diff options
author | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 14:02:51 -0700 |
---|---|---|
committer | Cosmic Linden <cosmic@lindenlab.com> | 2023-10-13 14:02:51 -0700 |
commit | a91f08ba84844647bbcdecac11e85c449579527c (patch) | |
tree | 9bfdc77c9e7de33413b95f2648cb139b19cb06f0 /indra/newview/llsettingsvo.cpp | |
parent | cc0f831aaa960552b218da436da57b44cb2dfe0f (diff) | |
parent | cba71633559ccdfd394983a6086da816e739a730 (diff) |
Merge branch 'DRTVWR-559' into DRTVWR-592
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 42 |
1 files changed, 37 insertions, 5 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 264359a3a9..42587658a6 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -97,6 +97,20 @@ namespace //========================================================================= +void LLSettingsVOBase::createNewInventoryItem(LLSettingsType::type_e stype, const LLUUID& parent_id, std::function<void(const LLUUID&)> created_cb) +{ + inventory_result_fn cb = NULL; + + if (created_cb != NULL) + { + cb = [created_cb](LLUUID asset_id, LLUUID inventory_id, LLUUID object_id, LLSD results) + { + created_cb(inventory_id); + }; + } + createNewInventoryItem(stype, parent_id, cb); +} + void LLSettingsVOBase::createNewInventoryItem(LLSettingsType::type_e stype, const LLUUID &parent_id, inventory_result_fn callback) { LLTransactionID tid; @@ -318,7 +332,7 @@ void LLSettingsVOBase::onAssetDownloadComplete(const LLUUID &asset_id, S32 statu std::stringstream llsdstream(buffer); LLSD llsdsettings; - if (LLSDSerialize::deserialize(llsdsettings, llsdstream, -1)) + if (LLSDSerialize::deserialize(llsdsettings, llsdstream, LLSDSerialize::SIZE_UNLIMITED)) { settings = createFromLLSD(llsdsettings); } @@ -385,7 +399,7 @@ LLSettingsBase::ptr_t LLSettingsVOBase::importFile(const std::string &filename) return LLSettingsBase::ptr_t(); } - if (!LLSDSerialize::deserialize(settings, file, -1)) + if (!LLSDSerialize::deserialize(settings, file, LLSDSerialize::SIZE_UNLIMITED)) { LL_WARNS("SETTINGS") << "Unable to deserialize settings from '" << filename << "'" << LL_ENDL; return LLSettingsBase::ptr_t(); @@ -721,6 +735,15 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) static LLCachedControl<bool> should_auto_adjust(gSavedSettings, "RenderSkyAutoAdjustLegacy", true); static LLCachedControl<F32> auto_adjust_ambient_scale(gSavedSettings, "RenderSkyAutoAdjustAmbientScale", 0.75f); static LLCachedControl<F32> auto_adjust_hdr_scale(gSavedSettings, "RenderSkyAutoAdjustHDRScale", 2.f); + static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f); + static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f); + static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f); + static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f); + static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f); + static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f); + + shader->uniform1f(LLShaderMgr::SKY_SUNLIGHT_SCALE, sunlight_scale); + shader->uniform1f(LLShaderMgr::SKY_AMBIENT_SCALE, ambient_scale); static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f); F32 probe_ambiance = getTotalReflectionProbeAmbiance(cloud_shadow_scale); @@ -733,14 +756,23 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) { if (psky->getReflectionProbeAmbiance() != 0.f) { - shader->uniform3fv(LLShaderMgr::AMBIENT, getAmbientColor().mV); + shader->uniform3fv(LLShaderMgr::AMBIENT, LLVector3(ambient.mV)); shader->uniform1f(LLShaderMgr::SKY_HDR_SCALE, sqrtf(g)*2.0); // use a modifier here so 1.0 maps to the "most desirable" default and the maximum value doesn't go off the rails } else if (psky->canAutoAdjust() && should_auto_adjust) { // auto-adjust legacy sky to take advantage of probe ambiance shader->uniform3fv(LLShaderMgr::AMBIENT, (ambient * auto_adjust_ambient_scale).mV); shader->uniform1f(LLShaderMgr::SKY_HDR_SCALE, auto_adjust_hdr_scale); - probe_ambiance = 1.f; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true + LLColor3 blue_horizon = getBlueHorizon() * auto_adjust_blue_horizon_scale; + LLColor3 blue_density = getBlueDensity() * auto_adjust_blue_density_scale; + LLColor3 sun_diffuse = getSunDiffuse() * auto_adjust_sun_color_scale; + + shader->uniform3fv(LLShaderMgr::SUNLIGHT_COLOR, sun_diffuse.mV); + shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV); + shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV); + + LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance; + probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true } else { @@ -755,7 +787,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, getSunMoonGlowFactor()); shader->uniform1f(LLShaderMgr::DENSITY_MULTIPLIER, getDensityMultiplier()); shader->uniform1f(LLShaderMgr::DISTANCE_MULTIPLIER, getDistanceMultiplier()); - + shader->uniform1f(LLShaderMgr::GAMMA, g); } |