diff options
author | Richard Linden <none@none> | 2011-06-23 11:35:14 -0700 |
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committer | Richard Linden <none@none> | 2011-06-23 11:35:14 -0700 |
commit | af142618f9c18a418bd11ab8eae6c83caa03ddac (patch) | |
tree | fbdfb3f954bf68df568c1dc898b0dc261ad77873 /indra/newview/llspatialpartition.h | |
parent | ae2cbe5258ad76e22420be2760379480e10fb72c (diff) | |
parent | 70fc5af53ffc39c3c0ef32b99a6c83e972b8a117 (diff) |
Automated merge with ssh://hg.lindenlab.com/richard/viewer-experience
Diffstat (limited to 'indra/newview/llspatialpartition.h')
-rw-r--r-- | indra/newview/llspatialpartition.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 0d9cad914a..db8a0c2992 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -91,6 +91,8 @@ public: LLPointer<LLVertexBuffer> mVertexBuffer; LLPointer<LLViewerTexture> mTexture; + std::vector<LLPointer<LLViewerTexture> > mTextureList; + LLColor4U mGlowColor; S32 mDebugColor; const LLMatrix4* mTextureMatrix; @@ -207,7 +209,7 @@ public: typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t; typedef std::map<U32, drawmap_elem_t > draw_map_t; typedef std::vector<LLPointer<LLVertexBuffer> > buffer_list_t; - typedef std::map<LLPointer<LLViewerTexture>, buffer_list_t> buffer_texture_map_t; + typedef std::map<LLFace*, buffer_list_t> buffer_texture_map_t; typedef std::map<U32, buffer_texture_map_t> buffer_map_t; typedef LLOctreeListener<LLDrawable> BaseType; @@ -399,7 +401,7 @@ protected: public: bridge_list_t mBridgeList; - buffer_map_t mBufferMap; //used by volume buffers to store unique buffers per texture + buffer_map_t mBufferMap; //used by volume buffers to attempt to reuse vertex buffers F32 mBuilt; OctreeNode* mOctreeNode; @@ -684,7 +686,7 @@ class LLVolumeGeometryManager: public LLGeometryManager virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); - void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE); + void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); }; |