diff options
author | Brad Linden <46733234+brad-linden@users.noreply.github.com> | 2024-06-12 17:04:34 -0700 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-06-12 17:04:34 -0700 |
commit | 100ebbab2437de7f5d124a0d7b8279a7a7b57656 (patch) | |
tree | e8b4200dae16e89698c2f3eadae05634041681a1 /indra/newview/llreflectionmapmanager.cpp | |
parent | f5e2708a0fc4e08d3d0a5dc393bbd4bac09e1c55 (diff) | |
parent | ae74ca80692c8bcf157e903033fcfa1778706d64 (diff) |
Merge pull request #1745 from secondlife/project/gltf_development
move project/gltf development to develop
Diffstat (limited to 'indra/newview/llreflectionmapmanager.cpp')
-rw-r--r-- | indra/newview/llreflectionmapmanager.cpp | 95 |
1 files changed, 50 insertions, 45 deletions
diff --git a/indra/newview/llreflectionmapmanager.cpp b/indra/newview/llreflectionmapmanager.cpp index 5a8f44f5c2..cb1ab0dac2 100644 --- a/indra/newview/llreflectionmapmanager.cpp +++ b/indra/newview/llreflectionmapmanager.cpp @@ -67,14 +67,14 @@ void load_exr(const std::string& filename) const char* err = NULL; // or nullptr in C++11 int ret = LoadEXRWithLayer(&out, &width, &height, filename.c_str(), /* layername */ nullptr, &err); - if (ret == TINYEXR_SUCCESS) + if (ret == TINYEXR_SUCCESS) { U32 texName = 0; LLImageGL::generateTextures(1, &texName); gEXRImage = new LLImageGL(texName, 4, GL_TEXTURE_2D, GL_RGB16F, GL_RGB16F, GL_FLOAT, LLTexUnit::TAM_CLAMP); - gEXRImage->setHasMipMaps(TRUE); - gEXRImage->setUseMipMaps(TRUE); + gEXRImage->setHasMipMaps(true); + gEXRImage->setUseMipMaps(true); gEXRImage->setFilteringOption(LLTexUnit::TFO_TRILINEAR); gGL.getTexUnit(0)->bind(gEXRImage); @@ -87,12 +87,12 @@ void load_exr(const std::string& filename) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); } - else + else { LLSD notif_args; notif_args["WHAT"] = filename; notif_args["REASON"] = "Unknown"; - if (err) + if (err) { notif_args["REASON"] = std::string(err); FreeEXRErrorMessage(err); // release memory of error message. @@ -119,8 +119,8 @@ void hdri_preview() true); } -extern BOOL gCubeSnapshot; -extern BOOL gTeleportDisplay; +extern bool gCubeSnapshot; +extern bool gTeleportDisplay; static U32 sUpdateCount = 0; @@ -231,9 +231,9 @@ void LLReflectionMapManager::update() { U32 res = mProbeResolution; U32 count = log2((F32)res) + 0.5f; - + mMipChain.resize(count); - for (int i = 0; i < count; ++i) + for (U32 i = 0; i < count; ++i) { mMipChain[i].allocate(res, res, GL_RGB16F); res /= 2; @@ -241,7 +241,7 @@ void LLReflectionMapManager::update() } llassert(mProbes[0] == mDefaultProbe); - + LLVector4a camera_pos; camera_pos.load3(LLViewerCamera::instance().getOrigin().mV); @@ -256,7 +256,7 @@ void LLReflectionMapManager::update() } mKillList.clear(); - + // process create list for (auto& probe : mCreateList) { @@ -272,12 +272,12 @@ void LLReflectionMapManager::update() bool did_update = false; - + static LLCachedControl<S32> sDetail(gSavedSettings, "RenderReflectionProbeDetail", -1); static LLCachedControl<S32> sLevel(gSavedSettings, "RenderReflectionProbeLevel", 3); bool realtime = sDetail >= (S32)LLReflectionMapManager::DetailLevel::REALTIME; - + LLReflectionMap* closestDynamic = nullptr; LLReflectionMap* oldestProbe = nullptr; @@ -316,7 +316,7 @@ void LLReflectionMapManager::update() // next distribute the free indices U32 count = llmin(mReflectionProbeCount, (U32)mProbes.size()); - for (S32 i = 1; i < count && !mCubeFree.empty(); ++i) + for (U32 i = 1; i < count && !mCubeFree.empty(); ++i) { // find the closest probe that needs a cube index LLReflectionMap* probe = mProbes[i]; @@ -330,7 +330,7 @@ void LLReflectionMapManager::update() } } - for (int i = 0; i < mProbes.size(); ++i) + for (unsigned int i = 0; i < mProbes.size(); ++i) { LLReflectionMap* probe = mProbes[i]; if (probe->getNumRefs() == 1) @@ -339,7 +339,7 @@ void LLReflectionMapManager::update() --i; continue; } - + if (probe != mDefaultProbe && (!probe->isRelevant() || mPaused)) { // skip irrelevant probes (or all non-default probes if paused) @@ -442,7 +442,7 @@ void LLReflectionMapManager::update() { LLReflectionMap* probe = oldestProbe; llassert(probe->mCubeIndex != -1); - + probe->autoAdjustOrigin(); sUpdateCount++; @@ -551,17 +551,22 @@ void LLReflectionMapManager::getReflectionMaps(std::vector<LLReflectionMap*>& ma LLReflectionMap* LLReflectionMapManager::registerSpatialGroup(LLSpatialGroup* group) { - if (group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_VOLUME) + if (!group) { - OctreeNode* node = group->getOctreeNode(); - F32 size = node->getSize().getF32ptr()[0]; - if (size >= 15.f && size <= 17.f) - { - return addProbe(group); - } + return nullptr; } - - return nullptr; + LLSpatialPartition* part = group->getSpatialPartition(); + if (!part || part->mPartitionType != LLViewerRegion::PARTITION_VOLUME) + { + return nullptr; + } + OctreeNode* node = group->getOctreeNode(); + F32 size = node->getSize().getF32ptr()[0]; + if (size < 15.f || size > 17.f) + { + return nullptr; + } + return addProbe(group); } LLReflectionMap* LLReflectionMapManager::registerViewerObject(LLViewerObject* vobj) @@ -631,7 +636,7 @@ void LLReflectionMapManager::doProbeUpdate() llassert(mUpdatingProbe != nullptr); updateProbeFace(mUpdatingProbe, mUpdatingFace); - + bool debug_updates = gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PROBE_UPDATES) && mUpdatingProbe->mViewerObject; if (++mUpdatingFace == 6) @@ -684,11 +689,11 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) touch_default_probe(probe); gPipeline.pushRenderTypeMask(); - + //only render sky, water, terrain, and clouds gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY, LLPipeline::RENDER_TYPE_WL_SKY, LLPipeline::RENDER_TYPE_WATER, LLPipeline::RENDER_TYPE_VOIDWATER, LLPipeline::RENDER_TYPE_CLOUDS, LLPipeline::RENDER_TYPE_TERRAIN, LLPipeline::END_RENDER_TYPES); - + probe->update(mRenderTarget.getWidth(), face); gPipeline.popRenderTypeMask(); @@ -697,7 +702,7 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) { probe->update(mRenderTarget.getWidth(), face); } - + gPipeline.mRT = &gPipeline.mMainRT; S32 sourceIdx = mReflectionProbeCount; @@ -774,15 +779,15 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) gGL.getTexUnit(diffuseChannel)->bind(&(mMipChain[i - 1])); } - + gReflectionMipProgram.uniform1f(resScale, 1.f/(mProbeResolution*2)); - + gPipeline.mScreenTriangleVB->setBuffer(); gPipeline.mScreenTriangleVB->drawArrays(LLRender::TRIANGLES, 0, 3); - + res /= 2; - S32 mip = i - (mMipChain.size() - mips); + GLint mip = i - (static_cast<GLint>(mMipChain.size()) - mips); if (mip >= 0) { @@ -869,7 +874,7 @@ void LLReflectionMapManager::updateProbeFace(LLReflectionMap* probe, U32 face) gIrradianceGenProgram.uniform1i(sSourceIdx, sourceIdx); gIrradianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD); - + mVertexBuffer->setBuffer(); int start_mip = 0; // find the mip target to start with based on irradiance map resolution @@ -946,7 +951,7 @@ void LLReflectionMapManager::updateNeighbors(LLReflectionMap* probe) //remove from existing neighbors { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("rmmun - clear"); - + for (auto& other : probe->mNeighbors) { auto const & iter = std::find(other->mNeighbors.begin(), other->mNeighbors.end(), probe); @@ -1058,7 +1063,7 @@ void LLReflectionMapManager::updateUniforms() bool is_ambiance_pass = gCubeSnapshot && !isRadiancePass(); F32 ambscale = is_ambiance_pass ? 0.f : 1.f; F32 radscale = is_ambiance_pass ? 0.5f : 1.f; - + for (auto* refmap : mReflectionMaps) { if (refmap == nullptr) @@ -1076,8 +1081,8 @@ void LLReflectionMapManager::updateUniforms() // 4. For each bucket, store the index of the nearest probe that might influence pixels in that bucket // 5. In the shader, lookup the bucket for the pixel depth to get the index of the first probe that could possibly influence // the current pixel. - int depth_min = llclamp(llfloor(refmap->mMinDepth), 0, 255); - int depth_max = llclamp(llfloor(refmap->mMaxDepth), 0, 255); + unsigned int depth_min = llclamp(llfloor(refmap->mMinDepth), 0, 255); + unsigned int depth_max = llclamp(llfloor(refmap->mMaxDepth), 0, 255); for (U32 i = depth_min; i <= depth_max; ++i) { if (refmap->mMinDepth < minDepth[i]) @@ -1189,7 +1194,7 @@ void LLReflectionMapManager::updateUniforms() { // fill in gaps in refBucket S32 probe_idx = mReflectionProbeCount; - + for (int i = 0; i < 256; ++i) { if (i < count) @@ -1261,7 +1266,7 @@ void LLReflectionMapManager::setUniforms() { updateUniforms(); } - glBindBufferBase(GL_UNIFORM_BUFFER, 1, mUBO); + glBindBufferBase(GL_UNIFORM_BUFFER, LLGLSLShader::UB_REFLECTION_PROBES, mUBO); } @@ -1385,7 +1390,7 @@ void LLReflectionMapManager::initReflectionMaps() mTexture->allocate(mProbeResolution, 3, mReflectionProbeCount + 2); mIrradianceMaps = new LLCubeMapArray(); - mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, FALSE); + mIrradianceMaps->allocate(LL_IRRADIANCE_MAP_RESOLUTION, 3, mReflectionProbeCount, false); } // reset probe state @@ -1436,9 +1441,9 @@ void LLReflectionMapManager::initReflectionMaps() buff->allocateBuffer(4, 0); LLStrider<LLVector3> v; - + buff->getVertexStrider(v); - + v[0] = LLVector3(-1, -1, -1); v[1] = LLVector3(1, -1, -1); v[2] = LLVector3(-1, 1, -1); @@ -1466,7 +1471,7 @@ void LLReflectionMapManager::cleanup() mReflectionMaps.clear(); mUpdatingFace = 0; - + mDefaultProbe = nullptr; mUpdatingProbe = nullptr; |