diff options
author | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-04-04 15:57:35 -0700 |
---|---|---|
committer | Gilbert Gonzales <gilbert@lindenlab.com> | 2013-04-04 15:57:35 -0700 |
commit | 38ea63e084362d01deedf07e617b6e2bf85bbb25 (patch) | |
tree | efaa6b41c40f4f6e4096c31e473ec1d68b3de4d2 /indra/newview/llspatialpartition.cpp | |
parent | 819bbce34a2f265287df1e4e9adde90b5a70c8b6 (diff) | |
parent | dabce05d1eed47944e39438e50b3c788b7df649d (diff) |
merging in viewer-chui
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r-- | indra/newview/llspatialpartition.cpp | 40 |
1 files changed, 3 insertions, 37 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 2083afdcf5..3ed6e24498 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -55,7 +55,7 @@ #include "llviewershadermgr.h" static LLFastTimer::DeclareTimer FTM_FRUSTUM_CULL("Frustum Culling"); -static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound"); +static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound Partition"); const F32 SG_OCCLUSION_FUDGE = 0.25f; #define SG_DISCARD_TOLERANCE 0.01f @@ -376,7 +376,6 @@ LLSpatialGroup::~LLSpatialGroup() } } - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); clearDrawMap(); clearAtlasList() ; } @@ -615,8 +614,6 @@ void LLSpatialGroup::validateDrawMap() BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - drawablep->updateSpatialExtents(); OctreeNode* parent = mOctreeNode->getOctParent(); @@ -638,7 +635,6 @@ BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate) BOOL LLSpatialGroup::addObject(LLDrawable *drawablep, BOOL add_all, BOOL from_octree) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); if (!from_octree) { mOctreeNode->insert(drawablep); @@ -664,7 +660,6 @@ BOOL LLSpatialGroup::addObject(LLDrawable *drawablep, BOOL add_all, BOOL from_oc void LLSpatialGroup::rebuildGeom() { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); if (!isDead()) { mSpatialPartition->rebuildGeom(this); @@ -876,7 +871,6 @@ LLSpatialGroup* LLSpatialGroup::getParent() BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); unbound(); if (mOctreeNode && !from_octree) { @@ -913,7 +907,6 @@ BOOL LLSpatialGroup::removeObject(LLDrawable *drawablep, BOOL from_octree) void LLSpatialGroup::shift(const LLVector4a &offset) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); LLVector4a t = mOctreeNode->getCenter(); t.add(offset); mOctreeNode->setCenter(t); @@ -968,8 +961,6 @@ void LLSpatialGroup::setState(U32 state) void LLSpatialGroup::setState(U32 state, S32 mode) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - llassert(state <= LLSpatialGroup::STATE_MASK); if (mode > STATE_MODE_SINGLE) @@ -1026,8 +1017,6 @@ void LLSpatialGroup::clearState(U32 state, S32 mode) { llassert(state <= LLSpatialGroup::STATE_MASK); - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - if (mode > STATE_MODE_SINGLE) { if (mode == STATE_MODE_DIFF) @@ -1084,8 +1073,6 @@ public: void LLSpatialGroup::setOcclusionState(U32 state, S32 mode) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - if (mode > STATE_MODE_SINGLE) { if (mode == STATE_MODE_DIFF) @@ -1150,8 +1137,6 @@ public: void LLSpatialGroup::clearOcclusionState(U32 state, S32 mode) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - if (mode > STATE_MODE_SINGLE) { if (mode == STATE_MODE_DIFF) @@ -1203,7 +1188,6 @@ LLSpatialGroup::LLSpatialGroup(OctreeNode* node, LLSpatialPartition* part) : ll_assert_aligned(this,16); sNodeCount++; - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); mViewAngle.splat(0.f); mLastUpdateViewAngle.splat(-1.f); @@ -1389,7 +1373,6 @@ BOOL LLSpatialGroup::changeLOD() void LLSpatialGroup::handleInsertion(const TreeNode* node, LLDrawable* drawablep) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); addObject(drawablep, FALSE, TRUE); unbound(); setState(OBJECT_DIRTY); @@ -1397,14 +1380,12 @@ void LLSpatialGroup::handleInsertion(const TreeNode* node, LLDrawable* drawablep void LLSpatialGroup::handleRemoval(const TreeNode* node, LLDrawable* drawable) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); removeObject(drawable, TRUE); setState(OBJECT_DIRTY); } void LLSpatialGroup::handleDestruction(const TreeNode* node) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); setState(DEAD); for (element_iter i = getDataBegin(); i != getDataEnd(); ++i) @@ -1446,7 +1427,6 @@ void LLSpatialGroup::handleStateChange(const TreeNode* node) void LLSpatialGroup::handleChildAddition(const OctreeNode* parent, OctreeNode* child) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); if (child->getListenerCount() == 0) { new LLSpatialGroup(child, mSpatialPartition); @@ -1792,7 +1772,6 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera) LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 buffer_usage) : mRenderByGroup(render_by_group), mBridge(NULL) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); mOcclusionEnabled = TRUE; mDrawableType = 0; mPartitionType = LLViewerRegion::PARTITION_NONE; @@ -1816,8 +1795,6 @@ LLSpatialPartition::LLSpatialPartition(U32 data_mask, BOOL render_by_group, U32 LLSpatialPartition::~LLSpatialPartition() { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - delete mOctree; mOctree = NULL; } @@ -1825,8 +1802,6 @@ LLSpatialPartition::~LLSpatialPartition() LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - drawablep->updateSpatialExtents(); //keep drawable from being garbage collected @@ -1848,8 +1823,6 @@ LLSpatialGroup *LLSpatialPartition::put(LLDrawable *drawablep, BOOL was_visible) BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - if (!curp->removeObject(drawablep)) { OCT_ERRS << "Failed to remove drawable from octree!" << llendl; @@ -1868,8 +1841,6 @@ BOOL LLSpatialPartition::remove(LLDrawable *drawablep, LLSpatialGroup *curp) void LLSpatialPartition::move(LLDrawable *drawablep, LLSpatialGroup *curp, BOOL immediate) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - // sanity check submitted by open source user bushing Spatula // who was seeing crashing here. (See VWR-424 reported by Bunny Mayne) if (!drawablep) @@ -1926,7 +1897,6 @@ public: void LLSpatialPartition::shift(const LLVector4a &offset) { //shift octree node bounding boxes by offset - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); LLSpatialShift shifter(offset); shifter.traverse(mOctree); } @@ -2340,7 +2310,6 @@ public: void LLSpatialPartition::restoreGL() { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); } void LLSpatialPartition::resetVertexBuffers() @@ -2383,7 +2352,6 @@ BOOL LLSpatialPartition::visibleObjectsInFrustum(LLCamera& camera) S32 LLSpatialPartition::cull(LLCamera &camera, std::vector<LLDrawable *>* results, BOOL for_select) { - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); #if LL_OCTREE_PARANOIA_CHECK ((LLSpatialGroup*)mOctree->getListener(0))->checkStates(); #endif @@ -2778,7 +2746,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) void renderCrossHairs(LLVector3 position, F32 size, LLColor4 color) { - gGL.diffuseColor4fv(color.mV); + gGL.color4fv(color.mV); gGL.begin(LLRender::LINES); { gGL.vertex3fv((position - LLVector3(size, 0.f, 0.f)).mV); @@ -4029,7 +3997,7 @@ void renderAgentTarget(LLVOAvatar* avatar) if (avatar->isSelf()) { renderCrossHairs(avatar->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); - renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(1, 0, 0, 0.8f)); + renderCrossHairs(avatar->mDrawable->getPositionAgent(), 0.2f, LLColor4(0, 1, 0, 0.8f)); renderCrossHairs(avatar->mRoot.getWorldPosition(), 0.2f, LLColor4(1, 1, 1, 0.8f)); renderCrossHairs(avatar->mPelvisp->getWorldPosition(), 0.2f, LLColor4(0, 0, 1, 0.8f)); } @@ -4441,8 +4409,6 @@ void LLSpatialPartition::renderDebug() sCurMaxTexPriority = 0.f; } - LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - LLGLDisable cullface(GL_CULL_FACE); LLGLEnable blend(GL_BLEND); gGL.setSceneBlendType(LLRender::BT_ALPHA); |