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authorDave Parks <davep@lindenlab.com>2010-04-08 20:42:55 -0500
committerDave Parks <davep@lindenlab.com>2010-04-08 20:42:55 -0500
commit53e791b299d51df3891a177b52dc5e1dc5dc5825 (patch)
treece779f1482daa26b6fa4b61db1794b05cd55b669 /indra/newview/llspatialpartition.cpp
parent4cea9a726e1569a05201d1b4557f664d42501c60 (diff)
Total fix for shadows going wonky at altitude.
Diffstat (limited to 'indra/newview/llspatialpartition.cpp')
-rw-r--r--indra/newview/llspatialpartition.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index cf1e3bf186..c229657ded 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1924,11 +1924,8 @@ public:
return;
}
- if (mRes == 2)
- {
- //fully in, don't traverse further (won't effect extents
- }
- else if (mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK))
+ if ((mRes && group->isState(LLSpatialGroup::SKIP_FRUSTUM_CHECK)) ||
+ mRes == 2)
{ //don't need to do frustum check
LLSpatialGroup::OctreeTraveler::traverse(n);
}