diff options
author | Dave Parks <davep@lindenlab.com> | 2022-11-11 13:48:51 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-11-11 13:48:51 -0600 |
commit | 70f249fbfbcae080aff3db72bf62e0643b342236 (patch) | |
tree | 38a4762e4b8445eb19e03a84826efc5ceedabeb5 /indra/newview/llreflectionmap.cpp | |
parent | 72884b29e5f84fb13879e826e8b1a3de9ce8fbbc (diff) |
SL-18630 Fix for probes often ending up under the terrain.
Diffstat (limited to 'indra/newview/llreflectionmap.cpp')
-rw-r--r-- | indra/newview/llreflectionmap.cpp | 138 |
1 files changed, 52 insertions, 86 deletions
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index ef611966ed..f346531bfd 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -63,20 +63,7 @@ void LLReflectionMap::autoAdjustOrigin() const LLVector4a* bounds = mGroup->getBounds(); auto* node = mGroup->getOctreeNode(); - if (mGroup->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_TERRAIN) - { - // for terrain, make probes float a couple meters above the highest point in the surface patch - mOrigin = bounds[0]; - mOrigin.getF32ptr()[2] += bounds[1].getF32ptr()[2] + 3.f; - - // update radius to encompass bounding box - LLVector4a d; - d.setAdd(bounds[0], bounds[1]); - d.sub(mOrigin); - mRadius = d.getLength3().getF32(); - mPriority = 1; - } - else if (mGroup->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_VOLUME) + if (mGroup->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_VOLUME) { mPriority = 1; // cast a ray towards 8 corners of bounding box @@ -87,92 +74,71 @@ void LLReflectionMap::autoAdjustOrigin() return; } - if (node->isLeaf() || node->getChildCount() > 1 || node->getElementCount() > 0) - { // use center of object bounding box for leaf nodes or nodes with multiple child nodes - mOrigin = bounds[0]; - - LLVector4a start; - LLVector4a end; - - LLVector4a size = bounds[1]; + mOrigin = bounds[0]; - LLVector4a corners[] = - { - { 1, 1, 1 }, - { -1, 1, 1 }, - { 1, -1, 1 }, - { -1, -1, 1 }, - { 1, 1, -1 }, - { -1, 1, -1 }, - { 1, -1, -1 }, - { -1, -1, -1 } - }; - - for (int i = 0; i < 8; ++i) - { - corners[i].mul(size); - corners[i].add(bounds[0]); - } + LLVector4a size = bounds[1]; - LLVector4a extents[2]; - extents[0].setAdd(bounds[0], bounds[1]); - extents[1].setSub(bounds[0], bounds[1]); + LLVector4a corners[] = + { + { 1, 1, 1 }, + { -1, 1, 1 }, + { 1, -1, 1 }, + { -1, -1, 1 }, + { 1, 1, -1 }, + { -1, 1, -1 }, + { 1, -1, -1 }, + { -1, -1, -1 } + }; + + for (int i = 0; i < 8; ++i) + { + corners[i].mul(size); + corners[i].add(bounds[0]); + } - bool hit = false; - for (int i = 0; i < 8; ++i) - { - int face = -1; - LLVector4a intersection; - LLDrawable* drawable = mGroup->lineSegmentIntersect(bounds[0], corners[i], true, false, true, &face, &intersection); - if (drawable != nullptr) - { - hit = true; - update_min_max(extents[0], extents[1], intersection); - } - else - { - update_min_max(extents[0], extents[1], corners[i]); - } - } + LLVector4a extents[2]; + extents[0].setAdd(bounds[0], bounds[1]); + extents[1].setSub(bounds[0], bounds[1]); - if (hit) + bool hit = false; + for (int i = 0; i < 8; ++i) + { + int face = -1; + LLVector4a intersection; + LLDrawable* drawable = mGroup->lineSegmentIntersect(bounds[0], corners[i], true, false, true, &face, &intersection); + if (drawable != nullptr) { - mOrigin.setAdd(extents[0], extents[1]); - mOrigin.mul(0.5f); + hit = true; + update_min_max(extents[0], extents[1], intersection); } - - // make sure radius encompasses all objects - LLSimdScalar r2 = 0.0; - for (int i = 0; i < 8; ++i) + else { - LLVector4a v; - v.setSub(corners[i], mOrigin); - - LLSimdScalar d = v.dot3(v); - - if (d > r2) - { - r2 = d; - } + update_min_max(extents[0], extents[1], corners[i]); } - - mRadius = llmax(sqrtf(r2.getF32()), 8.f); } - else - { - // user placed probe - mPriority = 2; - // use center of octree node volume for nodes that are just branches without data - mOrigin = node->getCenter(); + if (hit) + { + mOrigin.setAdd(extents[0], extents[1]); + mOrigin.mul(0.5f); + } - // update radius to encompass entire octree node volume - mRadius = node->getSize().getLength3().getF32(); + // make sure radius encompasses all objects + LLSimdScalar r2 = 0.0; + for (int i = 0; i < 8; ++i) + { + LLVector4a v; + v.setSub(corners[i], mOrigin); - //mOrigin = bounds[0]; - //mRadius = bounds[1].getLength3().getF32(); + LLSimdScalar d = v.dot3(v); + if (d > r2) + { + r2 = d; + } } + + mRadius = llmax(sqrtf(r2.getF32()), 8.f); } } else if (mViewerObject) |