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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-07 13:08:54 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-07 13:08:54 +0100 |
commit | 58d1999d47baebc9af3c566b61401a946da40073 (patch) | |
tree | 72735031bf727bff369be3e30acac69192a51fcc /indra/newview/llspeakbutton.cpp | |
parent | e07937ced233513bcae55b2365f9ba5a15108faa (diff) | |
parent | adce2ecdf8f3a0efcd4907699d286012124ac496 (diff) |
merge from viewer-trunk
Diffstat (limited to 'indra/newview/llspeakbutton.cpp')
-rw-r--r-- | indra/newview/llspeakbutton.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llspeakbutton.cpp b/indra/newview/llspeakbutton.cpp index d7de050636..c5c311ed33 100644 --- a/indra/newview/llspeakbutton.cpp +++ b/indra/newview/llspeakbutton.cpp @@ -59,9 +59,9 @@ LLSpeakButton::Params::Params() void LLSpeakButton::draw() { - // LLVoiceClient::getInstance() is the authoritative global source of info regarding our open-mic state, we merely reflect that state. - bool openmic = LLVoiceClient::getInstance()->getUserPTTState(); - bool voiceenabled = LLVoiceClient::getInstance()->voiceEnabled(); + // gVoiceClient is the authoritative global source of info regarding our open-mic state, we merely reflect that state. + bool openmic = gVoiceClient->getUserPTTState(); + bool voiceenabled = gVoiceClient->voiceEnabled(); mSpeakBtn->setToggleState(openmic && voiceenabled); mOutputMonitor->setIsMuted(!voiceenabled); LLUICtrl::draw(); @@ -176,11 +176,11 @@ void LLSpeakButton::setLabelVisible(bool visible) void LLSpeakButton::onMouseDown_SpeakBtn() { bool down = true; - LLVoiceClient::getInstance()->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk + gVoiceClient->inputUserControlState(down); // this method knows/care about whether this translates into a toggle-to-talk or down-to-talk } void LLSpeakButton::onMouseUp_SpeakBtn() { bool down = false; - LLVoiceClient::getInstance()->inputUserControlState(down); + gVoiceClient->inputUserControlState(down); } |