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author | Richard Linden <none@none> | 2013-01-03 18:59:06 -0800 |
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committer | Richard Linden <none@none> | 2013-01-03 18:59:06 -0800 |
commit | 05abd7a7b878de089514e74a27eaa2f3e5628f84 (patch) | |
tree | 4aaacf16d3e707c09d9c116d202fa5c24a662049 /indra/newview/lltexturecache.cpp | |
parent | 1d44f4d863217c8e5d18a0073e02e4360bc65e07 (diff) |
MAINT-2195 FIX Terrain textures are different for each session
seed the random number generator in noise.h with a known value when initializing
the perlin noise system and then back to a random value when done
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
0 files changed, 0 insertions, 0 deletions