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authorCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:38:42 -0700
committerCosmic Linden <cosmic@lindenlab.com>2023-10-13 10:38:42 -0700
commitb9ba57fd0004751dfbcbea90264a6e16c5849e5e (patch)
tree49f3da7af8ecc47ec5c1a3505360a0df13203d1f /indra/newview/llsurfacepatch.h
parent57433341abffba9382e6899b164af40200f5d6d3 (diff)
DRTVWR-592: (WIP) Fix terrain PBR texture repeat seam. Legacy terrain texture repeats currently broken
Diffstat (limited to 'indra/newview/llsurfacepatch.h')
-rw-r--r--indra/newview/llsurfacepatch.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llsurfacepatch.h b/indra/newview/llsurfacepatch.h
index 8c8f501dce..0e6c045145 100644
--- a/indra/newview/llsurfacepatch.h
+++ b/indra/newview/llsurfacepatch.h
@@ -106,7 +106,7 @@ public:
const LLVector3 &getNormal(const U32 x, const U32 y) const;
void eval(const U32 x, const U32 y, const U32 stride,
- LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex0, LLVector2 *tex1);
+ LLVector3 *vertex, LLVector3 *normal, LLVector2 *tex0, LLVector2 *tex1, bool pbr);