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author | Xiaohong Bao <bao@lindenlab.com> | 2013-08-05 14:48:26 -0600 |
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committer | Xiaohong Bao <bao@lindenlab.com> | 2013-08-05 14:48:26 -0600 |
commit | 576b9339977f50edb11a799d7a274610263f9fdc (patch) | |
tree | 873dbceba5d12cd23736b599ee76b87eaa9d247e /indra/newview/llspatialpartition.h | |
parent | 3059b59b619123caf5cc3137ab0b983c28a2962b (diff) |
fix for SH-4397: Object cache occlusion culling results are not always correct
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rwxr-xr-x | indra/newview/llspatialpartition.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 05ed70ab59..6202fb11cb 100755 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -290,7 +290,6 @@ public: BOOL addObject(LLDrawable *drawablep); BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE); BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group - BOOL isRecentlyVisible() const; void shift(const LLVector4a &offset); void destroyGL(bool keep_occlusion = false); |