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authorXiaohong Bao <bao@lindenlab.com>2012-12-02 22:12:43 -0700
committerXiaohong Bao <bao@lindenlab.com>2012-12-02 22:12:43 -0700
commit0270ce079c2090cd25244516648ac1691db00a0d (patch)
tree309ec7f5770a566b0f2b93049a2b412171dbe5df /indra/newview/llscenemonitor.cpp
parent21409a3aaaef71102195d65fc35cebdb5d941a26 (diff)
more for SH-3350, add debug texts
Diffstat (limited to 'indra/newview/llscenemonitor.cpp')
-rw-r--r--indra/newview/llscenemonitor.cpp43
1 files changed, 37 insertions, 6 deletions
diff --git a/indra/newview/llscenemonitor.cpp b/indra/newview/llscenemonitor.cpp
index adeada04ca..43f9e9208b 100644
--- a/indra/newview/llscenemonitor.cpp
+++ b/indra/newview/llscenemonitor.cpp
@@ -40,6 +40,18 @@
LLSceneMonitorView* gSceneMonitorView = NULL;
+//
+//The procedures of monitoring when the scene finishes loading visually,
+//i.e., no pixel differences among frames, are:
+//1, freeze all dynamic objects and avatars;
+//2, (?) disable all sky and water;
+//3, capture frames periodically, by calling "capture()";
+//4, compute pixel differences between two latest captured frames, by calling "compare()", results are stored at mDiff;
+//5, compute the number of pixels in mDiff above some tolerance threshold in GPU, by calling "queryDiff() -> calcDiffAggregate()";
+//6, use gl occlusion query to fetch the result from GPU, by calling "fetchQueryResult()";
+//END.
+//
+
LLSceneMonitor::LLSceneMonitor() :
mEnabled(FALSE),
mDiff(NULL),
@@ -50,7 +62,9 @@ LLSceneMonitor::LLSceneMonitor() :
mHasNewDiff(FALSE),
mHasNewQueryResult(FALSE),
mDebugViewerVisible(FALSE),
- mQueryObject(0)
+ mQueryObject(0),
+ mSamplingTime(1.0f),
+ mDiffPixelRatio(0.5f)
{
mFrames[0] = NULL;
mFrames[1] = NULL;
@@ -123,7 +137,7 @@ bool LLSceneMonitor::preCapture()
return false;
}
- if(timer.getElapsedTimeF32() < 1.0f)
+ if(timer.getElapsedTimeF32() < mSamplingTime)
{
return false;
}
@@ -326,7 +340,7 @@ void LLSceneMonitor::calcDiffAggregate()
glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mQueryObject);
}
- gl_draw_scaled_target(0, 0, mDiff->getWidth() * 0.5f, mDiff->getHeight() * 0.5f, mDiff);
+ gl_draw_scaled_target(0, 0, mDiff->getWidth() * mDiffPixelRatio, mDiff->getHeight() * mDiffPixelRatio, mDiff);
if(mHasNewDiff)
{
@@ -366,7 +380,7 @@ void LLSceneMonitor::fetchQueryResult()
GLuint count = 0;
glGetQueryObjectuivARB(mQueryObject, GL_QUERY_RESULT_ARB, &count);
- mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * 0.25f);
+ mDiffResult = count * 0.5f / (mDiff->getWidth() * mDiff->getHeight() * mDiffPixelRatio * mDiffPixelRatio); //0.5 -> (front face + back face)
//llinfos << count << " : " << mDiffResult << llendl;
}
@@ -403,8 +417,9 @@ void LLSceneMonitorView::draw()
return;
}
- S32 height = target->getHeight() * 0.5f;
- S32 width = target->getWidth() * 0.5f;
+ F32 ratio = LLSceneMonitor::getInstance()->getDiffPixelRatio();
+ S32 height = target->getHeight() * ratio;
+ S32 width = target->getWidth() * ratio;
//S32 height = (S32) (gViewerWindow->getWindowRectScaled().getHeight()*0.5f);
//S32 width = (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.5f);
@@ -418,6 +433,22 @@ void LLSceneMonitorView::draw()
LLSceneMonitor::getInstance()->calcDiffAggregate();
+ //show some texts
+ LLColor4 color = LLColor4::white;
+ S32 line_height = LLFontGL::getFontMonospace()->getLineHeight();
+
+ S32 lines = 0;
+ std::string num_str = llformat("Frame difference: %.6f", LLSceneMonitor::getInstance()->getDiffResult());
+ LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
+ lines++;
+
+ num_str = llformat("Pixel tolerance: (R+G+B) < %.4f", LLSceneMonitor::getInstance()->getDiffTolerance());
+ LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
+ lines++;
+
+ num_str = llformat("Sampling time: %.3f seconds", LLSceneMonitor::getInstance()->getSamplingTime());
+ LLFontGL::getFontMonospace()->renderUTF8(num_str, 0, 5, getRect().getHeight() - line_height * lines, color, LLFontGL::LEFT, LLFontGL::TOP);
+
LLView::draw();
}