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authorDave Parks <davep@lindenlab.com>2022-06-09 14:09:33 -0500
committerDave Parks <davep@lindenlab.com>2022-06-09 14:09:33 -0500
commit0d9c23372bf8b34387b7d9de89234d3e9a5fd879 (patch)
tree2163b1c371dee30443f724cfa4b6f23849735a0b /indra/newview/llspatialpartition.cpp
parent125b099298652347991c521703109e12bccdd47e (diff)
SL-17551 Add "Select Reflection Probes" menu option and make invisible objects less annoying when alt-zooming in edit mode.
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 39bb46e6fa..a9e807e0f6 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3819,8 +3819,9 @@ public:
LLDrawable* mHit;
BOOL mPickTransparent;
BOOL mPickRigged;
+ BOOL mPickUnselectable;
- LLOctreeIntersect(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, BOOL pick_rigged,
+ LLOctreeIntersect(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, BOOL pick_rigged, BOOL pick_unselectable,
S32* face_hit, LLVector4a* intersection, LLVector2* tex_coord, LLVector4a* normal, LLVector4a* tangent)
: mStart(start),
mEnd(end),
@@ -3831,7 +3832,8 @@ public:
mTangent(tangent),
mHit(NULL),
mPickTransparent(pick_transparent),
- mPickRigged(pick_rigged)
+ mPickRigged(pick_rigged),
+ mPickUnselectable(pick_unselectable)
{
}
@@ -3916,7 +3918,7 @@ public:
LLVOAvatar* avatar = (LLVOAvatar*) vobj;
if ((mPickRigged) || ((avatar->isSelf()) && (LLFloater::isVisible(gFloaterTools))))
{
- LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mPickRigged, mFaceHit, &intersection, mTexCoord, mNormal, mTangent);
+ LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent);
if (hit)
{
mEnd = intersection;
@@ -3932,7 +3934,7 @@ public:
}
}
- if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1, mPickTransparent, mPickRigged, mFaceHit, &intersection, mTexCoord, mNormal, mTangent))
+ if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1, mPickTransparent, mPickRigged, mPickUnselectable, mFaceHit, &intersection, mTexCoord, mNormal, mTangent))
{
mEnd = intersection; // shorten ray so we only find CLOSER hits
if (mIntersection)
@@ -3952,6 +3954,7 @@ public:
LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
BOOL pick_transparent,
BOOL pick_rigged,
+ BOOL pick_unselectable,
S32* face_hit, // return the face hit
LLVector4a* intersection, // return the intersection point
LLVector2* tex_coord, // return the texture coordinates of the intersection point
@@ -3960,7 +3963,7 @@ LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector4a& start, co
)
{
- LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, face_hit, intersection, tex_coord, normal, tangent);
+ LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, pick_unselectable, face_hit, intersection, tex_coord, normal, tangent);
LLDrawable* drawable = intersect.check(mOctree);
return drawable;
@@ -3969,6 +3972,7 @@ LLDrawable* LLSpatialPartition::lineSegmentIntersect(const LLVector4a& start, co
LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
BOOL pick_transparent,
BOOL pick_rigged,
+ BOOL pick_unselectable,
S32* face_hit, // return the face hit
LLVector4a* intersection, // return the intersection point
LLVector2* tex_coord, // return the texture coordinates of the intersection point
@@ -3977,7 +3981,7 @@ LLDrawable* LLSpatialGroup::lineSegmentIntersect(const LLVector4a& start, const
)
{
- LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, face_hit, intersection, tex_coord, normal, tangent);
+ LLOctreeIntersect intersect(start, end, pick_transparent, pick_rigged, pick_unselectable, face_hit, intersection, tex_coord, normal, tangent);
LLDrawable* drawable = intersect.check(getOctreeNode());
return drawable;