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authorSteven Bennetts <steve@lindenlab.com>2009-05-08 07:43:08 +0000
committerSteven Bennetts <steve@lindenlab.com>2009-05-08 07:43:08 +0000
commita4000c3744e42fcbb638e742f3b63fa31a0dee15 (patch)
tree7f472c30e65bbfa04ee9bc06631a1af305cc31fb /indra/newview/llselectmgr.h
parent6c4cadbb04d633ad7b762058bdeba6e1f650dafd (diff)
merge trunk@116587 skinning-7@119389 -> viewer-2.0.0-skinning-7
Diffstat (limited to 'indra/newview/llselectmgr.h')
-rw-r--r--indra/newview/llselectmgr.h10
1 files changed, 8 insertions, 2 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index d6c4b5485d..992cc1e906 100644
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -38,7 +38,8 @@
#include "llstring.h"
#include "llundo.h"
#include "lluuid.h"
-#include "llmemory.h"
+#include "llpointer.h"
+#include "llsafehandle.h"
#include "llsaleinfo.h"
#include "llcategory.h"
#include "v3dmath.h"
@@ -48,7 +49,7 @@
#include "llbbox.h"
#include "llpermissions.h"
#include "llviewerobject.h"
-
+#include "llcontrol.h"
#include <deque>
#include "boost/iterator/filter_iterator.hpp"
@@ -338,6 +339,7 @@ public:
static BOOL sRectSelectInclusive; // do we need to surround an object to pick it?
static BOOL sRenderHiddenSelections; // do we show selection silhouettes that are occluded?
static BOOL sRenderLightRadius; // do we show the radius of selected lights?
+
static F32 sHighlightThickness;
static F32 sHighlightUScale;
static F32 sHighlightVScale;
@@ -352,6 +354,10 @@ public:
static LLColor4 sHighlightInspectColor;
static LLColor4 sContextSilhouetteColor;
+ LLCachedControl<bool> mHideSelectedObjects;
+ LLCachedControl<bool> mAllowSelectAvatar;
+ LLCachedControl<bool> mDebugSelectMgr;
+
public:
LLSelectMgr();
~LLSelectMgr();