diff options
author | RunitaiLinden <davep@lindenlab.com> | 2024-04-02 15:27:22 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-04-02 15:27:22 -0500 |
commit | 92efb16039619b8ac440cfc862f29b0f7c6c0fd6 (patch) | |
tree | 59157f10482d5791e3f86b8e609fd0cb98fc809b /indra/newview/llsettingsvo.cpp | |
parent | 422ab40704cdbf36cd28fa0a78d5941c9456c1ad (diff) |
#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. (#1115)
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index afae5f140b..ff9332aeee 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -745,8 +745,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform1f(LLShaderMgr::SKY_SUNLIGHT_SCALE, sunlight_scale); shader->uniform1f(LLShaderMgr::SKY_AMBIENT_SCALE, ambient_scale); - static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f); - F32 probe_ambiance = getTotalReflectionProbeAmbiance(cloud_shadow_scale); + F32 probe_ambiance = getReflectionProbeAmbiance(); if (irradiance_pass) { // during an irradiance map update, disable ambient lighting (direct lighting only) and desaturate sky color (avoid tinting the world blue) |