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authorRichard Linden <none@none>2011-06-23 11:35:14 -0700
committerRichard Linden <none@none>2011-06-23 11:35:14 -0700
commitaf142618f9c18a418bd11ab8eae6c83caa03ddac (patch)
treefbdfb3f954bf68df568c1dc898b0dc261ad77873 /indra/newview/llspatialpartition.h
parentae2cbe5258ad76e22420be2760379480e10fb72c (diff)
parent70fc5af53ffc39c3c0ef32b99a6c83e972b8a117 (diff)
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r--indra/newview/llspatialpartition.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 0d9cad914a..db8a0c2992 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -91,6 +91,8 @@ public:
LLPointer<LLVertexBuffer> mVertexBuffer;
LLPointer<LLViewerTexture> mTexture;
+ std::vector<LLPointer<LLViewerTexture> > mTextureList;
+
LLColor4U mGlowColor;
S32 mDebugColor;
const LLMatrix4* mTextureMatrix;
@@ -207,7 +209,7 @@ public:
typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t;
typedef std::map<U32, drawmap_elem_t > draw_map_t;
typedef std::vector<LLPointer<LLVertexBuffer> > buffer_list_t;
- typedef std::map<LLPointer<LLViewerTexture>, buffer_list_t> buffer_texture_map_t;
+ typedef std::map<LLFace*, buffer_list_t> buffer_texture_map_t;
typedef std::map<U32, buffer_texture_map_t> buffer_map_t;
typedef LLOctreeListener<LLDrawable> BaseType;
@@ -399,7 +401,7 @@ protected:
public:
bridge_list_t mBridgeList;
- buffer_map_t mBufferMap; //used by volume buffers to store unique buffers per texture
+ buffer_map_t mBufferMap; //used by volume buffers to attempt to reuse vertex buffers
F32 mBuilt;
OctreeNode* mOctreeNode;
@@ -684,7 +686,7 @@ class LLVolumeGeometryManager: public LLGeometryManager
virtual void rebuildGeom(LLSpatialGroup* group);
virtual void rebuildMesh(LLSpatialGroup* group);
virtual void getGeometry(LLSpatialGroup* group);
- void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE);
+ void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE);
void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type);
};