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authorXiaohong Bao <bao@lindenlab.com>2013-08-05 14:48:26 -0600
committerXiaohong Bao <bao@lindenlab.com>2013-08-05 14:48:26 -0600
commit576b9339977f50edb11a799d7a274610263f9fdc (patch)
tree873dbceba5d12cd23736b599ee76b87eaa9d247e /indra/newview/llspatialpartition.h
parent3059b59b619123caf5cc3137ab0b983c28a2962b (diff)
fix for SH-4397: Object cache occlusion culling results are not always correct
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rwxr-xr-xindra/newview/llspatialpartition.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 05ed70ab59..6202fb11cb 100755
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -290,7 +290,6 @@ public:
BOOL addObject(LLDrawable *drawablep);
BOOL removeObject(LLDrawable *drawablep, BOOL from_octree = FALSE);
BOOL updateInGroup(LLDrawable *drawablep, BOOL immediate = FALSE); // Update position if it's in the group
- BOOL isRecentlyVisible() const;
void shift(const LLVector4a &offset);
void destroyGL(bool keep_occlusion = false);