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authorMnikolenko Productengine <mnikolenko@productengine.com>2022-06-29 21:02:57 +0300
committerMnikolenko Productengine <mnikolenko@productengine.com>2022-06-29 21:03:15 +0300
commitb0e98406488f712220175141f2b0f45a95082f12 (patch)
tree4a965843d24f984caf12722c7809a84797ddc212 /indra/newview/llsettingsvo.cpp
parent76c8a7ff0b57e7856613960391be7c400384183b (diff)
parent1e4f2ec07e32a142f35817d3186a124df3f8cd25 (diff)
Merge branch 'master' into DRTVWR-539
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r--indra/newview/llsettingsvo.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
index 14a9f4aa30..7c762170a7 100644
--- a/indra/newview/llsettingsvo.cpp
+++ b/indra/newview/llsettingsvo.cpp
@@ -1026,12 +1026,39 @@ LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyPreset(const std::string &n
std::set<std::string> framenames;
std::set<std::string> notfound;
+ // expected and correct folder sctructure is to have
+ // three folders in widnlight's root: days, water, skies
std::string base_path(gDirUtilp->getDirName(path));
std::string water_path(base_path);
std::string sky_path(base_path);
+ std::string day_path(base_path);
gDirUtilp->append(water_path, "water");
gDirUtilp->append(sky_path, "skies");
+ gDirUtilp->append(day_path, "days");
+
+ if (!gDirUtilp->fileExists(day_path))
+ {
+ LL_WARNS("SETTINGS") << "File " << name << ".xml is not in \"days\" folder." << LL_ENDL;
+ }
+
+ if (!gDirUtilp->fileExists(water_path))
+ {
+ LL_WARNS("SETTINGS") << "Failed to find accompaniying water folder for file " << name
+ << ".xml. Falling back to using default folder" << LL_ENDL;
+
+ water_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight");
+ gDirUtilp->append(water_path, "water");
+ }
+
+ if (!gDirUtilp->fileExists(sky_path))
+ {
+ LL_WARNS("SETTINGS") << "Failed to find accompaniying skies folder for file " << name
+ << ".xml. Falling back to using default folder" << LL_ENDL;
+
+ sky_path = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight");
+ gDirUtilp->append(sky_path, "skies");
+ }
newsettings[SETTING_NAME] = name;