diff options
author | Graham Madarasz <graham@lindenlab.com> | 2013-05-24 15:07:23 -0700 |
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committer | Graham Madarasz <graham@lindenlab.com> | 2013-05-24 15:07:23 -0700 |
commit | 66e53759679910e2c3720cda92ba6e917c66d12c (patch) | |
tree | f8b5123874e440db4ab686ba1e253fe22844e9d2 /indra/newview/llselectmgr.cpp | |
parent | f66b71262e0ade97134fae8e63fb9323505c3c65 (diff) |
NORSPEC-96 NORSPEC-189 another attempt at planar stretch across all 3 channels and make the materials CB use a UUID instead of this pointer for safety
Diffstat (limited to 'indra/newview/llselectmgr.cpp')
-rwxr-xr-x | indra/newview/llselectmgr.cpp | 163 |
1 files changed, 75 insertions, 88 deletions
diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 1bb12e495d..372dfb0f0c 100755 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -2501,57 +2501,41 @@ void LLSelectMgr::adjustTexturesByScale(BOOL send_to_sim, BOOL stretch) continue; } - LLVector3 scale_ratio = selectNode->mTextureScaleRatios[te_num]; LLVector3 object_scale = object->getScale(); + LLVector3 diffuse_scale_ratio = selectNode->mTextureScaleRatios[LLRender::DIFFUSE_MAP][te_num]; + LLVector3 normal_scale_ratio = selectNode->mTextureScaleRatios[LLRender::NORMAL_MAP][te_num]; + LLVector3 specular_scale_ratio = selectNode->mTextureScaleRatios[LLRender::SPECULAR_MAP][te_num]; // Apply new scale to face if (planar) { - F32 scale_s = scale_ratio.mV[s_axis]/object_scale.mV[s_axis]; - F32 scale_t = scale_ratio.mV[t_axis]/object_scale.mV[t_axis]; + F32 diffuse_scale_s = diffuse_scale_ratio.mV[s_axis]/object_scale.mV[s_axis]; + F32 diffuse_scale_t = diffuse_scale_ratio.mV[t_axis]/object_scale.mV[t_axis]; - switch (mTextureChannel) + F32 normal_scale_s = normal_scale_ratio.mV[s_axis]/object_scale.mV[s_axis]; + F32 normal_scale_t = normal_scale_ratio.mV[t_axis]/object_scale.mV[t_axis]; + + F32 specular_scale_s = specular_scale_ratio.mV[s_axis]/object_scale.mV[s_axis]; + F32 specular_scale_t = specular_scale_ratio.mV[t_axis]/object_scale.mV[t_axis]; + + + object->setTEScale(te_num, diffuse_scale_s, diffuse_scale_t); + + LLTextureEntry* tep = object->getTE(te_num); + + if (tep && !tep->getMaterialParams().isNull()) { - case LLRender::DIFFUSE_MAP: - { - object->setTEScale(te_num, scale_s, scale_t); - } - break; - - case LLRender::NORMAL_MAP: - { - LLTextureEntry* tep = object->getTE(te_num); - if (tep && !tep->getMaterialParams().isNull()) - { - LLMaterialPtr orig = tep->getMaterialParams(); - LLMaterialPtr p = new LLMaterial(orig->asLLSD()); - p->setNormalRepeat(scale_s * 0.5f, scale_t * 0.5f); - selectionSetMaterial( p ); - } - } - break; - - case LLRender::SPECULAR_MAP: - { - LLTextureEntry* tep = object->getTE(te_num); - if (tep && !tep->getMaterialParams().isNull()) - { - LLMaterialPtr orig = tep->getMaterialParams(); - LLMaterialPtr p = new LLMaterial(orig->asLLSD()); - p->setSpecularRepeat(scale_s * 0.5f, scale_t * 0.5f); - selectionSetMaterial( p ); - } - } - break; - default: - break; + LLMaterialPtr orig = tep->getMaterialParams(); + LLMaterialPtr p = new LLMaterial(orig->asLLSD()); + p->setNormalRepeat(normal_scale_s, normal_scale_t); + p->setSpecularRepeat(specular_scale_s, specular_scale_t); + selectionSetMaterial( p ); } - } else { - object->setTEScale(te_num, scale_ratio.mV[s_axis]*object_scale.mV[s_axis], - scale_ratio.mV[t_axis]*object_scale.mV[t_axis]); + object->setTEScale(te_num, diffuse_scale_ratio.mV[s_axis]*object_scale.mV[s_axis], + diffuse_scale_ratio.mV[t_axis]*object_scale.mV[t_axis]); } send = send_to_sim; } @@ -5876,7 +5860,10 @@ void LLSelectNode::saveTextures(const uuid_vec_t& textures) void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) { - mTextureScaleRatios.clear(); + mTextureScaleRatios[LLRender::DIFFUSE_MAP].clear(); + mTextureScaleRatios[LLRender::NORMAL_MAP].clear(); + mTextureScaleRatios[LLRender::SPECULAR_MAP].clear(); + if (mObject.notNull()) { @@ -5884,9 +5871,15 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) for (U8 i = 0; i < mObject->getNumTEs(); i++) { - F32 s = 1.0f; - F32 t = 1.0f; + F32 diffuse_s = 1.0f; + F32 diffuse_t = 1.0f; + F32 normal_s = 1.0f; + F32 normal_t = 1.0f; + + F32 specular_s = 1.0f; + F32 specular_t = 1.0f; + LLVector3 v; const LLTextureEntry* tep = mObject->getTE(i); @@ -5899,60 +5892,54 @@ void LLSelectNode::saveTextureScaleRatios(LLRender::eTexIndex index_to_query) U32 t_axis = VY; LLPrimitive::getTESTAxes(i, &s_axis, &t_axis); - switch(index_to_query) + tep->getScale(&diffuse_s,&diffuse_t); + + if (mat) { - case LLRender::DIFFUSE_MAP: - { - tep->getScale(&s,&t); - } - break; - - case LLRender::NORMAL_MAP: - { - if (mat) - { - mat->getNormalRepeat(s, t); - } - else - { - tep->getScale(&s,&t); - } - - } - break; - - case LLRender::SPECULAR_MAP: - { - if (mat) - { - mat->getSpecularRepeat(s, t); - } - else - { - tep->getScale(&s,&t); - } - } - break; - - default: - // should never be. - // - llassert_always(false); - break; + mat->getNormalRepeat(normal_s, normal_t); + } + else + { + tep->getScale(&normal_s,&normal_t); } - if (tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR) + if (mat) { - v.mV[s_axis] = s*scale.mV[s_axis]; - v.mV[t_axis] = t*scale.mV[t_axis]; + mat->getSpecularRepeat(specular_s, specular_t); } else { - v.mV[s_axis] = s/scale.mV[s_axis]; - v.mV[t_axis] = t/scale.mV[t_axis]; + tep->getScale(&specular_s,&specular_t); } - mTextureScaleRatios.push_back(v); + if (tep->getTexGen() == LLTextureEntry::TEX_GEN_PLANAR) + { + v.mV[s_axis] = diffuse_s*scale.mV[s_axis]; + v.mV[t_axis] = diffuse_t*scale.mV[t_axis]; + mTextureScaleRatios[LLRender::DIFFUSE_MAP].push_back(v); + + v.mV[s_axis] = diffuse_s*scale.mV[s_axis]; + v.mV[t_axis] = diffuse_t*scale.mV[t_axis]; + mTextureScaleRatios[LLRender::NORMAL_MAP].push_back(v); + + v.mV[s_axis] = diffuse_s*scale.mV[s_axis]; + v.mV[t_axis] = diffuse_t*scale.mV[t_axis]; + mTextureScaleRatios[LLRender::SPECULAR_MAP].push_back(v); + } + else + { + v.mV[s_axis] = diffuse_s/scale.mV[s_axis]; + v.mV[t_axis] = diffuse_t/scale.mV[t_axis]; + mTextureScaleRatios[LLRender::DIFFUSE_MAP].push_back(v); + + v.mV[s_axis] = normal_s/scale.mV[s_axis]; + v.mV[t_axis] = normal_t/scale.mV[t_axis]; + mTextureScaleRatios[LLRender::NORMAL_MAP].push_back(v); + + v.mV[s_axis] = specular_s/scale.mV[s_axis]; + v.mV[t_axis] = specular_t/scale.mV[t_axis]; + mTextureScaleRatios[LLRender::SPECULAR_MAP].push_back(v); + } } } } |