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authorOz Linden <oz@lindenlab.com>2011-01-27 13:01:55 -0500
committerOz Linden <oz@lindenlab.com>2011-01-27 13:01:55 -0500
commit3ef1a5a5d2334a0cd498e959b983e0cdf626eaef (patch)
treea461ec6fc7412cff158635afffb0c4336fcac470 /indra/newview/llspatialpartition.cpp
parent3c1cafeac1312ec37ba80853e1b04e5768c20738 (diff)
parent3eba59e963d87f54e1b33b0a34de3fe37e67ebe1 (diff)
merge changes for beta fixes
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 960e72ee42..8adb8c30e0 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -2578,6 +2578,49 @@ void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color)
gGL.end();
}
+void renderUpdateType(LLDrawable* drawablep)
+{
+ LLViewerObject* vobj = drawablep->getVObj();
+ if (!vobj || OUT_UNKNOWN == vobj->getLastUpdateType())
+ {
+ return;
+ }
+ LLGLEnable blend(GL_BLEND);
+ switch (vobj->getLastUpdateType())
+ {
+ case OUT_FULL:
+ glColor4f(0,1,0,0.5f);
+ break;
+ case OUT_TERSE_IMPROVED:
+ glColor4f(0,1,1,0.5f);
+ break;
+ case OUT_FULL_COMPRESSED:
+ if (vobj->getLastUpdateCached())
+ {
+ glColor4f(1,0,0,0.5f);
+ }
+ else
+ {
+ glColor4f(1,1,0,0.5f);
+ }
+ break;
+ case OUT_FULL_CACHED:
+ glColor4f(0,0,1,0.5f);
+ break;
+ default:
+ llwarns << "Unknown update_type " << vobj->getLastUpdateType() << llendl;
+ break;
+ };
+ S32 num_faces = drawablep->getNumFaces();
+ if (num_faces)
+ {
+ for (S32 i = 0; i < num_faces; ++i)
+ {
+ pushVerts(drawablep->getFace(i), LLVertexBuffer::MAP_VERTEX);
+ }
+ }
+}
+
void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE)
{
@@ -3018,6 +3061,10 @@ public:
{
renderRaycast(drawable);
}
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_UPDATE_TYPE))
+ {
+ renderUpdateType(drawable);
+ }
LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get());
@@ -3180,6 +3227,7 @@ void LLSpatialPartition::renderDebug()
LLPipeline::RENDER_DEBUG_OCCLUSION |
LLPipeline::RENDER_DEBUG_LIGHTS |
LLPipeline::RENDER_DEBUG_BATCH_SIZE |
+ LLPipeline::RENDER_DEBUG_UPDATE_TYPE |
LLPipeline::RENDER_DEBUG_BBOXES |
LLPipeline::RENDER_DEBUG_POINTS |
LLPipeline::RENDER_DEBUG_TEXTURE_PRIORITY |