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authorruslantproductengine <ruslantproductengine@lindenlab.com>2017-01-24 15:56:25 +0200
committerruslantproductengine <ruslantproductengine@lindenlab.com>2017-01-24 15:56:25 +0200
commit6770c27321cf674af57c45ffee6faf09db788a6d (patch)
tree7fe838baabaea1da6cb188e9a7b933e527154cfb /indra/newview/llspatialpartition.h
parent65161e6b393a6df6fa0a932aeb940fb7ac7ea084 (diff)
MAINT-6645 - Improvement - Agents that render as jelly dolls should have their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes.
Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r--indra/newview/llspatialpartition.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 7633e46200..f7bcce6daf 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -646,7 +646,7 @@ class LLVolumeGeometryManager: public LLGeometryManager
virtual void rebuildGeom(LLSpatialGroup* group);
virtual void rebuildMesh(LLSpatialGroup* group);
virtual void getGeometry(LLSpatialGroup* group);
- void genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL no_materials = FALSE);
+ U32 genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL no_materials = FALSE);
void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type);
private: