diff options
author | Xiaohong Bao <bao@lindenlab.com> | 2012-10-15 21:34:29 -0600 |
---|---|---|
committer | Xiaohong Bao <bao@lindenlab.com> | 2012-10-15 21:34:29 -0600 |
commit | c0ba626c8009b22310b3923e8170e5db2a021253 (patch) | |
tree | 2ff3cd6737b6c8bbafbecab7ddce5e4c463b8852 /indra/newview/llspatialpartition.h | |
parent | 041dfccd1ea5b59c1b3c4e37e9a5495cad342c8f (diff) |
For SH-3333: Design and implement a new object cache system on viewer side
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r-- | indra/newview/llspatialpartition.h | 128 |
1 files changed, 53 insertions, 75 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index f050df2b39..dd189d751d 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -50,12 +50,8 @@ class LLSpatialBridge; class LLSpatialGroup; class LLTextureAtlas; class LLTextureAtlasSlot; +class LLViewerRegion; -S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad); -S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &radius_squared); - -S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad); -S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared); void pushVerts(LLFace* face, U32 mask); // get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera @@ -192,13 +188,13 @@ public: }; LL_ALIGN_PREFIX(16) -class LLSpatialGroup : public LLOctreeListener<LLDrawable> +class LLSpatialGroup : public LLviewerOctreeGroup { friend class LLSpatialPartition; friend class LLOctreeStateCheck; public: - LLSpatialGroup(const LLSpatialGroup& rhs) + LLSpatialGroup(const LLSpatialGroup& rhs) : LLviewerOctreeGroup(rhs) { *this = rhs; } @@ -231,14 +227,8 @@ public: typedef std::map<LLFace*, buffer_list_t> buffer_texture_map_t; typedef std::map<U32, buffer_texture_map_t> buffer_map_t; - typedef LLOctreeListener<LLDrawable> BaseType; - typedef LLOctreeListener<LLDrawable> OctreeListener; - typedef LLTreeNode<LLDrawable> TreeNode; - typedef LLOctreeNode<LLDrawable> OctreeNode; - typedef LLOctreeRoot<LLDrawable> OctreeRoot; - typedef LLOctreeTraveler<LLDrawable> OctreeTraveler; - typedef LLOctreeNode<LLDrawable>::element_iter element_iter; - typedef LLOctreeNode<LLDrawable>::element_list element_list; + typedef LLOctreeNode<LLViewerOctreeEntry>::element_iter element_iter; + typedef LLOctreeNode<LLViewerOctreeEntry>::element_list element_list; struct CompareDistanceGreater { @@ -275,18 +265,15 @@ public: typedef enum { - DEAD = 0x00000001, - DIRTY = 0x00000002, - OBJECT_DIRTY = 0x00000004, - GEOM_DIRTY = 0x00000008, - ALPHA_DIRTY = 0x00000010, - SKIP_FRUSTUM_CHECK = 0x00000020, - IN_IMAGE_QUEUE = 0x00000040, - IMAGE_DIRTY = 0x00000080, - MESH_DIRTY = 0x00000100, - NEW_DRAWINFO = 0x00000200, - IN_BUILD_Q1 = 0x00000400, - IN_BUILD_Q2 = 0x00000800, + DEAD = LLviewerOctreeGroup::INVALID_STATE, + GEOM_DIRTY = (DEAD << 1), + ALPHA_DIRTY = (GEOM_DIRTY << 1), + IN_IMAGE_QUEUE = (ALPHA_DIRTY << 1), + IMAGE_DIRTY = (IN_IMAGE_QUEUE << 1), + MESH_DIRTY = (IMAGE_DIRTY << 1), + NEW_DRAWINFO = (MESH_DIRTY << 1), + IN_BUILD_Q1 = (NEW_DRAWINFO << 1), + IN_BUILD_Q2 = (IN_BUILD_Q1 << 1), STATE_MASK = 0x0000FFFF, } eSpatialState; @@ -301,12 +288,8 @@ public: LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part); BOOL isHUDGroup() ; - BOOL isDead() { return isState(DEAD); } - BOOL isState(U32 state) const; + BOOL isDead() { return hasState(DEAD); } BOOL isOcclusionState(U32 state) const { return mOcclusionState[LLViewerCamera::sCurCameraID] & state ? TRUE : FALSE; } - U32 getState() { return mState; } - void setState(U32 state); - void clearState(U32 state); void clearDrawMap(); void validate(); @@ -315,23 +298,20 @@ public: void setState(U32 state, S32 mode); void clearState(U32 state, S32 mode); + void clearState(U32 state) {mState &= ~state;} void setOcclusionState(U32 state, S32 mode = STATE_MODE_SINGLE); void clearOcclusionState(U32 state, S32 mode = STATE_MODE_SINGLE); LLSpatialGroup* getParent(); - - BOOL addObject(LLDrawable *drawablep, BOOL add_all = FALSE, BOOL from_octree = FALSE); + BOOL addObject(LLDrawable *drawablep); BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE); BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group BOOL isVisible() const; BOOL isRecentlyVisible() const; void setVisible(); void shift(const LLVector4a &offset); - BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax); - void unbound(); - BOOL rebound(); void checkOcclusion(); //read back last occlusion query (if any) void doOcclusion(LLCamera* camera); //issue occlusion query void destroyGL(bool keep_occlusion = false); @@ -343,6 +323,7 @@ public: void rebuildGeom(); void rebuildMesh(); + void setState(U32 state) {mState |= state;} void dirtyGeom() { setState(GEOM_DIRTY); } void dirtyMesh() { setState(MESH_DIRTY); } @@ -356,13 +337,11 @@ public: void drawObjectBox(LLColor4 col); //LISTENER FUNCTIONS - virtual void handleInsertion(const TreeNode* node, LLDrawable* face); - virtual void handleRemoval(const TreeNode* node, LLDrawable* face); + virtual void handleInsertion(const TreeNode* node, LLViewerOctreeEntry* face); + virtual void handleRemoval(const TreeNode* node, LLViewerOctreeEntry* face); virtual void handleDestruction(const TreeNode* node); - virtual void handleStateChange(const TreeNode* node); virtual void handleChildAddition(const OctreeNode* parent, OctreeNode* child); - virtual void handleChildRemoval(const OctreeNode* parent, const OctreeNode* child); - + //------------------- //for atlas use //------------------- @@ -384,21 +363,6 @@ public: public: - typedef enum - { - BOUNDS = 0, - EXTENTS = 2, - OBJECT_BOUNDS = 4, - OBJECT_EXTENTS = 6, - VIEW_ANGLE = 8, - LAST_VIEW_ANGLE = 9, - V4_COUNT = 10 - } eV4Index; - - LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects) - LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children - LL_ALIGN_16(LLVector4a mObjectExtents[2]); // extents (min, max) of objects in this node - LL_ALIGN_16(LLVector4a mObjectBounds[2]); // bounding box (center, size) of objects in this node LL_ALIGN_16(LLVector4a mViewAngle); LL_ALIGN_16(LLVector4a mLastUpdateViewAngle); @@ -419,7 +383,6 @@ private: protected: virtual ~LLSpatialGroup(); - U32 mState; U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS]; U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS]; @@ -434,7 +397,6 @@ public: F32 mSurfaceArea; //used by volumes to track estimated surface area of geometry in this node F32 mBuilt; - OctreeNode* mOctreeNode; LLSpatialPartition* mSpatialPartition; LLPointer<LLVertexBuffer> mVertexBuffer; @@ -469,7 +431,7 @@ public: class LLSpatialPartition: public LLGeometryManager { public: - LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mBufferUsage); + LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mBufferUsage, LLViewerRegion* regionp); virtual ~LLSpatialPartition(); LLSpatialGroup *put(LLDrawable *drawablep, BOOL was_visible = FALSE); @@ -511,9 +473,10 @@ public: void resetVertexBuffers(); BOOL isOcclusionEnabled(); BOOL getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax); + BOOL isVOCachePartition() const; public: - LLSpatialGroup::OctreeNode* mOctree; + OctreeNode* mOctree; LLSpatialBridge* mBridge; // NULL for non-LLSpatialBridge instances, otherwise, mBridge == this // use a pointer instead of making "isBridge" and "asBridge" virtual so it's safe // to call asBridge() from the destructor @@ -528,6 +491,8 @@ public: BOOL mDepthMask; //if TRUE, objects in this partition will be written to depth during alpha rendering U32 mDrawableType; U32 mPartitionType; + U32 mVisitedTime; + LLViewerRegion* mRegionp; // the region this partition belongs to. }; // class for creating bridges between spatial partitions @@ -539,7 +504,7 @@ protected: public: typedef std::vector<LLPointer<LLSpatialBridge> > bridge_vector_t; - LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask); + LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask, LLViewerRegion* regionp); void destroyTree(); @@ -562,7 +527,7 @@ public: }; -class LLCullResult +class LLCullResult { public: LLCullResult(); @@ -661,7 +626,7 @@ private: class LLWaterPartition : public LLSpatialPartition { public: - LLWaterPartition(); + LLWaterPartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group) { } virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; @@ -670,14 +635,27 @@ public: class LLVoidWaterPartition : public LLWaterPartition { public: - LLVoidWaterPartition(); + LLVoidWaterPartition(LLViewerRegion* regionp); +}; + +//spatial partition for hole and edge water (implemented in LLVOWater.cpp) +class LLVOCachePartition : public LLSpatialPartition +{ +public: + LLVOCachePartition(LLViewerRegion* regionp); + + void addEntry(LLViewerOctreeEntry* entry); + void removeEntry(LLViewerOctreeEntry* entry); + + virtual void getGeometry(LLSpatialGroup* group) { } + virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; //spatial partition for terrain (impelmented in LLVOSurfacePatch.cpp) class LLTerrainPartition : public LLSpatialPartition { public: - LLTerrainPartition(); + LLTerrainPartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group); virtual LLVertexBuffer* createVertexBuffer(U32 type_mask, U32 usage); }; @@ -686,7 +664,7 @@ public: class LLTreePartition : public LLSpatialPartition { public: - LLTreePartition(); + LLTreePartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group) { } virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } @@ -696,7 +674,7 @@ public: class LLParticlePartition : public LLSpatialPartition { public: - LLParticlePartition(); + LLParticlePartition(LLViewerRegion* regionp); virtual void rebuildGeom(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); @@ -708,14 +686,14 @@ protected: class LLHUDParticlePartition : public LLParticlePartition { public: - LLHUDParticlePartition(); + LLHUDParticlePartition(LLViewerRegion* regionp); }; //spatial partition for grass (implemented in LLVOGrass.cpp) class LLGrassPartition : public LLSpatialPartition { public: - LLGrassPartition(); + LLGrassPartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); protected: @@ -745,7 +723,7 @@ class LLVolumeGeometryManager: public LLGeometryManager class LLVolumePartition : public LLSpatialPartition, public LLVolumeGeometryManager { public: - LLVolumePartition(); + LLVolumePartition(LLViewerRegion* regionp); virtual void rebuildGeom(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildGeom(group); } virtual void getGeometry(LLSpatialGroup* group) { LLVolumeGeometryManager::getGeometry(group); } virtual void rebuildMesh(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildMesh(group); } @@ -756,7 +734,7 @@ public: class LLVolumeBridge : public LLSpatialBridge, public LLVolumeGeometryManager { public: - LLVolumeBridge(LLDrawable* drawable); + LLVolumeBridge(LLDrawable* drawable, LLViewerRegion* regionp); virtual void rebuildGeom(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildGeom(group); } virtual void getGeometry(LLSpatialGroup* group) { LLVolumeGeometryManager::getGeometry(group); } virtual void rebuildMesh(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildMesh(group); } @@ -766,7 +744,7 @@ public: class LLHUDBridge : public LLVolumeBridge { public: - LLHUDBridge(LLDrawable* drawablep); + LLHUDBridge(LLDrawable* drawablep, LLViewerRegion* regionp); virtual void shiftPos(const LLVector4a& vec); virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera); }; @@ -775,7 +753,7 @@ public: class LLBridgePartition : public LLSpatialPartition { public: - LLBridgePartition(); + LLBridgePartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group) { } virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; @@ -783,7 +761,7 @@ public: class LLHUDPartition : public LLBridgePartition { public: - LLHUDPartition(); + LLHUDPartition(LLViewerRegion* regionp); virtual void shift(const LLVector4a &offset); }; |