diff options
author | RunitaiLinden <davep@lindenlab.com> | 2023-04-21 17:19:39 -0500 |
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committer | RunitaiLinden <davep@lindenlab.com> | 2023-04-21 17:19:39 -0500 |
commit | 78bb75989e36b9598852e7dcce05dce37ab0ebe1 (patch) | |
tree | 9b8a866a55af96c09a609d5a4bdbc6181d038c63 /indra/newview/llsettingsvo.cpp | |
parent | 5c903d9c953e422a95ccd88b345d803b60ce65ff (diff) |
DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index f2f269fa63..1427dbefa1 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -716,6 +716,16 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) LLColor3 ambient(getTotalAmbient()); + F32 g = getGamma(); + if (ambient != LLColor3::black && getReflectionProbeAmbiance() == 0.f) + { //desaturate ambient for legacy compatibility + F32 h, s, l; + ambient.calcHSL(&h, &s, &l); + s *= 0.5f; + l *= 1.f / (g + llmax(g-1.f, 0.f)); + ambient.setHSL(h, s, l); + } + if (irradiance_pass) { // during an irradiance map update, disable ambient lighting (direct lighting only) and desaturate sky color (avoid tinting the world blue) shader->uniform3fv(LLShaderMgr::AMBIENT_LINEAR, LLVector3::zero.mV); @@ -755,11 +765,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform1f(LLShaderMgr::HAZE_DENSITY_LINEAR, sRGBtoLinear(getHazeDensity())); - F32 g = getGamma(); - F32 display_gamma = gSavedSettings.getF32("RenderDeferredDisplayGamma"); - shader->uniform1f(LLShaderMgr::GAMMA, g); - shader->uniform1f(LLShaderMgr::DISPLAY_GAMMA, display_gamma); } LLSettingsSky::parammapping_t LLSettingsVOSky::getParameterMap() const |