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authorCallum Prentice <callum@lindenlab.com>2023-04-03 14:58:58 -0700
committerCallum Prentice <callum@lindenlab.com>2023-04-03 14:58:58 -0700
commit28b240fd7fc39ff4668e37b5aa3bdfe392415b34 (patch)
tree923892b5ea9e9ac4d757fba089f0e9b2b24fbf26 /indra/newview/llsceneview.cpp
parent7b9866791ac7922f7527811bbc99c090f35e4cfd (diff)
parentc7053a6928fd5eafdc935453742e92951ae4e0c1 (diff)
DRTVWR-489: Fix things up after a messy merge with main because of a gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime. Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now.
Diffstat (limited to 'indra/newview/llsceneview.cpp')
-rw-r--r--indra/newview/llsceneview.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/indra/newview/llsceneview.cpp b/indra/newview/llsceneview.cpp
index e250f9bc7a..2f55d4cdaf 100644
--- a/indra/newview/llsceneview.cpp
+++ b/indra/newview/llsceneview.cpp
@@ -99,9 +99,6 @@ void LLSceneView::draw()
std::vector<F32> physics_cost[2];
F32 total_physics[] = { 0.f, 0.f };
-
- U32 object_count = 0;
-
LLViewerRegion* region = gAgent.getRegion();
if (region)
{
@@ -116,7 +113,6 @@ void LLSceneView::draw()
U32 idx = object->isAttachment() ? 1 : 0;
LLVolume* volume = object->getVolume();
- object_count++;
F32 radius = object->getScale().magVec();
size[idx].push_back(radius);
@@ -207,7 +203,7 @@ void LLSceneView::draw()
for (U32 i = 0; i < count; ++i)
{
F32 rad = size[idx][i];
- total += rad;
+ total += rad;
F32 y = (rad-size_domain[0])/size_range*size_rect.getHeight()+size_rect.mBottom;
F32 x = (F32) i / count * size_rect.getWidth() + size_rect.mLeft;