summaryrefslogtreecommitdiff
path: root/indra/newview/llsettingsvo.cpp
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2023-03-07 14:06:01 -0600
committerDave Parks <davep@lindenlab.com>2023-03-07 14:06:01 -0600
commit29b3727b8cc833c664a79a242c9043e6070041e8 (patch)
treec1555a0e030740c5299c16a126d8a998ac0429ea /indra/newview/llsettingsvo.cpp
parentdd17170abb08cb4ec8ebc8c7e5f38d3ad1519538 (diff)
SL-19355 Irradiance rebalance.
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r--indra/newview/llsettingsvo.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index ac5bde7b9b..a609c98d61 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -675,7 +675,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
LL_PROFILE_ZONE_SCOPED_CATEGORY_SHADER;
LLVector3 light_direction = LLVector3(LLEnvironment::instance().getClampedLightNorm().mV);
- bool radiance_pass = gCubeSnapshot && !gPipeline.mReflectionMapManager.isRadiancePass();
+ bool irradiance_pass = gCubeSnapshot && !gPipeline.mReflectionMapManager.isRadiancePass();
LLShaderUniforms* shader = &((LLShaderUniforms*)ptarget)[LLGLSLShader::SG_DEFAULT];
{
@@ -716,7 +716,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
LLColor3 ambient(getTotalAmbient());
- if (radiance_pass)
+ if (irradiance_pass)
{ // during an irradiance map update, disable ambient lighting (direct lighting only) and desaturate sky color (avoid tinting the world blue)
shader->uniform3fv(LLShaderMgr::AMBIENT_LINEAR, LLVector3::zero.mV);
shader->uniform3fv(LLShaderMgr::AMBIENT, LLVector3::zero.mV);