diff options
author | Dave Parks <davep@lindenlab.com> | 2023-02-07 12:59:38 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-02-07 12:59:38 -0600 |
commit | 055883beb5709dfb4814c8c5e90ea326abc07724 (patch) | |
tree | 82629fb9048136f538fdf9681d0d0795f01dd80f /indra/newview/llsettingsvo.cpp | |
parent | 8926242d096ac9975efab4426a23161f8717edcb (diff) |
SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance and make the value a debug setting.
Diffstat (limited to 'indra/newview/llsettingsvo.cpp')
-rw-r--r-- | indra/newview/llsettingsvo.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp index c3aaac3ede..1752b2494f 100644 --- a/indra/newview/llsettingsvo.cpp +++ b/indra/newview/llsettingsvo.cpp @@ -733,7 +733,8 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force) shader->uniform3fv(LLShaderMgr::SUNLIGHT_LINEAR, linearColor3v(sunDiffuse)); shader->uniform3fv(LLShaderMgr::MOONLIGHT_LINEAR,linearColor3v(moonDiffuse)); - shader->uniform1f(LLShaderMgr::REFLECTION_PROBE_AMBIANCE, getTotalReflectionProbeAmbiance()); + static LLCachedControl<F32> cloud_shadow_scale(gSavedSettings, "RenderCloudShadowAmbianceFactor", 0.125f); + shader->uniform1f(LLShaderMgr::REFLECTION_PROBE_AMBIANCE, getTotalReflectionProbeAmbiance(cloud_shadow_scale)); shader->uniform1i(LLShaderMgr::SUN_UP_FACTOR, getIsSunUp() ? 1 : 0); shader->uniform1f(LLShaderMgr::SUN_MOON_GLOW_FACTOR, getSunMoonGlowFactor()); |