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authorGraham Madarasz <graham@lindenlab.com>2013-04-30 19:50:05 -0700
committerGraham Madarasz <graham@lindenlab.com>2013-04-30 19:50:05 -0700
commit806d09b1143894ad66cea2c228f467e8c39a8adf (patch)
tree512bfa5d5a8fe92ac4616fd9169e1c458b0e8b87 /indra/newview/llstartup.cpp
parentb06ec66a5d11628905da256e084d0036f39ba529 (diff)
Merge 3.5.1 into Materials
Diffstat (limited to 'indra/newview/llstartup.cpp')
-rw-r--r--indra/newview/llstartup.cpp54
1 files changed, 26 insertions, 28 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 37e6ded986..f6da44d8a7 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -37,8 +37,8 @@
#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"
-#ifdef LL_FMOD
-# include "llaudioengine_fmod.h"
+#ifdef LL_FMODEX
+# include "llaudioengine_fmodex.h"
#endif
#ifdef LL_OPENAL
@@ -316,7 +316,6 @@ bool idle_startup()
{
const F32 PRECACHING_DELAY = gSavedSettings.getF32("PrecachingDelay");
static LLTimer timeout;
- static S32 timeout_count = 0;
static LLTimer login_time;
@@ -332,7 +331,6 @@ bool idle_startup()
// last location by default
static S32 agent_location_id = START_LOCATION_ID_LAST;
- static S32 location_which = START_LOCATION_ID_LAST;
static bool show_connect_box = true;
@@ -625,32 +623,32 @@ bool idle_startup()
{
gAudiop = NULL;
-#ifdef LL_OPENAL
+#ifdef LL_FMODEX
if (!gAudiop
#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_OPENAL_DRIVER")
+ && NULL == getenv("LL_BAD_FMODEX_DRIVER")
#endif // !LL_WINDOWS
)
{
- gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_FMODEX(gSavedSettings.getBOOL("FMODExProfilerEnable"));
}
#endif
-#ifdef LL_FMOD
+#ifdef LL_OPENAL
if (!gAudiop
#if !LL_WINDOWS
- && NULL == getenv("LL_BAD_FMOD_DRIVER")
+ && NULL == getenv("LL_BAD_OPENAL_DRIVER")
#endif // !LL_WINDOWS
)
{
- gAudiop = (LLAudioEngine *) new LLAudioEngine_FMOD();
+ gAudiop = (LLAudioEngine *) new LLAudioEngine_OpenAL();
}
#endif
if (gAudiop)
{
#if LL_WINDOWS
- // FMOD on Windows needs the window handle to stop playing audio
+ // FMOD Ex on Windows needs the window handle to stop playing audio
// when window is minimized. JC
void* window_handle = (HWND)gViewerWindow->getPlatformWindow();
#else
@@ -744,8 +742,6 @@ bool idle_startup()
gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW);
- timeout_count = 0;
-
// Login screen needs menus for preferences, but we can enter
// this startup phase more than once.
if (gLoginMenuBarView == NULL)
@@ -772,10 +768,6 @@ bool idle_startup()
gUserCredential = gLoginHandler.initializeLoginInfo();
display_startup();
}
- if (gHeadlessClient)
- {
- LL_WARNS("AppInit") << "Waiting at connection box in headless client. Did you mean to add autologin params?" << LL_ENDL;
- }
// Make sure the process dialog doesn't hide things
display_startup();
gViewerWindow->setShowProgress(FALSE);
@@ -993,15 +985,12 @@ bool idle_startup()
{
case LLSLURL::LOCATION:
agent_location_id = START_LOCATION_ID_URL;
- location_which = START_LOCATION_ID_LAST;
break;
case LLSLURL::LAST_LOCATION:
agent_location_id = START_LOCATION_ID_LAST;
- location_which = START_LOCATION_ID_LAST;
break;
default:
agent_location_id = START_LOCATION_ID_HOME;
- location_which = START_LOCATION_ID_HOME;
break;
}
@@ -1254,6 +1243,9 @@ bool idle_startup()
LLPostProcess::initClass();
display_startup();
+ LLAvatarAppearance::initClass();
+ display_startup();
+
LLViewerObject::initVOClasses();
display_startup();
@@ -2588,12 +2580,17 @@ void LLStartUp::loadInitialOutfit( const std::string& outfit_folder_name,
}
else
{
+ // FIXME SH-3860 - this creates a race condition, where COF
+ // changes (base outfit link added) after appearance update
+ // request has been submitted.
sWearablesLoadedCon = gAgentWearables.addLoadedCallback(LLStartUp::saveInitialOutfit);
bool do_copy = true;
bool do_append = false;
LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id);
- LLAppearanceMgr::instance().wearInventoryCategory(cat, do_copy, do_append);
+ // Need to fetch cof contents before we can wear.
+ callAfterCategoryFetch(LLAppearanceMgr::instance().getCOF(),
+ boost::bind(&LLAppearanceMgr::wearInventoryCategory, LLAppearanceMgr::getInstance(), cat, do_copy, do_append));
lldebugs << "initial outfit category id: " << cat_id << llendl;
}
@@ -3455,6 +3452,14 @@ bool process_login_success_response()
}
+ // set the location of the Agent Appearance service, from which we can request
+ // avatar baked textures if they are supported by the current region
+ std::string agent_appearance_url = response["agent_appearance_service"];
+ if (!agent_appearance_url.empty())
+ {
+ LLAppearanceMgr::instance().setAppearanceServiceURL(agent_appearance_url);
+ }
+
// Set the location of the snapshot sharing config endpoint
std::string snapshot_config_url = response["snapshot_config_url"];
if(!snapshot_config_url.empty())
@@ -3499,13 +3504,6 @@ bool process_login_success_response()
void transition_back_to_login_panel(const std::string& emsg)
{
- if (gHeadlessClient && gSavedSettings.getBOOL("AutoLogin"))
- {
- LL_WARNS("AppInit") << "Failed to login!" << LL_ENDL;
- LL_WARNS("AppInit") << emsg << LL_ENDL;
- exit(0);
- }
-
// Bounce back to the login screen.
reset_login(); // calls LLStartUp::setStartupState( STATE_LOGIN_SHOW );
gSavedSettings.setBOOL("AutoLogin", FALSE);