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authorSteven Bennetts <steve@lindenlab.com>2007-03-02 21:25:50 +0000
committerSteven Bennetts <steve@lindenlab.com>2007-03-02 21:25:50 +0000
commit4dabd9c0472deb49573fdafef2fa413e59703f19 (patch)
tree06c680d6a2047e03838d6548bccd26c7baf9d652 /indra/newview/llsurface.h
parentd4462963c6ba5db2088723bbedc7b60f1184c594 (diff)
merge release@58699 beta-1-14-0@58707 -> release
Diffstat (limited to 'indra/newview/llsurface.h')
-rw-r--r--indra/newview/llsurface.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/newview/llsurface.h b/indra/newview/llsurface.h
index 7698c272ab..ca22535542 100644
--- a/indra/newview/llsurface.h
+++ b/indra/newview/llsurface.h
@@ -22,7 +22,6 @@
#include "llvowater.h"
#include "llpatchvertexarray.h"
-#include "lldarray.h"
#include "llviewerimage.h"
class LLTimer;
@@ -96,7 +95,7 @@ public:
LLSurfacePatch *resolvePatchGlobal(const LLVector3d &position_global) const;
// Update methods (called during idle, normally)
- BOOL idleUpdate();
+ BOOL idleUpdate(F32 max_update_time);
void renderSurfaceBounds();
@@ -181,7 +180,7 @@ protected:
// Array of grid normals, mGridsPerEdge * mGridsPerEdge
LLVector3 *mNorm;
- LLDynamicArray<LLSurfacePatch *> mDirtyPatchList;
+ std::set<LLSurfacePatch *> mDirtyPatchList;
// The textures should never be directly initialized - use the setter methods!