diff options
author | Roxie Linden <roxie@lindenlab.com> | 2024-05-06 16:40:12 -0700 |
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committer | Roxie Linden <roxie@lindenlab.com> | 2024-05-06 16:40:12 -0700 |
commit | 4af9128db1fb65ff99d1e8086352698f46e049b4 (patch) | |
tree | 4b98d8afb138a4a1ac9f2d4b01a7d83dce314d17 /indra/newview/llsettingsvo.cpp | |
parent | 05b2dd913fcb1c5485ce19885e4e60f26752e6b0 (diff) | |
parent | 10aa7f4254fd04c24f15f507188705146f92ee60 (diff) |
Merge branch 'main' of https://github.com/secondlife/viewer into roxie/webrtc-voice
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index 7009fb98ab..c07c939862 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -739,7 +739,6 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f); static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f); static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f); - static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f); static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f); static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f); @@ -772,8 +771,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV); shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV); - LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance; - probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true + probe_ambiance = sAutoAdjustProbeAmbiance; } else { |