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author | Graham Linden <graham@lindenlab.com> | 2018-07-10 19:08:14 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-07-10 19:08:14 +0100 |
commit | a90e61b798711306496c2ed7aa5cce6d096ea466 (patch) | |
tree | 2fece6efe6d986d6518df28df2a2daed95b5ff70 /indra/newview/llsky.cpp | |
parent | 4fde1adbcf7d79bc4e80078c2f553b8ec020a1c3 (diff) |
Support blending current/next bloom textures in deferred star rendering.
Diffstat (limited to 'indra/newview/llsky.cpp')
-rw-r--r-- | indra/newview/llsky.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/indra/newview/llsky.cpp b/indra/newview/llsky.cpp index 5d85778da5..9c7fc225a0 100644 --- a/indra/newview/llsky.cpp +++ b/indra/newview/llsky.cpp @@ -150,6 +150,13 @@ void LLSky::setCloudNoiseTextures(const LLUUID& cloud_noise_texture, const LLUUI } } +void LLSky::setBloomTextures(const LLUUID& bloom_texture, const LLUUID& bloom_texture_next) +{ + if(mVOSkyp.notNull()) { + mVOSkyp->setBloomTextures(bloom_texture, bloom_texture_next); + } +} + void LLSky::setSunAndMoonDirectionsCFR(const LLVector3 &sun_direction, const LLVector3 &moon_direction) { if(mVOSkyp.notNull()) { |