diff options
author | Richard Linden <none@none> | 2014-02-12 10:32:02 -0800 |
---|---|---|
committer | Richard Linden <none@none> | 2014-02-12 10:32:02 -0800 |
commit | 5866bb7ef09b786f8f195770a70dc4289d183ca0 (patch) | |
tree | 0be3b5e63506bf30edd3748f9e31740ae9ebbaa8 /indra/newview/llspatialpartition.h | |
parent | 413be91cf5044889ade97dcbec4b17fceff122e3 (diff) | |
parent | a8192fbf60540e42dcff5f1efb8bf8cafbfac484 (diff) |
merge with release
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rwxr-xr-x | indra/newview/llspatialpartition.h | 201 |
1 files changed, 45 insertions, 156 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index f26defd5e1..a7b99a0f6b 100755 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -45,48 +45,31 @@ #define SG_STATE_INHERIT_MASK (OCCLUDED) #define SG_INITIAL_STATE_MASK (DIRTY | GEOM_DIRTY) +class LLViewerOctreePartition; class LLSpatialPartition; class LLSpatialBridge; class LLSpatialGroup; class LLTextureAtlas; class LLTextureAtlasSlot; +class LLViewerRegion; -S32 AABBSphereIntersect(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &rad); -S32 AABBSphereIntersectR2(const LLVector4a& min, const LLVector4a& max, const LLVector3 &origin, const F32 &radius_squared); - -S32 AABBSphereIntersect(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &rad); -S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVector3 &origin, const F32 &radius_squared); void pushVerts(LLFace* face, U32 mask); -// get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera -U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center); -U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center); - -class LLDrawInfo : public LLRefCount +class LLDrawInfo : public LLRefCount, public LLTrace::MemTrackableNonVirtual<LLDrawInfo, 16> { protected: ~LLDrawInfo(); public: - void* operator new(size_t size) - { - return ll_aligned_malloc(size,64); - } - - void operator delete(void* ptr) - { - ll_aligned_free(ptr); - } - - LLDrawInfo(const LLDrawInfo& rhs) + : LLTrace::MemTrackableNonVirtual<LLDrawInfo, 16>("LLDrawInfo") { *this = rhs; } const LLDrawInfo& operator=(const LLDrawInfo& rhs) { - llerrs << "Illegal operation!" << llendl; + LL_ERRS() << "Illegal operation!" << LL_ENDL; return *this; } @@ -185,7 +168,7 @@ public: } }; - + struct CompareBump { bool operator()(const LLPointer<LLDrawInfo>& lhs, const LLPointer<LLDrawInfo>& rhs) @@ -208,34 +191,23 @@ public: }; LL_ALIGN_PREFIX(64) -class LLSpatialGroup : public LLOctreeListener<LLDrawable> +class LLSpatialGroup : public LLOcclusionCullingGroup { friend class LLSpatialPartition; friend class LLOctreeStateCheck; public: - LLSpatialGroup(const LLSpatialGroup& rhs) + LLSpatialGroup(const LLSpatialGroup& rhs) : LLOcclusionCullingGroup(rhs) { *this = rhs; } - void* operator new(size_t size) - { - return ll_aligned_malloc_16(size); - } - - void operator delete(void* ptr) - { - ll_aligned_free_16(ptr); - } - const LLSpatialGroup& operator=(const LLSpatialGroup& rhs) { - llerrs << "Illegal operation!" << llendl; + LL_ERRS() << "Illegal operation!" << LL_ENDL; return *this; } - static std::set<GLuint> sPendingQueries; //pending occlusion queries static U32 sNodeCount; static BOOL sNoDelete; //deletion of spatial groups and draw info not allowed if TRUE @@ -247,15 +219,6 @@ public: typedef std::map<LLFace*, buffer_list_t> buffer_texture_map_t; typedef std::map<U32, buffer_texture_map_t> buffer_map_t; - typedef LLOctreeListener<LLDrawable> BaseType; - typedef LLOctreeListener<LLDrawable> OctreeListener; - typedef LLTreeNode<LLDrawable> TreeNode; - typedef LLOctreeNode<LLDrawable> OctreeNode; - typedef LLOctreeRoot<LLDrawable> OctreeRoot; - typedef LLOctreeTraveler<LLDrawable> OctreeTraveler; - typedef LLOctreeNode<LLDrawable>::element_iter element_iter; - typedef LLOctreeNode<LLDrawable>::element_list element_list; - struct CompareDistanceGreater { bool operator()(const LLSpatialGroup* const& lhs, const LLSpatialGroup* const& rhs) @@ -282,104 +245,56 @@ public: typedef enum { - OCCLUDED = 0x00010000, - QUERY_PENDING = 0x00020000, - ACTIVE_OCCLUSION = 0x00040000, - DISCARD_QUERY = 0x00080000, - EARLY_FAIL = 0x00100000, - } eOcclusionState; - - typedef enum - { - DEAD = 0x00000001, - DIRTY = 0x00000002, - OBJECT_DIRTY = 0x00000004, - GEOM_DIRTY = 0x00000008, - ALPHA_DIRTY = 0x00000010, - SKIP_FRUSTUM_CHECK = 0x00000020, - IN_IMAGE_QUEUE = 0x00000040, - IMAGE_DIRTY = 0x00000080, - MESH_DIRTY = 0x00000100, - NEW_DRAWINFO = 0x00000200, - IN_BUILD_Q1 = 0x00000400, - IN_BUILD_Q2 = 0x00000800, + GEOM_DIRTY = LLViewerOctreeGroup::INVALID_STATE, + ALPHA_DIRTY = (GEOM_DIRTY << 1), + IN_IMAGE_QUEUE = (ALPHA_DIRTY << 1), + IMAGE_DIRTY = (IN_IMAGE_QUEUE << 1), + MESH_DIRTY = (IMAGE_DIRTY << 1), + NEW_DRAWINFO = (MESH_DIRTY << 1), + IN_BUILD_Q1 = (NEW_DRAWINFO << 1), + IN_BUILD_Q2 = (IN_BUILD_Q1 << 1), STATE_MASK = 0x0000FFFF, } eSpatialState; - typedef enum - { - STATE_MODE_SINGLE = 0, //set one node - STATE_MODE_BRANCH, //set entire branch - STATE_MODE_DIFF, //set entire branch as long as current state is different - STATE_MODE_ALL_CAMERAS, //used for occlusion state, set state for all cameras - } eSetStateMode; - LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part); BOOL isHUDGroup() ; - BOOL isDead() { return isState(DEAD); } - BOOL isState(U32 state) const; - BOOL isOcclusionState(U32 state) const { return mOcclusionState[LLViewerCamera::sCurCameraID] & state ? TRUE : FALSE; } - U32 getState() { return mState; } - void setState(U32 state); - void clearState(U32 state); void clearDrawMap(); void validate(); - void checkStates(); void validateDrawMap(); void setState(U32 state, S32 mode); void clearState(U32 state, S32 mode); - - void setOcclusionState(U32 state, S32 mode = STATE_MODE_SINGLE); - void clearOcclusionState(U32 state, S32 mode = STATE_MODE_SINGLE); + void clearState(U32 state) {mState &= ~state;} LLSpatialGroup* getParent(); - - BOOL addObject(LLDrawable *drawablep, BOOL add_all = FALSE, BOOL from_octree = FALSE); + BOOL addObject(LLDrawable *drawablep); BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE); BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group - BOOL isVisible() const; - BOOL isRecentlyVisible() const; - void setVisible(); void shift(const LLVector4a &offset); - BOOL boundObjects(BOOL empty, LLVector4a& newMin, LLVector4a& newMax); - void unbound(); - BOOL rebound(); - void checkOcclusion(); //read back last occlusion query (if any) - void doOcclusion(LLCamera* camera); //issue occlusion query void destroyGL(bool keep_occlusion = false); void updateDistance(LLCamera& camera); - BOOL needsUpdate(); F32 getUpdateUrgency() const; BOOL changeLOD(); void rebuildGeom(); void rebuildMesh(); + void setState(U32 state) {mState |= state;} void dirtyGeom() { setState(GEOM_DIRTY); } void dirtyMesh() { setState(MESH_DIRTY); } - //octree wrappers to make code more readable - element_list& getData() { return mOctreeNode->getData(); } - element_iter getDataBegin() { return mOctreeNode->getDataBegin(); } - element_iter getDataEnd() { return mOctreeNode->getDataEnd(); } - bool hasElement(LLDrawable* drawablep) { return std::find(mOctreeNode->getDataBegin(), mOctreeNode->getDataEnd(), drawablep) != mOctreeNode->getDataEnd(); } - - U32 getElementCount() const { return mOctreeNode->getElementCount(); } - bool isEmpty() const { return mOctreeNode->isEmpty(); } - void drawObjectBox(LLColor4 col); + LLSpatialPartition* getSpatialPartition() {return (LLSpatialPartition*)mSpatialPartition;} + //LISTENER FUNCTIONS - virtual void handleInsertion(const TreeNode* node, LLDrawable* face); - virtual void handleRemoval(const TreeNode* node, LLDrawable* face); + virtual void handleInsertion(const TreeNode* node, LLViewerOctreeEntry* face); + virtual void handleRemoval(const TreeNode* node, LLViewerOctreeEntry* face); virtual void handleDestruction(const TreeNode* node); - virtual void handleStateChange(const TreeNode* node); virtual void handleChildAddition(const OctreeNode* parent, OctreeNode* child); - virtual void handleChildRemoval(const OctreeNode* parent, const OctreeNode* child); //------------------- //for atlas use @@ -402,21 +317,6 @@ public: public: - typedef enum - { - BOUNDS = 0, - EXTENTS = 2, - OBJECT_BOUNDS = 4, - OBJECT_EXTENTS = 6, - VIEW_ANGLE = 8, - LAST_VIEW_ANGLE = 9, - V4_COUNT = 10 - } eV4Index; - - LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects) - LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children - LL_ALIGN_16(LLVector4a mObjectExtents[2]); // extents (min, max) of objects in this node - LL_ALIGN_16(LLVector4a mObjectBounds[2]); // bounding box (center, size) of objects in this node LL_ALIGN_16(LLVector4a mViewAngle); LL_ALIGN_16(LLVector4a mLastUpdateViewAngle); @@ -437,11 +337,6 @@ private: protected: virtual ~LLSpatialGroup(); - U32 mState; - U32 mOcclusionState[LLViewerCamera::NUM_CAMERAS]; - U32 mOcclusionIssued[LLViewerCamera::NUM_CAMERAS]; - - S32 mLODHash; static S32 sLODSeed; public: @@ -452,16 +347,12 @@ public: F32 mSurfaceArea; //used by volumes to track estimated surface area of geometry in this node F32 mBuilt; - OctreeNode* mOctreeNode; - LLSpatialPartition* mSpatialPartition; LLPointer<LLVertexBuffer> mVertexBuffer; - GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS]; U32 mBufferUsage; draw_map_t mDrawMap; - S32 mVisible[LLViewerCamera::NUM_CAMERAS]; F32 mDistance; F32 mDepth; F32 mLastUpdateDistance; @@ -484,10 +375,10 @@ public: virtual LLVertexBuffer* createVertexBuffer(U32 type_mask, U32 usage); }; -class LLSpatialPartition: public LLGeometryManager +class LLSpatialPartition: public LLViewerOctreePartition, public LLGeometryManager { public: - LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mBufferUsage); + LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 mBufferUsage, LLViewerRegion* regionp); virtual ~LLSpatialPartition(); LLSpatialGroup *put(LLDrawable *drawablep, BOOL was_visible = FALSE); @@ -514,7 +405,8 @@ public: virtual void rebuildMesh(LLSpatialGroup* group); BOOL visibleObjectsInFrustum(LLCamera& camera); - S32 cull(LLCamera &camera, std::vector<LLDrawable *>* results = NULL, BOOL for_select = FALSE); // Cull on arbitrary frustum + /*virtual*/ S32 cull(LLCamera &camera, bool do_occlusion=false); // Cull on arbitrary frustum + S32 cull(LLCamera &camera, std::vector<LLDrawable *>* results, BOOL for_select); // Cull on arbitrary frustum BOOL isVisible(const LLVector3& v); bool isHUDPartition() ; @@ -527,25 +419,22 @@ public: void renderIntersectingBBoxes(LLCamera* camera); void restoreGL(); void resetVertexBuffers(); - BOOL isOcclusionEnabled(); + BOOL getVisibleExtents(LLCamera& camera, LLVector3& visMin, LLVector3& visMax); public: - LLSpatialGroup::OctreeNode* mOctree; LLSpatialBridge* mBridge; // NULL for non-LLSpatialBridge instances, otherwise, mBridge == this // use a pointer instead of making "isBridge" and "asBridge" virtual so it's safe // to call asBridge() from the destructor - BOOL mOcclusionEnabled; // if TRUE, occlusion culling is performed + BOOL mInfiniteFarClip; // if TRUE, frustum culling ignores far clip plane U32 mBufferUsage; const BOOL mRenderByGroup; - U32 mLODSeed; - U32 mLODPeriod; //number of frames between LOD updates for a given spatial group (staggered by mLODSeed) U32 mVertexDataMask; F32 mSlopRatio; //percentage distance must change before drawables receive LOD update (default is 0.25); BOOL mDepthMask; //if TRUE, objects in this partition will be written to depth during alpha rendering - U32 mDrawableType; - U32 mPartitionType; + + static BOOL sTeleportRequested; //started to issue a teleport request }; // class for creating bridges between spatial partitions @@ -557,7 +446,7 @@ protected: public: typedef std::vector<LLPointer<LLSpatialBridge> > bridge_vector_t; - LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask); + LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 data_mask, LLViewerRegion* regionp); void destroyTree(); @@ -679,7 +568,7 @@ private: class LLWaterPartition : public LLSpatialPartition { public: - LLWaterPartition(); + LLWaterPartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group) { } virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; @@ -688,14 +577,14 @@ public: class LLVoidWaterPartition : public LLWaterPartition { public: - LLVoidWaterPartition(); + LLVoidWaterPartition(LLViewerRegion* regionp); }; //spatial partition for terrain (impelmented in LLVOSurfacePatch.cpp) class LLTerrainPartition : public LLSpatialPartition { public: - LLTerrainPartition(); + LLTerrainPartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group); virtual LLVertexBuffer* createVertexBuffer(U32 type_mask, U32 usage); }; @@ -704,7 +593,7 @@ public: class LLTreePartition : public LLSpatialPartition { public: - LLTreePartition(); + LLTreePartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group) { } virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } @@ -714,7 +603,7 @@ public: class LLParticlePartition : public LLSpatialPartition { public: - LLParticlePartition(); + LLParticlePartition(LLViewerRegion* regionp); virtual void rebuildGeom(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); @@ -726,14 +615,14 @@ protected: class LLHUDParticlePartition : public LLParticlePartition { public: - LLHUDParticlePartition(); + LLHUDParticlePartition(LLViewerRegion* regionp); }; //spatial partition for grass (implemented in LLVOGrass.cpp) class LLGrassPartition : public LLSpatialPartition { public: - LLGrassPartition(); + LLGrassPartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group); virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count); protected: @@ -763,7 +652,7 @@ class LLVolumeGeometryManager: public LLGeometryManager class LLVolumePartition : public LLSpatialPartition, public LLVolumeGeometryManager { public: - LLVolumePartition(); + LLVolumePartition(LLViewerRegion* regionp); virtual void rebuildGeom(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildGeom(group); } virtual void getGeometry(LLSpatialGroup* group) { LLVolumeGeometryManager::getGeometry(group); } virtual void rebuildMesh(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildMesh(group); } @@ -774,7 +663,7 @@ public: class LLVolumeBridge : public LLSpatialBridge, public LLVolumeGeometryManager { public: - LLVolumeBridge(LLDrawable* drawable); + LLVolumeBridge(LLDrawable* drawable, LLViewerRegion* regionp); virtual void rebuildGeom(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildGeom(group); } virtual void getGeometry(LLSpatialGroup* group) { LLVolumeGeometryManager::getGeometry(group); } virtual void rebuildMesh(LLSpatialGroup* group) { LLVolumeGeometryManager::rebuildMesh(group); } @@ -784,7 +673,7 @@ public: class LLHUDBridge : public LLVolumeBridge { public: - LLHUDBridge(LLDrawable* drawablep); + LLHUDBridge(LLDrawable* drawablep, LLViewerRegion* regionp); virtual void shiftPos(const LLVector4a& vec); virtual F32 calcPixelArea(LLSpatialGroup* group, LLCamera& camera); }; @@ -793,7 +682,7 @@ public: class LLBridgePartition : public LLSpatialPartition { public: - LLBridgePartition(); + LLBridgePartition(LLViewerRegion* regionp); virtual void getGeometry(LLSpatialGroup* group) { } virtual void addGeometryCount(LLSpatialGroup* group, U32 &vertex_count, U32& index_count) { } }; @@ -801,7 +690,7 @@ public: class LLHUDPartition : public LLBridgePartition { public: - LLHUDPartition(); + LLHUDPartition(LLViewerRegion* regionp); virtual void shift(const LLVector4a &offset); }; |