diff options
author | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2021-03-08 13:56:16 +0000 |
---|---|---|
committer | Brad Payne (Vir Linden) <vir@lindenlab.com> | 2021-03-08 13:56:16 +0000 |
commit | c83e740ef94e16ba85574454f3138905edecb029 (patch) | |
tree | 6e10779ff7b2df5194a3df9d100ba28d53883166 /indra/newview/lltexturecache.cpp | |
parent | 2b385841f3031d599bdb226f0f859e51b09870f8 (diff) |
Revert "Merge branch 'master' of https://bitbucket.org/lindenlab/viewer into DRTVWR-519"
This reverts commit e61f485a04dc8c8ac6bcf6a24848359092884d14, reversing
changes made to 00c47d079f7e958e473ed4083a7f7691fa02dcd5.
Diffstat (limited to 'indra/newview/lltexturecache.cpp')
-rw-r--r-- | indra/newview/lltexturecache.cpp | 46 |
1 files changed, 28 insertions, 18 deletions
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index d4fc6f3de2..a9f19dc32d 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -55,7 +55,6 @@ const S32 TEXTURE_FAST_CACHE_ENTRY_OVERHEAD = sizeof(S32) * 4; //w, h, c, level const S32 TEXTURE_FAST_CACHE_DATA_SIZE = 16 * 16 * 4; const S32 TEXTURE_FAST_CACHE_ENTRY_SIZE = TEXTURE_FAST_CACHE_DATA_SIZE + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD; const F32 TEXTURE_LAZY_PURGE_TIME_LIMIT = .004f; // 4ms. Would be better to autoadjust, but there is a major cache rework in progress. -const F32 TEXTURE_PRUNING_MAX_TIME = 15.f; class LLTextureCacheWorker : public LLWorkerClass { @@ -1552,6 +1551,7 @@ void LLTextureCache::readHeaderCache() if (num_entries - empty_entries > sCacheMaxEntries) { // Special case: cache size was reduced, need to remove entries + // Note: After we prune entries, we will call this again and create the LRU U32 entries_to_purge = (num_entries - empty_entries) - sCacheMaxEntries; LL_INFOS() << "Texture Cache Entries: " << num_entries << " Max: " << sCacheMaxEntries << " Empty: " << empty_entries << " Purging: " << entries_to_purge << LL_ENDL; // We can exit the following loop with the given condition, since if we'd reach the end of the lru set we'd have: @@ -1564,7 +1564,7 @@ void LLTextureCache::readHeaderCache() ++iter; } } - + else { S32 lru_entries = (S32)((F32)sCacheMaxEntries * TEXTURE_CACHE_LRU_SIZE); for (std::set<lru_data_t>::iterator iter = lru.begin(); iter != lru.end(); ++iter) @@ -1578,19 +1578,30 @@ void LLTextureCache::readHeaderCache() if (purge_list.size() > 0) { - LLTimer timer; for (std::set<U32>::iterator iter = purge_list.begin(); iter != purge_list.end(); ++iter) { std::string tex_filename = getTextureFileName(entries[*iter].mID); removeEntry((S32)*iter, entries[*iter], tex_filename); - - //make sure that pruning entries doesn't take too much time - if (timer.getElapsedTimeF32() > TEXTURE_PRUNING_MAX_TIME) + } + // If we removed any entries, we need to rebuild the entries list, + // write the header, and call this again + std::vector<Entry> new_entries; + for (U32 i=0; i<num_entries; i++) + { + const Entry& entry = entries[i]; + if (entry.mImageSize > 0) { - break; + new_entries.push_back(entry); } } - writeEntriesAndClose(entries); + mFreeList.clear(); // recreating list, no longer valid. + llassert_always(new_entries.size() <= sCacheMaxEntries); + mHeaderEntriesInfo.mEntries = new_entries.size(); + writeEntriesHeader(); + writeEntriesAndClose(new_entries); + mHeaderMutex.unlock(); // unlock the mutex before calling again + readHeaderCache(); // repeat with new entries file + mHeaderMutex.lock(); } else { @@ -1713,7 +1724,7 @@ void LLTextureCache::purgeTexturesLazy(F32 time_limit_sec) } S64 cache_size = mTexturesSizeTotal; - S64 purged_cache_size = (llmax(cache_size, sCacheMaxTexturesSize) * (S64)((1.f - TEXTURE_CACHE_PURGE_AMOUNT) * 100)) / 100; + S64 purged_cache_size = (sCacheMaxTexturesSize * (S64)((1.f - TEXTURE_CACHE_PURGE_AMOUNT) * 100)) / 100; for (time_idx_set_t::iterator iter = time_idx_set.begin(); iter != time_idx_set.end(); ++iter) { @@ -1809,26 +1820,21 @@ void LLTextureCache::purgeTextures(bool validate) } S64 cache_size = mTexturesSizeTotal; - S64 purged_cache_size = (llmax(cache_size, sCacheMaxTexturesSize) * (S64)((1.f - TEXTURE_CACHE_PURGE_AMOUNT) * 100)) / 100; + S64 purged_cache_size = (sCacheMaxTexturesSize * (S64)((1.f-TEXTURE_CACHE_PURGE_AMOUNT)*100)) / 100; S32 purge_count = 0; for (time_idx_set_t::iterator iter = time_idx_set.begin(); iter != time_idx_set.end(); ++iter) { S32 idx = iter->second; bool purge_entry = false; - - if (cache_size >= purged_cache_size) - { - purge_entry = true; - } - else if (validate) + if (validate) { // make sure file exists and is the correct size U32 uuididx = entries[idx].mID.mData[0]; if (uuididx == validate_idx) { - std::string filename = getTextureFileName(entries[idx].mID); - LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; + std::string filename = getTextureFileName(entries[idx].mID); + LL_DEBUGS("TextureCache") << "Validating: " << filename << "Size: " << entries[idx].mBodySize << LL_ENDL; // mHeaderAPRFilePoolp because this is under header mutex in main thread S32 bodysize = LLAPRFile::size(filename, mHeaderAPRFilePoolp); if (bodysize != entries[idx].mBodySize) @@ -1838,6 +1844,10 @@ void LLTextureCache::purgeTextures(bool validate) } } } + else if (cache_size >= purged_cache_size) + { + purge_entry = true; + } else { break; |