diff options
author | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-10-06 18:40:01 -0500 |
commit | 9448db5d4af7bba094e5bc51f85e5c2491d3f5a1 (patch) | |
tree | 98e3c28316a892512ecf26661a564c8a81832a39 /indra/newview/llreflectionmapmanager.cpp | |
parent | 2b28fecf4893e103e99328e5b4a13c607498396d (diff) |
SL-18190 Water shader WIP. Better parallax correction for sphere probes. Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage.
Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 37 |
1 files changed, 28 insertions, 9 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index cbefb93ca9..8f1ee8f70b 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -83,7 +83,7 @@ void LLReflectionMapManager::update() { U32 color_fmt = GL_RGB16F; const bool use_depth_buffer = true; - const bool use_stencil_buffer = true; + const bool use_stencil_buffer = false; U32 targetRes = LL_REFLECTION_PROBE_RESOLUTION * 2; // super sample mRenderTarget.allocate(targetRes, targetRes, color_fmt, use_depth_buffer, use_stencil_buffer, LLTexUnit::TT_RECT_TEXTURE); } @@ -96,7 +96,7 @@ void LLReflectionMapManager::update() mMipChain.resize(count); for (int i = 0; i < count; ++i) { - mMipChain[i].allocate(res, res, GL_RGB16F, false, false, LLTexUnit::TT_RECT_TEXTURE); + mMipChain[i].allocate(res, res, GL_RGBA16F, false, false, LLTexUnit::TT_RECT_TEXTURE); res /= 2; } } @@ -385,12 +385,10 @@ void LLReflectionMapManager::doProbeUpdate() void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) { - mRenderTarget.bindTarget(); // hacky hot-swap of camera specific render targets gPipeline.mRT = &gPipeline.mAuxillaryRT; probe->update(mRenderTarget.getWidth(), face); gPipeline.mRT = &gPipeline.mMainRT; - mRenderTarget.flush(); S32 targetIdx = mReflectionProbeCount; @@ -399,12 +397,15 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) targetIdx += 1; } + gGL.setColorMask(true, true); + // downsample to placeholder map { LLGLDepthTest depth(GL_FALSE, GL_FALSE); LLGLDisable cull(GL_CULL_FACE); gReflectionMipProgram.bind(); + gGL.matrixMode(gGL.MM_MODELVIEW); gGL.pushMatrix(); gGL.loadIdentity(); @@ -418,6 +419,12 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) S32 mips = log2((F32)LL_REFLECTION_PROBE_RESOLUTION) + 0.5f; + S32 diffuseChannel = gReflectionMipProgram.enableTexture(LLShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE); + S32 depthChannel = gReflectionMipProgram.enableTexture(LLShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE); + + LLRenderTarget* screen_rt = &gPipeline.mAuxillaryRT.screen; + LLRenderTarget* depth_rt = &gPipeline.mAuxillaryRT.deferredScreen; + for (int i = 0; i < mMipChain.size(); ++i) { LL_PROFILE_GPU_ZONE("probe mip"); @@ -425,13 +432,24 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) if (i == 0) { - gGL.getTexUnit(0)->bind(&mRenderTarget); + + gGL.getTexUnit(diffuseChannel)->bind(screen_rt); } else { - gGL.getTexUnit(0)->bind(&(mMipChain[i - 1])); + gGL.getTexUnit(diffuseChannel)->bind(&(mMipChain[i - 1])); } + gGL.getTexUnit(depthChannel)->bind(depth_rt, true); + + static LLStaticHashedString resScale("resScale"); + static LLStaticHashedString znear("znear"); + static LLStaticHashedString zfar("zfar"); + + gReflectionMipProgram.uniform1f(resScale, (F32) (1 << i)); + gReflectionMipProgram.uniform1f(znear, probe->getNearClip()); + gReflectionMipProgram.uniform1f(zfar, MAX_FAR_CLIP); + gGL.begin(gGL.QUADS); gGL.texCoord2f(0, 0); @@ -471,6 +489,8 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) gGL.matrixMode(gGL.MM_MODELVIEW); gGL.popMatrix(); + gGL.getTexUnit(diffuseChannel)->unbind(LLTexUnit::TT_RECT_TEXTURE); + gGL.getTexUnit(depthChannel)->unbind(LLTexUnit::TT_RECT_TEXTURE); gReflectionMipProgram.unbind(); } @@ -851,10 +871,10 @@ void LLReflectionMapManager::initReflectionMaps() mTexture = new LLCubeMapArray(); // store mReflectionProbeCount+2 cube maps, final two cube maps are used for render target and radiance map generation source) - mTexture->allocate(LL_REFLECTION_PROBE_RESOLUTION, 3, mReflectionProbeCount + 2); + mTexture->allocate(LL_REFLECTION_PROBE_RESOLUTION, 4, mReflectionProbeCount + 2); mIrradianceMaps = new LLCubeMapArray(); - mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, FALSE); + mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 4, mReflectionProbeCount, FALSE); } if (mVertexBuffer.isNull()) @@ -875,6 +895,5 @@ void LLReflectionMapManager::initReflectionMaps() buff->flush(); mVertexBuffer = buff; - } } |