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authorAndrey Kleshchev <andreykproductengine@lindenlab.com>2023-08-23 22:40:17 +0300
committerAndrey Kleshchev <andreykproductengine@lindenlab.com>2023-08-23 22:40:17 +0300
commit3d73a10da3e051b232b4ddc89c1463a8b097ca7f (patch)
tree8b32d955d0628ca1138301177e1413cc419229fd /indra/newview/llsprite.cpp
parent4b5b048cb6280cbd9fd303acd96fce73461d1fb4 (diff)
parentd454512050e636a19e4b7545515dea4f4b1bbf0d (diff)
Merge branch main (DRTVWR-582) into DRTVWR-567
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorymodel.cpp # indra/newview/llinventoryobserver.cpp # indra/newview/llinventoryobserver.h # indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
Diffstat (limited to 'indra/newview/llsprite.cpp')
-rw-r--r--indra/newview/llsprite.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/indra/newview/llsprite.cpp b/indra/newview/llsprite.cpp
index c3eb70f850..fd41cdf0d7 100644
--- a/indra/newview/llsprite.cpp
+++ b/indra/newview/llsprite.cpp
@@ -79,7 +79,6 @@ void LLSprite::updateFace(LLFace &face)
// First, figure out how many vertices/indices we need.
U32 num_vertices, num_indices;
- U32 vertex_count = 0;
// Get the total number of vertices and indices
if (mFollow)
@@ -203,25 +202,21 @@ void LLSprite::updateFace(LLFace &face)
*verticesp = mC;
tex_coordsp++;
verticesp++;
- vertex_count++;
*tex_coordsp = LLVector2(0.f, 1.f);
*verticesp = mB;
tex_coordsp++;
verticesp++;
- vertex_count++;
*tex_coordsp = LLVector2(1.f, 1.f);
*verticesp = mA;
tex_coordsp++;
verticesp++;
- vertex_count++;
*tex_coordsp = LLVector2(1.f, 0.0f);
*verticesp = mD;
tex_coordsp++;
verticesp++;
- vertex_count++;
// Generate indices, since they're easy.
// Just a series of quads.