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author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-11-06 00:37:54 +0200 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2021-11-09 19:05:24 +0200 |
commit | 875e502cc9a9e8d3592d821e762f56dce5656f7b (patch) | |
tree | be0e769d612fb701b3087a09897266ed1e8d1d6e /indra/newview/llselectmgr.h | |
parent | 57f654e2ed99fe7886da7808dd0084e74779cee8 (diff) |
SL-13867 Developer ability to select and reposition multiple avatars
Diffstat (limited to 'indra/newview/llselectmgr.h')
-rw-r--r-- | indra/newview/llselectmgr.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index 57fdfce152..9d6cdbc8b4 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -467,6 +467,30 @@ public: void resetObjectOverrides(LLObjectSelectionHandle selected_handle); void overrideObjectUpdates(); + void resetAvatarOverrides(); + void overrideAvatarUpdates(); + + struct AvatarPositionOverride + { + AvatarPositionOverride(); + AvatarPositionOverride(LLVector3 &vec, LLQuaternion &quat, LLViewerObject *obj) : + mLastPositionLocal(vec), + mLastRotation(quat), + mObject(obj) + { + } + LLVector3 mLastPositionLocal; + LLQuaternion mLastRotation; + LLPointer<LLViewerObject> mObject; + }; + + // Avatar overrides should persist even after selection + // was removed as long as edit floater is up + typedef std::map<LLUUID, AvatarPositionOverride> uuid_av_override_map_t; + uuid_av_override_map_t mAvatarOverridesMap; +public: + + // Returns the previous value of mForceSelection BOOL setForceSelection(BOOL force); |