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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2018-06-05 21:16:31 +0100
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2018-06-05 21:16:31 +0100
commitf8b9af0216f98a37b4474219b68cad42eaafeb73 (patch)
tree67ddc2910460b78f9275f97d7ef731e275cfcd8f /indra/newview/llskinningutil.h
parent1c62165a2b920c5381e846a5b6d600644d3fb648 (diff)
SL-915 - cleanup of LLSkinningUtil
Diffstat (limited to 'indra/newview/llskinningutil.h')
-rw-r--r--indra/newview/llskinningutil.h25
1 files changed, 10 insertions, 15 deletions
diff --git a/indra/newview/llskinningutil.h b/indra/newview/llskinningutil.h
index 5fd8a08d7a..47e12f8adc 100644
--- a/indra/newview/llskinningutil.h
+++ b/indra/newview/llskinningutil.h
@@ -32,22 +32,17 @@ class LLMeshSkinInfo;
class LLMatrix4a;
class LLVolumeFace;
-#include "llrigginginfo.h"
-
-// This should probably just be a namespace
-class LLSkinningUtil
+namespace LLSkinningUtil
{
-public:
- static void initClass();
- static U32 getMaxJointCount();
- static U32 getMeshJointCount(const LLMeshSkinInfo *skin);
- static void scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin);
- static void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar);
- static void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
- static void scrubSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
- static void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints);
- static void initIsRiggedTo(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, joint_rig_info_tab& rig_info_tab);
- static void updateRiggedExtents(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, LLVolumeFace& vol_face);
+ void initClass();
+ U32 getMaxJointCount();
+ U32 getMeshJointCount(const LLMeshSkinInfo *skin);
+ void scrubInvalidJoints(LLVOAvatar *avatar, LLMeshSkinInfo* skin);
+ void initSkinningMatrixPalette(LLMatrix4* mat, S32 count, const LLMeshSkinInfo* skin, LLVOAvatar *avatar);
+ void checkSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
+ void scrubSkinWeights(LLVector4a* weights, U32 num_vertices, const LLMeshSkinInfo* skin);
+ void getPerVertexSkinMatrix(F32* weights, LLMatrix4a* mat, bool handle_bad_scale, LLMatrix4a& final_mat, U32 max_joints);
+ void updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, LLVolumeFace& vol_face);
};
#endif