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authorBjoseph Wombat <bjoseph@vivox.com>2015-05-11 14:57:57 +0100
committerBjoseph Wombat <bjoseph@vivox.com>2015-05-11 14:57:57 +0100
commitc6650c13306b0d049ecba02710645b9ca2d90c05 (patch)
tree54932d9221df41ec9c608b70eeb5379fcb1d72c3 /indra/newview/llselectmgr.h
parent7ec58ee04789a8cc819d1151529d843045651bc8 (diff)
parente611e35e033e99f619b0e4938f6879c8e387efd5 (diff)
updates from bitbucket repository
Diffstat (limited to 'indra/newview/llselectmgr.h')
-rwxr-xr-xindra/newview/llselectmgr.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h
index a68328167a..23c41e4cc1 100755
--- a/indra/newview/llselectmgr.h
+++ b/indra/newview/llselectmgr.h
@@ -179,6 +179,7 @@ public:
void setObject(LLViewerObject* object);
// *NOTE: invalidate stored textures and colors when # faces change
void saveColors();
+ void saveShinyColors();
void saveTextures(const uuid_vec_t& textures);
void saveTextureScaleRatios(LLRender::eTexIndex index_to_query);
@@ -215,6 +216,7 @@ public:
std::string mSitName;
U64 mCreationDate;
std::vector<LLColor4> mSavedColors;
+ std::vector<LLColor4> mSavedShinyColors;
uuid_vec_t mSavedTextures;
std::vector<LLVector3> mTextureScaleRatios;
std::vector<LLVector3> mSilhouetteVertices; // array of vertices to render silhouette of object
@@ -452,7 +454,7 @@ public:
//
// *NOTE: You must hold on to the object selection handle, otherwise
// the objects will be automatically deselected in 1 frame.
- LLObjectSelectionHandle selectObjectAndFamily(LLViewerObject* object, BOOL add_to_end = FALSE);
+ LLObjectSelectionHandle selectObjectAndFamily(LLViewerObject* object, BOOL add_to_end = FALSE, BOOL ignore_select_owned = FALSE);
// For when you want just a child object.
LLObjectSelectionHandle selectObjectOnly(LLViewerObject* object, S32 face = SELECT_ALL_TES);
@@ -545,6 +547,7 @@ public:
////////////////////////////////////////////////////////////////
void saveSelectedObjectTransform(EActionType action_type);
void saveSelectedObjectColors();
+ void saveSelectedShinyColors();
void saveSelectedObjectTextures();
// Sets which texture channel to query for scale and rot of display
@@ -573,6 +576,7 @@ public:
void selectionSetColorOnly(const LLColor4 &color); // Set only the RGB channels
void selectionSetAlphaOnly(const F32 alpha); // Set only the alpha channel
void selectionRevertColors();
+ void selectionRevertShinyColors();
BOOL selectionRevertTextures();
void selectionSetBumpmap( U8 bumpmap );
void selectionSetTexGen( U8 texgen );
@@ -605,7 +609,7 @@ public:
void validateSelection();
// returns TRUE if it is possible to select this object
- BOOL canSelectObject(LLViewerObject* object);
+ BOOL canSelectObject(LLViewerObject* object, BOOL ignore_select_owned = FALSE);
// Returns TRUE if the viewer has information on all selected objects
BOOL selectGetAllRootsValid();