
- if (total_size >= min_cache_size)
- {
- purge_entry = true;
- }
- else if (validate)
- {
- // make sure file exists and is the correct size
- S32 uuididx = entries[idx].mID.mData[0];
- if (uuididx == validate_idx)
- {
-// llinfos << "Validating: " << filename << "Size: " << entries[idx].mSize << llendl;
- S32 bodysize = ll_apr_file_size(filename, NULL);
- if (bodysize != entries[idx].mSize)
- {
- llwarns << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mSize
- << filename << llendl;
- purge_entry = true;
- }
- }
- }
- if (purge_entry)
- {
- purge_count++;
-// llinfos << "PURGING: " << filename << llendl;
- ll_apr_file_remove(filename, NULL);
- total_size -= entries[idx].mSize;
- entries[idx].mSize = 0;
- }
- else
- {
- if (next_idx != idx)
- {
- entries[next_idx] = entries[idx];
- }
- ++next_idx;
- }
- }
- num_entries = next_idx;
-
- llinfos << "TEXTURE CACHE: Writing Entries: " << num_entries << llendl;
-
- ll_apr_file_remove(mTexturesDirEntriesFileName, NULL);
- ll_apr_file_write_ex(mTexturesDirEntriesFileName, NULL,
- (U8*)&entries[0], 0, num_entries*sizeof(Entry));
-
- mTexturesSizeTotal = 0;
- mTexturesSizeMap.clear();
- for (S32 idx=0; idx<num_entries; idx++)
- {
- mTexturesSizeMap[entries[idx].mID] = entries[idx].mSize;
- mTexturesSizeTotal += entries[idx].mSize;
- }
- llassert(mTexturesSizeTotal == total_size);
-
- delete[] entries;
-
- llinfos << "TEXTURE CACHE:"
- << " PURGED: " << purge_count
- << " ENTRIES: " << num_entries
- << " CACHE SIZE: " << total_size / 1024*1024 << " MB"
- << llendl;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-// call lockWorkers() first!
-LLTextureCacheWorker* LLTextureCache::getReader(handle_t handle)
-{
- LLTextureCacheWorker* res = NULL;
- handle_map_t::iterator iter = mReaders.find(handle);
- if (iter != mReaders.end())
- {
- res = iter->second;
- }
- return res;
-}
-
-LLTextureCacheWorker* LLTextureCache::getWriter(handle_t handle)
-{
- LLTextureCacheWorker* res = NULL;
- handle_map_t::iterator iter = mWriters.find(handle);
- if (iter != mWriters.end())
- {
- res = iter->second;
- }
- return res;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-// Called from work thread
-S32 LLTextureCache::getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize)
-{
- bool retry = false;
- S32 idx = -1;
-
- {
- LLMutexLock lock(&mHeaderMutex);
- id_map_t::iterator iter = mHeaderIDMap.find(id);
- if (iter != mHeaderIDMap.end())
- {
- idx = iter->second;
- }
- else if (touch && !mReadOnly)
- {
- if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries)
- {
- // Add an entry
- idx = mHeaderEntriesInfo.mEntries++;
- mHeaderIDMap[id] = idx;
- // Update Info
- ll_apr_file_write_ex(mHeaderEntriesFileName, getFileAPRPool(),
- (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
- }
- else if (!mLRU.empty())
- {
- idx = mLRU.begin()->first; // will be erased below
- const LLUUID& oldid = mLRU.begin()->second;
- mHeaderIDMap.erase(oldid);
- mTexturesSizeMap.erase(oldid);
- mHeaderIDMap[id] = idx;
- }
- else
- {
- idx = -1;
- retry = true;
- }
- }
- if (idx >= 0)
- {
- if (touch && !mReadOnly)
- {
- // Update the lru entry
- mLRU.erase(idx);
- llassert_always(imagesize && *imagesize > 0);
- Entry* entry = new Entry(id, *imagesize, time(NULL));
- S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry);
- ll_apr_file_write_ex(mHeaderEntriesFileName, getFileAPRPool(),
- (U8*)entry, offset, sizeof(Entry));
- delete entry;
- }
- else if (imagesize)
- {
- // Get the image size
- Entry entry;
- S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry);
- ll_apr_file_read_ex(mHeaderEntriesFileName, getFileAPRPool(),
- (U8*)&entry, offset, sizeof(Entry));
- *imagesize = entry.mSize;
- }
- }
- }
- if (retry)
- {
- readHeaderCache(getFileAPRPool()); // updates the lru
- llassert_always(!mLRU.empty() || mHeaderEntriesInfo.mEntries < sCacheMaxEntries);
- idx = getHeaderCacheEntry(id, touch, imagesize); // assert above ensures no inf. recursion
- }
- return idx;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-// Calls from texture pipeline thread (i.e. LLTextureFetch)
-
-LLTextureCache::handle_t LLTextureCache::readFromCache(const LLUUID& id, U32 priority,
- S32 offset, S32 size, ReadResponder* responder)
-{
- // Note: checking to see if an entry exists can cause a stall,
- // so let the thread handle it
- LLMutexLock lock(&mWorkersMutex);
- LLTextureCacheWorker* worker = new LLTextureCacheWorker(this, priority, id,
- NULL, size, offset, 0,
- responder);
- handle_t handle = worker->read();
- mReaders[handle] = worker;
- return handle;
-}
-
-bool LLTextureCache::readComplete(handle_t handle, bool abort)
-{
- lockWorkers();
- handle_map_t::iterator iter = mReaders.find(handle);
- llassert_always(iter != mReaders.end());
- LLTextureCacheWorker* worker = iter->second;
- bool res = worker->complete();
- if (res || abort)
- {
- mReaders.erase(handle);
- unlockWorkers();
- worker->scheduleDelete();
- return true;
- }
- else
- {
- unlockWorkers();
- return false;
- }
-}
-
-LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 priority,
- U8* data, S32 datasize, S32 imagesize,
- WriteResponder* responder)
-{
- if (mReadOnly)
- {
- return LLWorkerThread::nullHandle();
- }
- if (mDoPurge)
- {
- // NOTE: This may cause an occasional hiccup,
- // but it really needs to be done on the control thread
- // (i.e. here)
- purgeTextures(false);
- mDoPurge = FALSE;
- }
- if (datasize >= TEXTURE_CACHE_ENTRY_SIZE)
- {
- LLMutexLock lock(&mWorkersMutex);
- llassert_always(imagesize > 0);
- LLTextureCacheWorker* worker = new LLTextureCacheWorker(this, priority, id,
- data, datasize, 0,
- imagesize, responder);
- handle_t handle = worker->write();
- mWriters[handle] = worker;
- return handle;
- }
- return LLWorkerThread::nullHandle();
-}
-
-bool LLTextureCache::writeComplete(handle_t handle, bool abort)
-{
- lockWorkers();
- handle_map_t::iterator iter = mWriters.find(handle);
- llassert_always(iter != mWriters.end());
- LLTextureCacheWorker* worker = iter->second;
- if (worker->complete() || abort)
- {
- mWriters.erase(handle);
- unlockWorkers();
- worker->scheduleDelete();
- return true;
- }
- else
- {
- unlockWorkers();
- return false;
- }
-}
-
-void LLTextureCache::prioritizeWrite(handle_t handle)
-{
- // Don't prioritize yet, we might be working on this now
- // which could create a deadlock
- mPrioritizeWriteList.push_back(handle);
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-// Called from MAIN thread (endWork())
-
-bool LLTextureCache::removeHeaderCacheEntry(const LLUUID& id)
-{
- if (mReadOnly)
- {
- return false;
- }
- LLMutexLock lock(&mHeaderMutex);
- id_map_t::iterator iter = mHeaderIDMap.find(id);
- if (iter != mHeaderIDMap.end())
- {
- S32 idx = iter->second;
- if (idx >= 0)
- {
- Entry* entry = new Entry(id, -1, time(NULL));
- S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry);
- ll_apr_file_write_ex(mHeaderEntriesFileName, NULL,
- (U8*)entry, offset, sizeof(Entry));
- delete entry;
- mLRU[idx] = id;
- mHeaderIDMap.erase(id);
- mTexturesSizeMap.erase(id);
- return true;
- }
- }
- return false;
-}
-
-void LLTextureCache::removeFromCache(const LLUUID& id)
-{
- llwarns << "Removing texture from cache: " << id << llendl;
- if (!mReadOnly)
- {
- removeHeaderCacheEntry(id);
- ll_apr_file_remove(getTextureFileName(id), NULL);
- }
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-LLTextureCache::ReadResponder::ReadResponder()
- : mImageSize(0),
- mImageLocal(FALSE)
-{
-}
-
-void LLTextureCache::ReadResponder::setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal)
-{
- if (mFormattedImage.notNull())
- {
- llassert_always(mFormattedImage->getCodec() == imageformat);
- mFormattedImage->appendData(data, datasize);
- }
- else
- {
- mFormattedImage = LLImageFormatted::createFromType(imageformat);
- mFormattedImage->setData(data,datasize);
- }
- mImageSize = imagesize;
- mImageLocal = imagelocal;
-}
-
-//////////////////////////////////////////////////////////////////////////////
+/** + * @file texturecache.cpp + * @brief Object which handles local texture caching + * + * Copyright (c) 2000-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lltexturecache.h" + +#include "llapr.h" +#include "lldir.h" +#include "llimage.h" +#include "lllfsthread.h" +#include "llviewercontrol.h" + +#define USE_LFS_READ 0 +#define USE_LFS_WRITE 0 + +// Note: first 4 bytes store file size, rest is j2c data +const S32 TEXTURE_CACHE_ENTRY_SIZE = FIRST_PACKET_SIZE; //1024; + +class LLTextureCacheWorker : public LLWorkerClass +{ + friend class LLTextureCache; + +private: + enum e_state + { + INIT = 0, + LOCAL = 1, + CACHE = 2, + HEADER = 3, + BODY = 4 + }; + + class ReadResponder : public LLLFSThread::Responder + { + public: + ReadResponder(LLTextureCache* cache, handle_t handle) : mCache(cache), mHandle(handle) {} + ~ReadResponder() {} + void completed(S32 bytes) + { + mCache->lockWorkers(); + LLTextureCacheWorker* reader = mCache->getReader(mHandle); + if (reader) reader->ioComplete(bytes); + mCache->unlockWorkers(); + } + LLTextureCache* mCache; + LLTextureCacheWorker::handle_t mHandle; + }; + + class WriteResponder : public LLLFSThread::Responder + { + public: + WriteResponder(LLTextureCache* cache, handle_t handle) : mCache(cache), mHandle(handle) {} + ~WriteResponder() {} + void completed(S32 bytes) + { + mCache->lockWorkers(); + LLTextureCacheWorker* writer = mCache->getWriter(mHandle); + if (writer) writer->ioComplete(bytes); + mCache->unlockWorkers(); + } + LLTextureCache* mCache; + LLTextureCacheWorker::handle_t mHandle; + }; + +public: + LLTextureCacheWorker(LLTextureCache* cache, U32 priority, const LLUUID& id, + U8* data, S32 datasize, S32 offset, + S32 imagesize, // for writes + LLTextureCache::Responder* responder) + : LLWorkerClass(cache, "LLTextureCacheWorker"), + mCache(cache), + mPriority(priority), + mID(id), + mState(INIT), + mReadData(NULL), + mWriteData(data), + mDataSize(datasize), + mOffset(offset), + mImageSize(imagesize), + mImageFormat(IMG_CODEC_J2C), + mImageLocal(FALSE), + mResponder(responder), + mFileHandle(LLLFSThread::nullHandle()), + mBytesToRead(0), + mBytesRead(0) + { + mPriority &= LLWorkerThread::PRIORITY_LOWBITS; + } + ~LLTextureCacheWorker() + { + llassert_always(!haveWork()); + delete[] mReadData; + } + + bool doRead(); + bool doWrite(); + virtual bool doWork(S32 param); // Called from LLWorkerThread::processRequest() + + handle_t read() { addWork(0, LLWorkerThread::PRIORITY_HIGH | mPriority); return mRequestHandle; } + handle_t write() { addWork(1, LLWorkerThread::PRIORITY_HIGH | mPriority); return mRequestHandle; } + bool complete() { return checkWork(); } + void ioComplete(S32 bytes) + { + mBytesRead = bytes; + setPriority(LLWorkerThread::PRIORITY_HIGH | mPriority); + } + +private: + virtual void startWork(S32 param); // called from addWork() (MAIN THREAD) + virtual void finishWork(S32 param, bool completed); // called from finishRequest() (WORK THREAD) + virtual void endWork(S32 param, bool aborted); // called from doWork() (MAIN THREAD) + +private: + LLTextureCache* mCache; + U32 mPriority; + LLUUID mID; + e_state mState; + + U8* mReadData; + U8* mWriteData; + S32 mDataSize; + S32 mOffset; + S32 mImageSize; + S32 mImageFormat; + BOOL mImageLocal; + LLPointer<LLTextureCache::Responder> mResponder; + LLLFSThread::handle_t mFileHandle; + S32 mBytesToRead; + LLAtomicS32 mBytesRead; +}; + +//virtual +void LLTextureCacheWorker::startWork(S32 param) +{ +} + +bool LLTextureCacheWorker::doRead() +{ + S32 local_size = 0; + std::string local_filename; + + if (mState == INIT) + { + std::string filename = mCache->getLocalFileName(mID); + local_filename = filename + ".j2c"; + local_size = ll_apr_file_size(local_filename, mCache->getFileAPRPool()); + if (local_size == 0) + { + local_filename = filename + ".tga"; + local_size = ll_apr_file_size(local_filename, mCache->getFileAPRPool()); + if (local_size > 0) + { + mImageFormat = IMG_CODEC_TGA; + mDataSize = local_size; // Only a complete .tga file is valid + } + } + if (local_size > 0) + { + mState = LOCAL; + } + else + { + mState = CACHE; + } + } + + if (mState == LOCAL) + { +#if USE_LFS_READ + if (mFileHandle == LLLFSThread::nullHandle()) + { + mImageLocal = TRUE; + mImageSize = local_size; + if (!mDataSize || mDataSize + mOffset > local_size) + { + mDataSize = local_size - mOffset; + } + if (mDataSize <= 0) + { + // no more data to read + mDataSize = 0; + return true; + } + mReadData = new U8[mDataSize]; + mBytesRead = -1; + mBytesToRead = mDataSize; + setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); + mFileHandle = LLLFSThread::sLocal->read(local_filename, mReadData, mOffset, mDataSize, + new ReadResponder(mCache, mRequestHandle)); + return false; + } + else + { + if (mBytesRead >= 0) + { + if (mBytesRead != mBytesToRead) + { + llwarns << "Error reading file from local cache: " << local_filename + << " Bytes: " << mDataSize << " Offset: " << mOffset + << " / " << mDataSize << llendl; + mDataSize = 0; // failed + delete[] mReadData; + mReadData = NULL; + } + return true; + } + else + { + return false; + } + } +#else + if (!mDataSize || mDataSize > local_size) + { + mDataSize = local_size; + } + mReadData = new U8[mDataSize]; + S32 bytes_read = ll_apr_file_read_ex(local_filename, mCache->getFileAPRPool(), + mReadData, mOffset, mDataSize); + if (bytes_read != mDataSize) + { + llwarns << "Error reading file from local cache: " << local_filename + << " Bytes: " << mDataSize << " Offset: " << mOffset + << " / " << mDataSize << llendl; + mDataSize = 0; + delete[] mReadData; + mReadData = NULL; + } + else + { + mImageSize = local_size; + mImageLocal = TRUE; + } + return true; +#endif + } + + S32 idx = -1; + + if (mState == CACHE) + { + llassert_always(mImageSize == 0); + idx = mCache->getHeaderCacheEntry(mID, false, &mImageSize); + if (idx >= 0 && mImageSize > mOffset) + { + llassert_always(mImageSize > 0); + if (!mDataSize || mDataSize > mImageSize) + { + mDataSize = mImageSize; + } + mState = mOffset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; + } + else + { + mDataSize = 0; // no data + return true; + } + } + + if (mState == HEADER) + { +#if USE_LFS_READ + if (mFileHandle == LLLFSThread::nullHandle()) + { + llassert_always(idx >= 0); + llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); + S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; + S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + llassert_always(mReadData == NULL); + mReadData = new U8[size]; + mBytesRead = -1; + mBytesToRead = size; + setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); + mFileHandle = LLLFSThread::sLocal->read(mCache->mHeaderDataFileName, + mReadData, offset, mBytesToRead, + new ReadResponder(mCache, mRequestHandle)); + return false; + } + else + { + if (mBytesRead >= 0) + { + if (mBytesRead != mBytesToRead) + { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from header: " << mBytesRead + << " != " << mBytesToRead << llendl; + mDataSize = -1; // failed + return true; + } + if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE) + { + return true; // done + } + else + { + mFileHandle = LLLFSThread::nullHandle(); + mState = BODY; + } + } + else + { + return false; + } + } +#else + llassert_always(idx >= 0); + llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); + S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; + S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + mReadData = new U8[size]; + S32 bytes_read = ll_apr_file_read_ex(mCache->mHeaderDataFileName, mCache->getFileAPRPool(), + mReadData, offset, size); + if (bytes_read != size) + { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from header: " << bytes_read + << " / " << size << llendl; + mDataSize = -1; // failed + return true; + } + if (mDataSize <= TEXTURE_CACHE_ENTRY_SIZE) + { + return true; // done + } + else + { + mState = BODY; + } +#endif + } + + if (mState == BODY) + { +#if USE_LFS_READ + if (mFileHandle == LLLFSThread::nullHandle()) + { + std::string filename = mCache->getTextureFileName(mID); + S32 filesize = ll_apr_file_size(filename, mCache->getFileAPRPool()); + if (filesize > mOffset) + { + S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize; + mDataSize = llmin(datasize, mDataSize); + S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + data_offset = llmax(data_offset, 0); + S32 file_size = mDataSize - data_offset; + S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; + file_offset = llmax(file_offset, 0); + + llassert_always(mDataSize > 0); + U8* data = new U8[mDataSize]; + if (data_offset > 0) + { + llassert_always(mReadData); + llassert_always(data_offset <= mDataSize); + memcpy(data, mReadData, data_offset); + delete[] mReadData; + mReadData = NULL; + } + llassert_always(mReadData == NULL); + mReadData = data; + + mBytesRead = -1; + mBytesToRead = file_size; + setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); + llassert_always(data_offset + mBytesToRead <= mDataSize); + mFileHandle = LLLFSThread::sLocal->read(filename, + mReadData + data_offset, file_offset, mBytesToRead, + new ReadResponder(mCache, mRequestHandle)); + return false; + } + else + { + mDataSize = TEXTURE_CACHE_ENTRY_SIZE; + return true; // done + } + } + else + { + if (mBytesRead >= 0) + { + if (mBytesRead != mBytesToRead) + { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from body: " << mBytesRead + << " != " << mBytesToRead << llendl; + mDataSize = -1; // failed + } + return true; + } + else + { + return false; + } + } +#else + std::string filename = mCache->getTextureFileName(mID); + S32 filesize = ll_apr_file_size(filename, mCache->getFileAPRPool()); + S32 bytes_read = 0; + if (filesize > mOffset) + { + S32 datasize = TEXTURE_CACHE_ENTRY_SIZE + filesize; + mDataSize = llmin(datasize, mDataSize); + S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + data_offset = llmax(data_offset, 0); + S32 file_size = mDataSize - data_offset; + S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; + file_offset = llmax(file_offset, 0); + + U8* data = new U8[mDataSize]; + if (data_offset > 0) + { + llassert_always(mReadData); + memcpy(data, mReadData, data_offset); + delete[] mReadData; + } + mReadData = data; + bytes_read = ll_apr_file_read_ex(filename, mCache->getFileAPRPool(), + mReadData + data_offset, + file_offset, file_size); + if (bytes_read != file_size) + { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes read from body: " << bytes_read + << " / " << file_size << llendl; + mDataSize = -1; // failed + return true; + } + } + else + { + mDataSize = TEXTURE_CACHE_ENTRY_SIZE; + } + + return true; +#endif + } + + return false; +} + +bool LLTextureCacheWorker::doWrite() +{ + S32 idx = -1; + + if (mState == INIT) + { + llassert_always(mOffset == 0); // Currently don't support offsets + mState = CACHE; + } + + // No LOCAL state for write() + + if (mState == CACHE) + { + S32 cur_imagesize = 0; + S32 offset = mOffset; + idx = mCache->getHeaderCacheEntry(mID, false, &cur_imagesize); + if (idx >= 0 && cur_imagesize > 0) + { + offset = TEXTURE_CACHE_ENTRY_SIZE; // don't re-write header + } + idx = mCache->getHeaderCacheEntry(mID, true, &mImageSize); // touch entry + if (idx >= 0) + { + llassert_always(cur_imagesize <= 0 || mImageSize == cur_imagesize); + mState = offset < TEXTURE_CACHE_ENTRY_SIZE ? HEADER : BODY; + } + else + { + mDataSize = -1; // failed + return true; + } + } + + if (mState == HEADER) + { +#if USE_LFS_WRITE + if (mFileHandle == LLLFSThread::nullHandle()) + { + llassert_always(idx >= 0); + llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); + S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; + S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + mBytesRead = -1; + mBytesToRead = size; + setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); + mFileHandle = LLLFSThread::sLocal->write(mCache->mHeaderDataFileName, + mWriteData, offset, mBytesToRead, + new WriteResponder(mCache, mRequestHandle)); + return false; + } + else + { + if (mBytesRead >= 0) + { + if (mBytesRead != mBytesToRead) + { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes written to header: " << mBytesRead + << " != " << mBytesToRead << llendl; + mDataSize = -1; // failed + return true; + } + if (mDataSize <= mBytesToRead) + { + return true; // done + } + else + { + mFileHandle = LLLFSThread::nullHandle(); + mState = BODY; + } + } + else + { + return false; + } + } +#else + llassert_always(idx >= 0); + llassert_always(mOffset < TEXTURE_CACHE_ENTRY_SIZE); + S32 offset = idx * TEXTURE_CACHE_ENTRY_SIZE + mOffset; + S32 size = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + S32 bytes_written = ll_apr_file_write_ex(mCache->mHeaderDataFileName, mCache->getFileAPRPool(), + mWriteData, offset, size); + + if (bytes_written <= 0) + { + llwarns << "LLTextureCacheWorker: missing entry: " << mID << llendl; + mDataSize = -1; // failed + return true; + } + + if (mDataSize <= size) + { + return true; // done + } + else + { + mState = BODY; + } +#endif + } + + if (mState == BODY) + { +#if USE_LFS_WRITE + if (mFileHandle == LLLFSThread::nullHandle()) + { + S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + data_offset = llmax(data_offset, 0); + S32 file_size = mDataSize - data_offset; + S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; + file_offset = llmax(file_offset, 0); + if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size)) + { + std::string filename = mCache->getTextureFileName(mID); + mBytesRead = -1; + mBytesToRead = file_size; + setPriority(LLWorkerThread::PRIORITY_LOW | mPriority); + mFileHandle = LLLFSThread::sLocal->write(filename, + mWriteData + data_offset, file_offset, mBytesToRead, + new WriteResponder(mCache, mRequestHandle)); + return false; + } + else + { + mDataSize = 0; // no data written + return true; // done + } + } + else + { + if (mBytesRead >= 0) + { + if (mBytesRead != mBytesToRead) + { + llwarns << "LLTextureCacheWorker: " << mID + << " incorrect number of bytes written to body: " << mBytesRead + << " != " << mBytesToRead << llendl; + mDataSize = -1; // failed + } + return true; + } + else + { + return false; + } + } +#else + S32 data_offset = TEXTURE_CACHE_ENTRY_SIZE - mOffset; + data_offset = llmax(data_offset, 0); + S32 file_size = mDataSize - data_offset; + S32 file_offset = mOffset - TEXTURE_CACHE_ENTRY_SIZE; + file_offset = llmax(file_offset, 0); + S32 bytes_written = 0; + if (file_size > 0 && mCache->appendToTextureEntryList(mID, file_size)) + { + std::string filename = mCache->getTextureFileName(mID); + bytes_written = ll_apr_file_write_ex(filename, mCache->getFileAPRPool(), + mWriteData + data_offset, + file_offset, file_size); + if (bytes_written <= 0) + { + mDataSize = -1; // failed + } + } + else + { + mDataSize = 0; // no data written + } + + return true; +#endif + } + + return false; +} + +//virtual +bool LLTextureCacheWorker::doWork(S32 param) +{ + bool res = false; + if (param == 0) // read + { + res = doRead(); + } + else if (param == 1) // write + { + res = doWrite(); + } + else + { + llassert_always(0); + } + return res; +} + +//virtual (WORKER THREAD) +void LLTextureCacheWorker::finishWork(S32 param, bool completed) +{ + if (mResponder.notNull()) + { + bool success = (completed && mDataSize > 0); + if (param == 0) + { + // read + if (success) + { + mResponder->setData(mReadData, mDataSize, mImageSize, mImageFormat, mImageLocal); + mReadData = NULL; // responder owns data + mDataSize = 0; + } + else + { + delete[] mReadData; + mReadData = NULL; + + } + } + else + { + // write + mWriteData = NULL; // we never owned data + mDataSize = 0; + } + mResponder->completed(success); + } +} + +//virtual (MAIN THREAD) +void LLTextureCacheWorker::endWork(S32 param, bool aborted) +{ + if (aborted) + { + // Let the destructor handle any cleanup + return; + } + switch(param) + { + default: + case 0: // read + case 1: // write + { + if (mDataSize < 0) + { + // failed + mCache->removeFromCache(mID); + } + break; + } + } +} + +////////////////////////////////////////////////////////////////////////////// + +LLTextureCache::LLTextureCache(bool threaded) + : LLWorkerThread("TextureCache", threaded), + mWorkersMutex(getAPRPool()), + mHeaderMutex(getAPRPool()), + mFileAPRPool(NULL), + mReadOnly(FALSE), + mTexturesSizeTotal(0), + mDoPurge(FALSE) +{ + apr_pool_create(&mFileAPRPool, NULL); +} + +LLTextureCache::~LLTextureCache() +{ + apr_pool_destroy(mFileAPRPool); +} + +////////////////////////////////////////////////////////////////////////////// + +//virtual +S32 LLTextureCache::update(U32 max_time_ms) +{ + S32 res; + res = LLWorkerThread::update(max_time_ms); + + lockWorkers(); + for (std::vector<handle_t>::iterator iter1 = mPrioritizeWriteList.begin(); + iter1 != mPrioritizeWriteList.end(); ++iter1) + { + handle_t handle = *iter1; + handle_map_t::iterator iter2 = mWriters.find(handle); + if(iter2 != mWriters.end()) + { + LLTextureCacheWorker* worker = iter2->second; + worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mPriority); + } + } + mPrioritizeWriteList.clear(); + unlockWorkers(); + return res; +} + +////////////////////////////////////////////////////////////////////////////// + +std::string LLTextureCache::getLocalFileName(const LLUUID& id) +{ + // Does not include extension + std::string idstr = id.asString(); + std::string filename = gDirUtilp->getExpandedFilename(LL_PATH_SKINS, "textures", idstr); + return filename; +} + +std::string LLTextureCache::getTextureFileName(const LLUUID& id) +{ + std::string idstr = id.asString(); + std::string delem = gDirUtilp->getDirDelimiter(); + std::string filename = mTexturesDirName + delem + idstr[0] + delem + idstr; + return filename; +} + +bool LLTextureCache::appendToTextureEntryList(const LLUUID& id, S32 bodysize) +{ + bool res = false; + bool purge = false; + // Append UUID to end of texture entries + { + LLMutexLock lock(&mHeaderMutex); + size_map_t::iterator iter = mTexturesSizeMap.find(id); + if (iter == mTexturesSizeMap.end() || iter->second < bodysize) + { + llassert_always(bodysize > 0); + Entry* entry = new Entry(id, bodysize, time(NULL)); + ll_apr_file_write_ex(mTexturesDirEntriesFileName, getFileAPRPool(), + (U8*)entry, -1, 1*sizeof(Entry)); + delete entry; + if (iter != mTexturesSizeMap.end()) + { + mTexturesSizeTotal -= iter->second; + } + mTexturesSizeTotal += bodysize; + mTexturesSizeMap[id] = bodysize; + if (mTexturesSizeTotal > sCacheMaxTexturesSize) + { + purge = true; + } + res = true; + } + } + if (purge) + { + mDoPurge = TRUE; + } + return res; +} + +////////////////////////////////////////////////////////////////////////////// + +//static +const S32 MAX_REASONABLE_FILE_SIZE = 512*1024*1024; // 512 MB +F32 LLTextureCache::sHeaderCacheVersion = 1.0f; +U32 LLTextureCache::sCacheMaxEntries = MAX_REASONABLE_FILE_SIZE / TEXTURE_CACHE_ENTRY_SIZE; +S64 LLTextureCache::sCacheMaxTexturesSize = 0; // no limit +const char* entries_filename = "texture.entries"; +const char* cache_filename = "texture.cache"; +const char* textures_dirname = "textures"; + +void LLTextureCache::setDirNames(ELLPath location) +{ + std::string delem = gDirUtilp->getDirDelimiter(); + mHeaderEntriesFileName = gDirUtilp->getExpandedFilename(location, entries_filename); + mHeaderDataFileName = gDirUtilp->getExpandedFilename(location, cache_filename); + mTexturesDirName = gDirUtilp->getExpandedFilename(location, textures_dirname); + mTexturesDirEntriesFileName = mTexturesDirName + delem + entries_filename; +} + +void LLTextureCache::purgeCache(ELLPath location) +{ + if (!mReadOnly) + { + setDirNames(location); + + ll_apr_file_remove(mHeaderEntriesFileName, NULL); + ll_apr_file_remove(mHeaderDataFileName, NULL); + } + purgeAllTextures(true); +} + +S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL read_only) +{ + mReadOnly = read_only; + + S64 header_size = (max_size * 2) / 10; + S64 max_entries = header_size / TEXTURE_CACHE_ENTRY_SIZE; + sCacheMaxEntries = (S32)(llmin((S64)sCacheMaxEntries, max_entries)); + header_size = sCacheMaxEntries * TEXTURE_CACHE_ENTRY_SIZE; + max_size -= header_size; + if (sCacheMaxTexturesSize > 0) + sCacheMaxTexturesSize = llmin(sCacheMaxTexturesSize, max_size); + else + sCacheMaxTexturesSize = max_size; + max_size -= sCacheMaxTexturesSize; + + llinfos << "TEXTURE CACHE: Headers: " << sCacheMaxEntries + << " Textures size: " << sCacheMaxTexturesSize/(1024*1024) << " MB" << llendl; + + setDirNames(location); + + if (!mReadOnly) + { + LLFile::mkdir(mTexturesDirName.c_str()); + const char* subdirs = "0123456789abcdef"; + for (S32 i=0; i<16; i++) + { + std::string dirname = mTexturesDirName + gDirUtilp->getDirDelimiter() + subdirs[i]; + LLFile::mkdir(dirname.c_str()); + } + } + readHeaderCache(); + purgeTextures(true); // calc mTexturesSize and make some room in the texture cache if we need it + + return max_size; // unused cache space +} + +struct lru_data +{ + lru_data(U32 t, S32 i, const LLUUID& id) { time=t; index=i; uuid=id; } + U32 time; + S32 index; + LLUUID uuid; + struct Compare + { + // lhs < rhs + typedef const lru_data* lru_data_ptr; + bool operator()(const lru_data_ptr& a, const lru_data_ptr& b) const + { + if (!(a->time < b->time)) + return true; + else if (!(b->time < a->time)) + return false; + else + return a->index < b->index; + } + }; +}; + +// Called from either the main thread or the worker thread +void LLTextureCache::readHeaderCache(apr_pool_t* poolp) +{ + LLMutexLock lock(&mHeaderMutex); + mHeaderEntriesInfo.mVersion = 0.f; + mHeaderEntriesInfo.mEntries = 0; + if (ll_apr_file_exists(mHeaderEntriesFileName, poolp)) + { + ll_apr_file_read_ex(mHeaderEntriesFileName, poolp, + (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); + } + if (mHeaderEntriesInfo.mVersion != sHeaderCacheVersion) + { + if (!mReadOnly) + { + // Info with 0 entries + mHeaderEntriesInfo.mVersion = sHeaderCacheVersion; + ll_apr_file_write_ex(mHeaderEntriesFileName, poolp, + (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); + } + } + else + { + S32 num_entries = mHeaderEntriesInfo.mEntries; + if (num_entries) + { + Entry* entries = new Entry[num_entries]; + ll_apr_file_read_ex(mHeaderEntriesFileName, poolp, + (U8*)entries, sizeof(EntriesInfo), num_entries*sizeof(Entry)); + typedef std::set<lru_data*, lru_data::Compare> lru_set_t; + lru_set_t lru; + for (S32 i=0; i<num_entries; i++) + { + if (entries[i].mSize >= 0) // -1 indicates erased entry, skip + { + const LLUUID& id = entries[i].mID; + lru.insert(new lru_data(entries[i].mTime, i, id)); + mHeaderIDMap[id] = i; + } + } + mLRU.clear(); + S32 lru_entries = sCacheMaxEntries / 10; + for (lru_set_t::iterator iter = lru.begin(); iter != lru.end(); ++iter) + { + lru_data* data = *iter; + mLRU[data->index] = data->uuid; + if (--lru_entries <= 0) + break; + } + for_each(lru.begin(), lru.end(), DeletePointer()); + delete[] entries; + } + } +} + +////////////////////////////////////////////////////////////////////////////// + +void LLTextureCache::purgeAllTextures(bool purge_directories) +{ + if (!mReadOnly) + { + const char* subdirs = "0123456789abcdef"; + std::string delem = gDirUtilp->getDirDelimiter(); + std::string mask = delem + "*"; + for (S32 i=0; i<16; i++) + { + std::string dirname = mTexturesDirName + delem + subdirs[i]; + gDirUtilp->deleteFilesInDir(dirname.c_str(),mask); + if (purge_directories) + { + LLFile::rmdir(dirname.c_str()); + } + } + ll_apr_file_remove(mTexturesDirEntriesFileName, NULL); + if (purge_directories) + { + LLFile::rmdir(mTexturesDirName.c_str()); + } + } + mTexturesSizeMap.clear(); +} + +void LLTextureCache::purgeTextures(bool validate) +{ + if (mReadOnly) + { + return; + } + + LLMutexLock lock(&mHeaderMutex); + + S32 filesize = ll_apr_file_size(mTexturesDirEntriesFileName, NULL); + S32 num_entries = filesize / sizeof(Entry); + if (num_entries * (S32)sizeof(Entry) != filesize) + { + llwarns << "Bad cache file: " << mTexturesDirEntriesFileName << " Purging." << llendl; + purgeAllTextures(false); + return; + } + if (num_entries == 0) + { + return; // nothing to do + } + + Entry* entries = new Entry[num_entries]; + S32 bytes_read = ll_apr_file_read_ex(mTexturesDirEntriesFileName, NULL, + (U8*)entries, 0, num_entries*sizeof(Entry)); + if (bytes_read != filesize) + { + llwarns << "Bad cache file (2): " << mTexturesDirEntriesFileName << " Purging." << llendl; + purgeAllTextures(false); + return; + } + + llinfos << "TEXTURE CACHE: Reading Entries..." << llendl; + + std::map<LLUUID, S32> entry_idx_map; + S64 total_size = 0; + for (S32 idx=0; idx<num_entries; idx++) + { + const LLUUID& id = entries[idx].mID; +// llinfos << "Entry: " << id << " Size: " << entries[i].mSize << " Time: " << entries[i].mTime << llendl; + std::map<LLUUID, S32>::iterator iter = entry_idx_map.find(id); + if (iter != entry_idx_map.end()) + { + // Newer entry replacing older entry + S32 pidx = iter->second; + total_size -= entries[pidx].mSize; + entries[pidx].mSize = 0; // flag: skip older entry + } + entry_idx_map[id] = idx; + total_size += entries[idx].mSize; + } + + U32 validate_idx = 0; + if (validate) + { + validate_idx = gSavedSettings.getU32("CacheValidateCounter"); + U32 next_idx = (++validate_idx) % 256; + gSavedSettings.setU32("CacheValidateCounter", next_idx); + llinfos << "TEXTURE CACHE: Validating: " << validate_idx << llendl; + } + + S64 min_cache_size = (sCacheMaxTexturesSize * 9) / 10; + S32 purge_count = 0; + S32 next_idx = 0; + for (S32 idx=0; idx<num_entries; idx++) + { + if (entries[idx].mSize == 0) + { + continue; + } + bool purge_entry = false; + std::string filename = getTextureFileName(entries[idx].mID); + if (total_size >= min_cache_size) + { + purge_entry = true; + } + else if (validate) + { + // make sure file exists and is the correct size + S32 uuididx = entries[idx].mID.mData[0]; + if (uuididx == validate_idx) + { +// llinfos << "Validating: " << filename << "Size: " << entries[idx].mSize << llendl; + S32 bodysize = ll_apr_file_size(filename, NULL); + if (bodysize != entries[idx].mSize) + { + llwarns << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mSize + << filename << llendl; + purge_entry = true; + } + } + } + if (purge_entry) + { + purge_count++; +// llinfos << "PURGING: " << filename << llendl; + ll_apr_file_remove(filename, NULL); + total_size -= entries[idx].mSize; + entries[idx].mSize = 0; + } + else + { + if (next_idx != idx) + { + entries[next_idx] = entries[idx]; + } + ++next_idx; + } + } + num_entries = next_idx; + + llinfos << "TEXTURE CACHE: Writing Entries: " << num_entries << llendl; + + ll_apr_file_remove(mTexturesDirEntriesFileName, NULL); + ll_apr_file_write_ex(mTexturesDirEntriesFileName, NULL, + (U8*)&entries[0], 0, num_entries*sizeof(Entry)); + + mTexturesSizeTotal = 0; + mTexturesSizeMap.clear(); + for (S32 idx=0; idx<num_entries; idx++) + { + mTexturesSizeMap[entries[idx].mID] = entries[idx].mSize; + mTexturesSizeTotal += entries[idx].mSize; + } + llassert(mTexturesSizeTotal == total_size); + + delete[] entries; + + llinfos << "TEXTURE CACHE:" + << " PURGED: " << purge_count + << " ENTRIES: " << num_entries + << " CACHE SIZE: " << total_size / 1024*1024 << " MB" + << llendl; +} + +////////////////////////////////////////////////////////////////////////////// + +// call lockWorkers() first! +LLTextureCacheWorker* LLTextureCache::getReader(handle_t handle) +{ + LLTextureCacheWorker* res = NULL; + handle_map_t::iterator iter = mReaders.find(handle); + if (iter != mReaders.end()) + { + res = iter->second; + } + return res; +} + +LLTextureCacheWorker* LLTextureCache::getWriter(handle_t handle) +{ + LLTextureCacheWorker* res = NULL; + handle_map_t::iterator iter = mWriters.find(handle); + if (iter != mWriters.end()) + { + res = iter->second; + } + return res; +} + +////////////////////////////////////////////////////////////////////////////// + +// Called from work thread +S32 LLTextureCache::getHeaderCacheEntry(const LLUUID& id, bool touch, S32* imagesize) +{ + bool retry = false; + S32 idx = -1; + + { + LLMutexLock lock(&mHeaderMutex); + id_map_t::iterator iter = mHeaderIDMap.find(id); + if (iter != mHeaderIDMap.end()) + { + idx = iter->second; + } + else if (touch && !mReadOnly) + { + if (mHeaderEntriesInfo.mEntries < sCacheMaxEntries) + { + // Add an entry + idx = mHeaderEntriesInfo.mEntries++; + mHeaderIDMap[id] = idx; + // Update Info + ll_apr_file_write_ex(mHeaderEntriesFileName, getFileAPRPool(), + (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo)); + } + else if (!mLRU.empty()) + { + idx = mLRU.begin()->first; // will be erased below + const LLUUID& oldid = mLRU.begin()->second; + mHeaderIDMap.erase(oldid); + mTexturesSizeMap.erase(oldid); + mHeaderIDMap[id] = idx; + } + else + { + idx = -1; + retry = true; + } + } + if (idx >= 0) + { + if (touch && !mReadOnly) + { + // Update the lru entry + mLRU.erase(idx); + llassert_always(imagesize && *imagesize > 0); + Entry* entry = new Entry(id, *imagesize, time(NULL)); + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + ll_apr_file_write_ex(mHeaderEntriesFileName, getFileAPRPool(), + (U8*)entry, offset, sizeof(Entry)); + delete entry; + } + else if (imagesize) + { + // Get the image size + Entry entry; + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + ll_apr_file_read_ex(mHeaderEntriesFileName, getFileAPRPool(), + (U8*)&entry, offset, sizeof(Entry)); + *imagesize = entry.mSize; + } + } + } + if (retry) + { + readHeaderCache(getFileAPRPool()); // updates the lru + llassert_always(!mLRU.empty() || mHeaderEntriesInfo.mEntries < sCacheMaxEntries); + idx = getHeaderCacheEntry(id, touch, imagesize); // assert above ensures no inf. recursion + } + return idx; +} + +////////////////////////////////////////////////////////////////////////////// + +// Calls from texture pipeline thread (i.e. LLTextureFetch) + +LLTextureCache::handle_t LLTextureCache::readFromCache(const LLUUID& id, U32 priority, + S32 offset, S32 size, ReadResponder* responder) +{ + // Note: checking to see if an entry exists can cause a stall, + // so let the thread handle it + LLMutexLock lock(&mWorkersMutex); + LLTextureCacheWorker* worker = new LLTextureCacheWorker(this, priority, id, + NULL, size, offset, 0, + responder); + handle_t handle = worker->read(); + mReaders[handle] = worker; + return handle; +} + +bool LLTextureCache::readComplete(handle_t handle, bool abort) +{ + lockWorkers(); + handle_map_t::iterator iter = mReaders.find(handle); + llassert_always(iter != mReaders.end()); + LLTextureCacheWorker* worker = iter->second; + bool res = worker->complete(); + if (res || abort) + { + mReaders.erase(handle); + unlockWorkers(); + worker->scheduleDelete(); + return true; + } + else + { + unlockWorkers(); + return false; + } +} + +LLTextureCache::handle_t LLTextureCache::writeToCache(const LLUUID& id, U32 priority, + U8* data, S32 datasize, S32 imagesize, + WriteResponder* responder) +{ + if (mReadOnly) + { + return LLWorkerThread::nullHandle(); + } + if (mDoPurge) + { + // NOTE: This may cause an occasional hiccup, + // but it really needs to be done on the control thread + // (i.e. here) + purgeTextures(false); + mDoPurge = FALSE; + } + if (datasize >= TEXTURE_CACHE_ENTRY_SIZE) + { + LLMutexLock lock(&mWorkersMutex); + llassert_always(imagesize > 0); + LLTextureCacheWorker* worker = new LLTextureCacheWorker(this, priority, id, + data, datasize, 0, + imagesize, responder); + handle_t handle = worker->write(); + mWriters[handle] = worker; + return handle; + } + return LLWorkerThread::nullHandle(); +} + +bool LLTextureCache::writeComplete(handle_t handle, bool abort) +{ + lockWorkers(); + handle_map_t::iterator iter = mWriters.find(handle); + llassert_always(iter != mWriters.end()); + LLTextureCacheWorker* worker = iter->second; + if (worker->complete() || abort) + { + mWriters.erase(handle); + unlockWorkers(); + worker->scheduleDelete(); + return true; + } + else + { + unlockWorkers(); + return false; + } +} + +void LLTextureCache::prioritizeWrite(handle_t handle) +{ + // Don't prioritize yet, we might be working on this now + // which could create a deadlock + mPrioritizeWriteList.push_back(handle); +} + +////////////////////////////////////////////////////////////////////////////// + +// Called from MAIN thread (endWork()) + +bool LLTextureCache::removeHeaderCacheEntry(const LLUUID& id) +{ + if (mReadOnly) + { + return false; + } + LLMutexLock lock(&mHeaderMutex); + id_map_t::iterator iter = mHeaderIDMap.find(id); + if (iter != mHeaderIDMap.end()) + { + S32 idx = iter->second; + if (idx >= 0) + { + Entry* entry = new Entry(id, -1, time(NULL)); + S32 offset = sizeof(EntriesInfo) + idx * sizeof(Entry); + ll_apr_file_write_ex(mHeaderEntriesFileName, NULL, + (U8*)entry, offset, sizeof(Entry)); + delete entry; + mLRU[idx] = id; + mHeaderIDMap.erase(id); + mTexturesSizeMap.erase(id); + return true; + } + } + return false; +} + +void LLTextureCache::removeFromCache(const LLUUID& id) +{ + llwarns << "Removing texture from cache: " << id << llendl; + if (!mReadOnly) + { + removeHeaderCacheEntry(id); + ll_apr_file_remove(getTextureFileName(id), NULL); + } +} + +////////////////////////////////////////////////////////////////////////////// + +LLTextureCache::ReadResponder::ReadResponder() + : mImageSize(0), + mImageLocal(FALSE) +{ +} + +void LLTextureCache::ReadResponder::setData(U8* data, S32 datasize, S32 imagesize, S32 imageformat, BOOL imagelocal) +{ + if (mFormattedImage.notNull()) + { + llassert_always(mFormattedImage->getCodec() == imageformat); + mFormattedImage->appendData(data, datasize); + } + else + { + mFormattedImage = LLImageFormatted::createFromType(imageformat); + mFormattedImage->setData(data,datasize); + } + mImageSize = imagesize; + mImageLocal = imagelocal; +} + +////////////////////////////////////////////////////////////////////////////// |