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authorVadim ProductEngine <vsavchuk@productengine.com>2010-09-28 22:49:45 +0300
committerVadim ProductEngine <vsavchuk@productengine.com>2010-09-28 22:49:45 +0300
commit16a973feea87016bd6dc0154d610e4eedeb1b1cf (patch)
tree52b0cf74d3de2aeea5eee4f6bf8bb9f241b0cb3f /indra/newview/llsidepanelinventory.cpp
parentb906a7a76aea1d06829237be3cb5336961f7dfce (diff)
STORM-249 FIXED The Wear button in My Inventory now respects multiple selection.
- The button is now enabled only when all selected items can be worn. - Pressing it wears all selected items.
Diffstat (limited to 'indra/newview/llsidepanelinventory.cpp')
-rw-r--r--indra/newview/llsidepanelinventory.cpp46
1 files changed, 43 insertions, 3 deletions
diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp
index 23e96c22fa..5b4c530f06 100644
--- a/indra/newview/llsidepanelinventory.cpp
+++ b/indra/newview/llsidepanelinventory.cpp
@@ -182,8 +182,26 @@ void LLSidepanelInventory::performActionOnSelection(const std::string &action)
void LLSidepanelInventory::onWearButtonClicked()
{
- performActionOnSelection("wear");
- performActionOnSelection("attach");
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
+ if (!panel_main_inventory)
+ {
+ llassert(panel_main_inventory != NULL);
+ return;
+ }
+
+ // Get selected items set.
+ const std::set<LLUUID> selected_uuids_set = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList();
+ if (selected_uuids_set.empty()) return; // nothing selected
+
+ // Convert the set to a vector.
+ uuid_vec_t selected_uuids_vec;
+ for (std::set<LLUUID>::const_iterator it = selected_uuids_set.begin(); it != selected_uuids_set.end(); ++it)
+ {
+ selected_uuids_vec.push_back(*it);
+ }
+
+ // Wear all selected items.
+ wear_multiple(selected_uuids_vec, true);
}
void LLSidepanelInventory::onPlayButtonClicked()
@@ -286,7 +304,7 @@ void LLSidepanelInventory::updateVerbs()
case LLInventoryType::IT_OBJECT:
case LLInventoryType::IT_ATTACHMENT:
mWearBtn->setVisible(TRUE);
- mWearBtn->setEnabled(get_can_item_be_worn(item->getLinkedUUID()));
+ mWearBtn->setEnabled(canWearSelected());
mShopBtn->setVisible(FALSE);
break;
case LLInventoryType::IT_SOUND:
@@ -325,6 +343,28 @@ bool LLSidepanelInventory::canShare()
return bridge ? bridge->canShare() : false;
}
+bool LLSidepanelInventory::canWearSelected()
+{
+ LLPanelMainInventory* panel_main_inventory =
+ mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");
+
+ if (!panel_main_inventory)
+ {
+ llassert(panel_main_inventory != NULL);
+ return false;
+ }
+
+ std::set<LLUUID> selected_uuids = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList();
+ for (std::set<LLUUID>::const_iterator it = selected_uuids.begin();
+ it != selected_uuids.end();
+ ++it)
+ {
+ if (!get_can_item_be_worn(*it)) return false;
+ }
+
+ return true;
+}
+
LLInventoryItem *LLSidepanelInventory::getSelectedItem()
{
LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory");