diff options
author | Dave Parks <davep@lindenlab.com> | 2022-05-16 17:21:08 +0000 |
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committer | Dave Parks <davep@lindenlab.com> | 2022-05-16 17:21:08 +0000 |
commit | 3400e5fd302c0d9dea6386c4d5bf38876f2cc287 (patch) | |
tree | e791863ef5dabe1a6fb6cba59771607912362ab7 /indra/newview/llreflectionmap.cpp | |
parent | 6c1fdac9df52ff920860066905a08db748ab0d95 (diff) |
SL-17284 Reflection probe tuning and optimization take 1
Diffstat (limited to 'indra/newview/llreflectionmap.cpp')
-rw-r--r-- | indra/newview/llreflectionmap.cpp | 171 |
1 files changed, 159 insertions, 12 deletions
diff --git a/indra/newview/llreflectionmap.cpp b/indra/newview/llreflectionmap.cpp index b75dba877e..0cf2f22822 100644 --- a/indra/newview/llreflectionmap.cpp +++ b/indra/newview/llreflectionmap.cpp @@ -29,36 +29,183 @@ #include "llreflectionmap.h" #include "pipeline.h" #include "llviewerwindow.h" +#include "llviewerregion.h" + +extern F32SecondsImplicit gFrameTimeSeconds; LLReflectionMap::LLReflectionMap() { + mLastUpdateTime = gFrameTimeSeconds; } -void LLReflectionMap::update(const LLVector3& origin, U32 resolution) +void LLReflectionMap::update(U32 resolution, U32 face) { LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; + mLastUpdateTime = gFrameTimeSeconds; + llassert(mCubeArray.notNull()); + llassert(mCubeIndex != -1); llassert(LLPipeline::sRenderDeferred); - - // make sure resolution is < gPipeline.mDeferredScreen.getWidth() - + + // make sure we don't walk off the edge of the render target while (resolution > gPipeline.mDeferredScreen.getWidth() || resolution > gPipeline.mDeferredScreen.getHeight()) { resolution /= 2; } + gViewerWindow->cubeSnapshot(LLVector3(mOrigin), mCubeArray, mCubeIndex, face); +} - if (resolution == 0) - { - return; +bool LLReflectionMap::shouldUpdate() +{ + const F32 UPDATE_INTERVAL = 10.f; // update no more than this often + const F32 TIMEOUT_INTERVAL = 30.f; // update no less than this often + const F32 RENDER_TIMEOUT = 1.f; // don't update if hasn't been used for rendering for this long + + if (mLastBindTime > gFrameTimeSeconds - RENDER_TIMEOUT) + { + if (mDirty && mLastUpdateTime < gFrameTimeSeconds - UPDATE_INTERVAL) + { + return true; + } + + if (mLastUpdateTime < gFrameTimeSeconds - TIMEOUT_INTERVAL) + { + return true; + } } - mOrigin.load3(origin.mV); + return false; +} + +void LLReflectionMap::dirty() +{ + mDirty = true; + mLastUpdateTime = gFrameTimeSeconds; +} + +void LLReflectionMap::autoAdjustOrigin() +{ + LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY; + + if (mGroup) + { + const LLVector4a* bounds = mGroup->getBounds(); + auto* node = mGroup->getOctreeNode(); + + if (mGroup->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_TERRAIN) + { + // for terrain, make probes float a couple meters above the highest point in the surface patch + mOrigin = bounds[0]; + mOrigin.getF32ptr()[2] += bounds[1].getF32ptr()[2] + 3.f; + + // update radius to encompass bounding box + LLVector4a d; + d.setAdd(bounds[0], bounds[1]); + d.sub(mOrigin); + mRadius = d.getLength3().getF32(); + } + else if (mGroup->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_VOLUME) + { + // cast a ray towards 8 corners of bounding box + // nudge origin towards center of empty space + + if (node->isLeaf() || node->getChildCount() > 1 || node->getData().size() > 0) + { // use center of object bounding box for leaf nodes or nodes with multiple child nodes + mOrigin = bounds[0]; - mCubeMap = new LLCubeMap(false); - mCubeMap->initReflectionMap(resolution); + LLVector4a start; + LLVector4a end; - gViewerWindow->cubeSnapshot(origin, mCubeMap); + LLVector4a size = bounds[1]; - mCubeMap->generateMipMaps(); + LLVector4a corners[] = + { + { 1, 1, 1 }, + { -1, 1, 1 }, + { 1, -1, 1 }, + { -1, -1, 1 }, + { 1, 1, -1 }, + { -1, 1, -1 }, + { 1, -1, -1 }, + { -1, -1, -1 } + }; + + for (int i = 0; i < 8; ++i) + { + corners[i].mul(size); + corners[i].add(bounds[0]); + } + + LLVector4a extents[2]; + extents[0].setAdd(bounds[0], bounds[1]); + extents[1].setSub(bounds[0], bounds[1]); + + bool hit = false; + for (int i = 0; i < 8; ++i) + { + int face = -1; + LLVector4a intersection; + LLDrawable* drawable = mGroup->lineSegmentIntersect(bounds[0], corners[i], true, false, &face, &intersection); + if (drawable != nullptr) + { + hit = true; + update_min_max(extents[0], extents[1], intersection); + } + else + { + update_min_max(extents[0], extents[1], corners[i]); + } + } + + if (hit) + { + mOrigin.setAdd(extents[0], extents[1]); + mOrigin.mul(0.5f); + } + + // make sure radius encompasses all objects + LLSimdScalar r2 = 0.0; + for (int i = 0; i < 8; ++i) + { + LLVector4a v; + v.setSub(corners[i], mOrigin); + + LLSimdScalar d = v.dot3(v); + + if (d > r2) + { + r2 = d; + } + } + + mRadius = llmax(sqrtf(r2.getF32()), 8.f); + } + else + { + // use center of octree node volume for nodes that are just branches without data + mOrigin = node->getCenter(); + + // update radius to encompass entire octree node volume + mRadius = node->getSize().getLength3().getF32(); + + //mOrigin = bounds[0]; + //mRadius = bounds[1].getLength3().getF32(); + + } + } + } } +bool LLReflectionMap::intersects(LLReflectionMap* other) +{ + LLVector4a delta; + delta.setSub(other->mOrigin, mOrigin); + + F32 dist = delta.dot3(delta).getF32(); + + F32 r2 = mRadius + other->mRadius; + + r2 *= r2; + + return dist < r2; +} |