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authorAleric Inglewood <Aleric.Inglewood@gmail.com>2011-02-05 15:58:07 +0100
committerAleric Inglewood <Aleric.Inglewood@gmail.com>2011-02-05 15:58:07 +0100
commitef490e308ccce8e6df85144784a0f4580f5ac6a1 (patch)
tree98756a6172e2335626babf160908e52dd446ed63 /indra/newview/lltexturecache.cpp
parent09b009fc23e75c8403cc9879f7f839d9e2656c02 (diff)
Introduces a LLThreadLocalData class that can be
accessed through the static LLThread::tldata(). Currently this object contains two (public) thread-local objects: a LLAPRRootPool and a LLVolatileAPRPool. The first is the general memory pool used by this thread (and this thread alone), while the second is intended for short lived memory allocations (needed for APR). The advantages of not mixing those two is that the latter is used most frequently, and as a result of it's nature can be destroyed and reconstructed on a "regular" basis. This patch adds LLAPRPool (completely replacing the old one), which is a wrapper around apr_pool_t* and has complete thread-safity checking. Whenever an apr call requires memory for some resource, a memory pool in the form of an LLAPRPool object can be created with the same life-time as this resource; assuring clean up of the memory no sooner, but also not much later than the life-time of the resource that needs the memory. Many, many function calls and constructors had the pool parameter simply removed (it is no longer the concern of the developer, if you don't write code that actually does an libapr call then you are no longer bothered with memory pools at all). However, I kept the notion of short-lived and long-lived allocations alive (see my remark in the jira here: https://jira.secondlife.com/browse/STORM-864?focusedCommentId=235356&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-235356 which requires that the LLAPRFile API needs to allow the user to specify how long they think a file will stay open. By choosing 'short_lived' as default for the constructor that immediately opens a file, the number of instances where this needs to be specified is drastically reduced however (obviously, any automatic LLAPRFile is short lived). *** Addressed Boroondas remarks in https://codereview.secondlife.com/r/99/ regarding (doxygen) comments. This patch effectively only changes comments. Includes some 'merge' stuff that ended up in llvocache.cpp (while starting as a bug fix, now only resulting in a cleanup). *** Added comment 'The use of apr_pool_t is OK here'. Added this comment on every line where apr_pool_t is correctly being used. This should make it easier to spot (future) errors where someone started to use apr_pool_t; you can just grep all sources for 'apr_pool_t' and immediately see where it's being used while LLAPRPool should have been used. Note that merging this patch is very easy: If there are no other uses of apr_pool_t in the code (one grep) and it compiles, then it will work. *** Second Merge (needed to remove 'delete mCreationMutex' from LLImageDecodeThread::~LLImageDecodeThread). *** Added back #include <apr_pools.h>. Apparently that is needed on libapr version 1.2.8., the version used by Linden Lab, for calls to apr_queue_*. This is a bug in libapr (we also include <apr_queue.h>, that is fixed in (at least) 1.3.7. Note that 1.2.8 is VERY old. Even 1.3.x is old. *** License fixes (GPL -> LGPL). And typo in comments. Addresses merov's comments on the review board. *** Added Merov's compile fixes for windows.
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
-rw-r--r--indra/newview/lltexturecache.cpp61
1 files changed, 27 insertions, 34 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index f54214b95c..a47ea8581a 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -176,7 +176,7 @@ private:
bool LLTextureCacheLocalFileWorker::doRead()
{
- S32 local_size = LLAPRFile::size(mFileName, mCache->getLocalAPRFilePool());
+ S32 local_size = LLAPRFile::size(mFileName);
if (local_size > 0 && mFileName.size() > 4)
{
@@ -250,7 +250,7 @@ bool LLTextureCacheLocalFileWorker::doRead()
}
mReadData = new U8[mDataSize];
- S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool());
+ S32 bytes_read = LLAPRFile::readEx(mFileName, mReadData, mOffset, mDataSize);
if (bytes_read != mDataSize)
{
@@ -331,7 +331,7 @@ bool LLTextureCacheRemoteWorker::doRead()
// Is it a JPEG2000 file?
{
local_filename = filename + ".j2c";
- local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool());
+ local_size = LLAPRFile::size(local_filename);
if (local_size > 0)
{
mImageFormat = IMG_CODEC_J2C;
@@ -341,7 +341,7 @@ bool LLTextureCacheRemoteWorker::doRead()
if (local_size == 0)
{
local_filename = filename + ".jpg";
- local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool());
+ local_size = LLAPRFile::size(local_filename);
if (local_size > 0)
{
mImageFormat = IMG_CODEC_JPEG;
@@ -352,7 +352,7 @@ bool LLTextureCacheRemoteWorker::doRead()
if (local_size == 0)
{
local_filename = filename + ".tga";
- local_size = LLAPRFile::size(local_filename, mCache->getLocalAPRFilePool());
+ local_size = LLAPRFile::size(local_filename);
if (local_size > 0)
{
mImageFormat = IMG_CODEC_TGA;
@@ -378,8 +378,7 @@ bool LLTextureCacheRemoteWorker::doRead()
}
// Allocate read buffer
mReadData = new U8[mDataSize];
- S32 bytes_read = LLAPRFile::readEx(local_filename,
- mReadData, mOffset, mDataSize, mCache->getLocalAPRFilePool());
+ S32 bytes_read = LLAPRFile::readEx(local_filename, mReadData, mOffset, mDataSize);
if (bytes_read != mDataSize)
{
llwarns << "Error reading file from local cache: " << local_filename
@@ -430,8 +429,7 @@ bool LLTextureCacheRemoteWorker::doRead()
size = llmin(size, mDataSize);
// Allocate the read buffer
mReadData = new U8[size];
- S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName,
- mReadData, offset, size, mCache->getLocalAPRFilePool());
+ S32 bytes_read = LLAPRFile::readEx(mCache->mHeaderDataFileName, mReadData, offset, size);
if (bytes_read != size)
{
llwarns << "LLTextureCacheWorker: " << mID
@@ -457,7 +455,7 @@ bool LLTextureCacheRemoteWorker::doRead()
if (!done && (mState == BODY))
{
std::string filename = mCache->getTextureFileName(mID);
- S32 filesize = LLAPRFile::size(filename, mCache->getLocalAPRFilePool());
+ S32 filesize = LLAPRFile::size(filename);
if (filesize && (filesize + TEXTURE_CACHE_ENTRY_SIZE) > mOffset)
{
@@ -499,8 +497,7 @@ bool LLTextureCacheRemoteWorker::doRead()
// Read the data at last
S32 bytes_read = LLAPRFile::readEx(filename,
mReadData + data_offset,
- file_offset, file_size,
- mCache->getLocalAPRFilePool());
+ file_offset, file_size);
if (bytes_read != file_size)
{
llwarns << "LLTextureCacheWorker: " << mID
@@ -601,13 +598,13 @@ bool LLTextureCacheRemoteWorker::doWrite()
U8* padBuffer = new U8[TEXTURE_CACHE_ENTRY_SIZE];
memset(padBuffer, 0, TEXTURE_CACHE_ENTRY_SIZE); // Init with zeros
memcpy(padBuffer, mWriteData, mDataSize); // Copy the write buffer
- bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size, mCache->getLocalAPRFilePool());
+ bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, padBuffer, offset, size);
delete [] padBuffer;
}
else
{
// Write the header record (== first TEXTURE_CACHE_ENTRY_SIZE bytes of the raw file) in the header file
- bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size, mCache->getLocalAPRFilePool());
+ bytes_written = LLAPRFile::writeEx(mCache->mHeaderDataFileName, mWriteData, offset, size);
}
if (bytes_written <= 0)
@@ -642,8 +639,7 @@ bool LLTextureCacheRemoteWorker::doWrite()
// llinfos << "Writing Body: " << filename << " Bytes: " << file_offset+file_size << llendl;
S32 bytes_written = LLAPRFile::writeEx( filename,
mWriteData + TEXTURE_CACHE_ENTRY_SIZE,
- 0, file_size,
- mCache->getLocalAPRFilePool());
+ 0, file_size);
if (bytes_written <= 0)
{
llwarns << "LLTextureCacheWorker: " << mID
@@ -740,9 +736,6 @@ void LLTextureCacheWorker::endWork(S32 param, bool aborted)
LLTextureCache::LLTextureCache(bool threaded)
: LLWorkerThread("TextureCache", threaded),
- mWorkersMutex(NULL),
- mHeaderMutex(NULL),
- mListMutex(NULL),
mHeaderAPRFile(NULL),
mReadOnly(TRUE), //do not allow to change the texture cache until setReadOnly() is called.
mTexturesSizeTotal(0),
@@ -846,7 +839,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id)
// Is it a JPEG2000 file?
{
local_filename = filename + ".j2c";
- local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool());
+ local_size = LLAPRFile::size(local_filename);
if (local_size > 0)
{
return TRUE ;
@@ -856,7 +849,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id)
// If not, is it a jpeg file?
{
local_filename = filename + ".jpg";
- local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool());
+ local_size = LLAPRFile::size(local_filename);
if (local_size > 0)
{
return TRUE ;
@@ -866,7 +859,7 @@ BOOL LLTextureCache::isInLocal(const LLUUID& id)
// Hmm... What about a targa file? (used for UI texture mostly)
{
local_filename = filename + ".tga";
- local_size = LLAPRFile::size(local_filename, getLocalAPRFilePool());
+ local_size = LLAPRFile::size(local_filename);
if (local_size > 0)
{
return TRUE ;
@@ -912,10 +905,10 @@ void LLTextureCache::purgeCache(ELLPath location)
if(LLFile::isdir(mTexturesDirName))
{
std::string file_name = gDirUtilp->getExpandedFilename(location, entries_filename);
- LLAPRFile::remove(file_name, getLocalAPRFilePool());
+ LLAPRFile::remove(file_name);
file_name = gDirUtilp->getExpandedFilename(location, cache_filename);
- LLAPRFile::remove(file_name, getLocalAPRFilePool());
+ LLAPRFile::remove(file_name);
purgeAllTextures(true);
}
@@ -991,7 +984,9 @@ LLAPRFile* LLTextureCache::openHeaderEntriesFile(bool readonly, S32 offset)
{
llassert_always(mHeaderAPRFile == NULL);
apr_int32_t flags = readonly ? APR_READ|APR_BINARY : APR_READ|APR_WRITE|APR_BINARY;
- mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags, getLocalAPRFilePool());
+ // All code calling openHeaderEntriesFile, immediately calls closeHeaderEntriesFile,
+ // so this file is very short-lived.
+ mHeaderAPRFile = new LLAPRFile(mHeaderEntriesFileName, flags);
if(offset > 0)
{
mHeaderAPRFile->seek(APR_SET, offset);
@@ -1014,10 +1009,9 @@ void LLTextureCache::readEntriesHeader()
{
// mHeaderEntriesInfo initializes to default values so safe not to read it
llassert_always(mHeaderAPRFile == NULL);
- if (LLAPRFile::isExist(mHeaderEntriesFileName, getLocalAPRFilePool()))
+ if (LLAPRFile::isExist(mHeaderEntriesFileName))
{
- LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo),
- getLocalAPRFilePool());
+ LLAPRFile::readEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
}
else //create an empty entries header.
{
@@ -1032,8 +1026,7 @@ void LLTextureCache::writeEntriesHeader()
llassert_always(mHeaderAPRFile == NULL);
if (!mReadOnly)
{
- LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo),
- getLocalAPRFilePool());
+ LLAPRFile::writeEx(mHeaderEntriesFileName, (U8*)&mHeaderEntriesInfo, 0, sizeof(EntriesInfo));
}
}
@@ -1623,7 +1616,7 @@ void LLTextureCache::purgeTextures(bool validate)
if (uuididx == validate_idx)
{
LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL;
- S32 bodysize = LLAPRFile::size(filename, getLocalAPRFilePool());
+ S32 bodysize = LLAPRFile::size(filename);
if (bodysize != entries[idx].mBodySize)
{
LL_WARNS("TextureCache") << "TEXTURE CACHE BODY HAS BAD SIZE: " << bodysize << " != " << entries[idx].mBodySize
@@ -1858,7 +1851,7 @@ void LLTextureCache::removeCachedTexture(const LLUUID& id)
mTexturesSizeMap.erase(id);
}
mHeaderIDMap.erase(id);
- LLAPRFile::remove(getTextureFileName(id), getLocalAPRFilePool());
+ LLAPRFile::remove(getTextureFileName(id));
}
//called after mHeaderMutex is locked.
@@ -1870,7 +1863,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename)
{
if (entry.mBodySize == 0) // Always attempt to remove when mBodySize > 0.
{
- if (LLAPRFile::isExist(filename, getLocalAPRFilePool())) // Sanity check. Shouldn't exist when body size is 0.
+ if (LLAPRFile::isExist(filename)) // Sanity check. Shouldn't exist when body size is 0.
{
LL_WARNS("TextureCache") << "Entry has body size of zero but file " << filename << " exists. Deleting this file, too." << LL_ENDL;
}
@@ -1891,7 +1884,7 @@ void LLTextureCache::removeEntry(S32 idx, Entry& entry, std::string& filename)
if (file_maybe_exists)
{
- LLAPRFile::remove(filename, getLocalAPRFilePool());
+ LLAPRFile::remove(filename);
}
}