diff options
author | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-04-13 22:41:55 +0300 |
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committer | Andrey Kleshchev <andreykproductengine@lindenlab.com> | 2020-04-13 22:41:55 +0300 |
commit | 347c53855bb0c983e0300594772a9206f9031065 (patch) | |
tree | 3cd1796f027af61723a959735290d4a28fac6f48 /indra/newview/llprogressview.cpp | |
parent | 2542a3ed795d3a7ac664e0ca7ec4b5d8108dfce8 (diff) |
SL-12607 Added more icons and draw methods to draw them
Diffstat (limited to 'indra/newview/llprogressview.cpp')
-rw-r--r-- | indra/newview/llprogressview.cpp | 221 |
1 files changed, 211 insertions, 10 deletions
diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp index dfa6c97b26..f745d26864 100644 --- a/indra/newview/llprogressview.cpp +++ b/indra/newview/llprogressview.cpp @@ -42,7 +42,6 @@ #include "llbutton.h" #include "llcallbacklist.h" #include "llfocusmgr.h" -#include "lliconctrl.h" #include "llnotifications.h" #include "llprogressbar.h" #include "llstartup.h" @@ -184,7 +183,6 @@ void LLProgressView::setVisible(BOOL visible) if (getVisible() && !visible) { LLPanel::setVisible(FALSE); - setShowLogos(FALSE); } // showing progress view else if (visible && (!getVisible() || mFadeToWorldTimer.getStarted())) @@ -231,6 +229,33 @@ void LLProgressView::drawStartTexture(F32 alpha) gGL.popMatrix(); } +void LLProgressView::drawLogos(F32 alpha) +{ + if (mLogosList.empty()) + { + return; + } + + // logos are tied to label, + // due to potential resizes we have to figure offsets out on draw or resize + LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl"); + S32 offset_x, offset_y; + logos_label->localPointToScreen(0, 0, &offset_x, &offset_y); + std::vector<TextureData>::const_iterator iter = mLogosList.begin(); + std::vector<TextureData>::const_iterator end = mLogosList.end(); + for (; iter != end; iter++) + { + gl_draw_scaled_image_with_border(iter->mDrawRect.mLeft + offset_x, + iter->mDrawRect.mBottom + offset_y, + iter->mDrawRect.getWidth(), + iter->mDrawRect.getHeight(), + iter->mTexturep.get(), + UI_VERTEX_COLOR % alpha, + FALSE, + iter->mClipRect, + iter->mOffsetRect); + } +} void LLProgressView::draw() { @@ -247,6 +272,7 @@ void LLProgressView::draw() } LLPanel::draw(); + drawLogos(alpha); return; } @@ -259,6 +285,7 @@ void LLProgressView::draw() drawStartTexture(alpha); LLPanel::draw(); + drawLogos(alpha); // faded out completely - remove panel and reveal world if (mFadeToWorldTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME ) @@ -285,7 +312,7 @@ void LLProgressView::draw() // FIXME: this causes a crash that i haven't been able to fix mMediaCtrl->unloadMediaSource(); - gStartTexture = NULL; + releaseTextures(); } return; } @@ -293,6 +320,7 @@ void LLProgressView::draw() drawStartTexture(1.0f); // draw children LLPanel::draw(); + drawLogos(1.0f); } void LLProgressView::setText(const std::string& text) @@ -311,16 +339,189 @@ void LLProgressView::setMessage(const std::string& msg) getChild<LLUICtrl>("message_text")->setValue(mMessage); } -void LLProgressView::setShowLogos(const BOOL logos_visible) +void LLProgressView::loadLogo(const std::string &path, + const U8 image_codec, + const LLRect &pos_rect, + const LLRectf &clip_rect, + const LLRectf &offset_rect) +{ + // We need these images very early, so we have to force-load them, otherwise they might not load in time. + if (!gDirUtilp->fileExists(path)) + { + return; + } + + LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec); + if (!start_image_frmted->load(path)) + { + LL_WARNS("AppInit") << "Image load failed: " << path << LL_ENDL; + return; + } + + LLPointer<LLImageRaw> raw = new LLImageRaw; + if (!start_image_frmted->decode(raw, 0.0f)) + { + LL_WARNS("AppInit") << "Image decode failed " << path << LL_ENDL; + return; + } + // HACK: getLocalTexture allows only power of two dimentions + raw->expandToPowerOfTwo(); + + TextureData data; + data.mTexturep = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + data.mDrawRect = pos_rect; + data.mClipRect = clip_rect; + data.mOffsetRect = offset_rect; + mLogosList.push_back(data); +} + +void LLProgressView::initLogos() { - LLIconCtrl* logo = getChild<LLIconCtrl>("fmod_logo"); - if (logos_visible) + mLogosList.clear(); + + const U8 image_codec = IMG_CODEC_PNG; + const LLRectf default_clip(0.f, 1.f, 1.f, 0.f); + const S32 default_height = 24; + const S32 default_width = 91; + const S32 default_pad = 7; + + // We don't know final screen rect yet, so we can't precalculate position fully + LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl"); + S32 texture_start_x = logos_label->getFont()->getWidthF32(logos_label->getText()) + default_pad; + S32 texture_start_y = -3; + + // Normally iamges stay in skins folder, but 3p images come from package instead + // of repository and need special handling +#ifdef LL_WINDOWS + std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "3p_icons"); +#elif LL_DARWIN + // On MAC use resource directory + std::string temp_str = gDirUtilp->add(gDirUtilp->getAppRODataDir(), "3p_icons"); +#else + std::string temp_str = gDirUtilp->getExpandedFilename(LL_PATH_EXECUTABLE, "3p_icons"); +#endif + temp_str += gDirUtilp->getDirDelimiter(); + +#ifdef LL_FMODSTUDIO + const S32 fmod_y_offset = 2; + loadLogo(temp_str + "fmod.png", + image_codec, + LLRect(texture_start_x, texture_start_y + default_height + fmod_y_offset, texture_start_x + default_width + fmod_y_offset, texture_start_y), + default_clip, + default_clip); + + texture_start_x += default_width + default_pad; +#endif + + loadLogo(temp_str + "havok_logo.png", + image_codec, + LLRect(texture_start_x, texture_start_y + default_height, texture_start_x + default_width, texture_start_y), + default_clip, + default_clip); + + texture_start_x += default_width + default_pad - 2; // offset to compensate for enormous borders for vivox + + const LLRectf vivox_clip(0.0f /*repeats*/, 0.52f /*cut starting from center*/, 0.52f, 0.0f); // non-standard icon, clip it + const LLRectf vivox_offset(0.0f, 0.23f, 0.23f, 0.0f); // keeping clipping identical to not mess up scale + const S32 vivox_y_offset = -5; + loadLogo(temp_str + "vivox_logo.png", + image_codec, + LLRect(texture_start_x, texture_start_y + default_height + vivox_y_offset, texture_start_x + default_width, texture_start_y + vivox_y_offset), + vivox_clip, + vivox_offset); +} + +void LLProgressView::initStartTexture(S32 location_id, bool is_in_production) +{ + if (gStartTexture.notNull()) { - logo->setValue(IMG_LOGO_FMOD); + gStartTexture = NULL; + LL_INFOS("AppInit") << "re-initializing start screen" << LL_ENDL; } - logo->setVisible(logos_visible); - getChild<LLUICtrl>("fmod_text")->setVisible(logos_visible); - getChild<LLUICtrl>("message_text")->setVisible(!logos_visible); + + LL_DEBUGS("AppInit") << "Loading startup bitmap..." << LL_ENDL; + + U8 image_codec = IMG_CODEC_PNG; + std::string temp_str = gDirUtilp->getLindenUserDir() + gDirUtilp->getDirDelimiter(); + + if ((S32)START_LOCATION_ID_LAST == location_id) + { + temp_str += LLStartUp::getScreenLastFilename(); + } + else + { + std::string path = temp_str + LLStartUp::getScreenHomeFilename(); + + if (!gDirUtilp->fileExists(path) && is_in_production) + { + // Fallback to old file, can be removed later + // Home image only sets when user changes home, so it will take time for users to switch to pngs + temp_str += "screen_home.bmp"; + image_codec = IMG_CODEC_BMP; + } + else + { + temp_str = path; + } + } + + LLPointer<LLImageFormatted> start_image_frmted = LLImageFormatted::createFromType(image_codec); + + // Turn off start screen to get around the occasional readback + // driver bug + if (!gSavedSettings.getBOOL("UseStartScreen")) + { + LL_INFOS("AppInit") << "Bitmap load disabled" << LL_ENDL; + return; + } + else if (!start_image_frmted->load(temp_str)) + { + LL_WARNS("AppInit") << "Bitmap load failed" << LL_ENDL; + gStartTexture = NULL; + } + else + { + gStartImageWidth = start_image_frmted->getWidth(); + gStartImageHeight = start_image_frmted->getHeight(); + + LLPointer<LLImageRaw> raw = new LLImageRaw; + if (!start_image_frmted->decode(raw, 0.0f)) + { + LL_WARNS("AppInit") << "Bitmap decode failed" << LL_ENDL; + gStartTexture = NULL; + } + else + { + // HACK: getLocalTexture allows only power of two dimentions + raw->expandToPowerOfTwo(); + gStartTexture = LLViewerTextureManager::getLocalTexture(raw.get(), FALSE); + } + } + + if (gStartTexture.isNull()) + { + gStartTexture = LLViewerTexture::sBlackImagep; + gStartImageWidth = gStartTexture->getWidth(); + gStartImageHeight = gStartTexture->getHeight(); + } +} + +void LLProgressView::initTextures(S32 location_id, bool is_in_production) +{ + initStartTexture(location_id, is_in_production); + initLogos(); + + LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl"); + logos_label->setVisible(true); +} + +void LLProgressView::releaseTextures() +{ + gStartTexture = NULL; + mLogosList.clear(); + + LLTextBox *logos_label = getChild<LLTextBox>("logos_lbl"); + logos_label->setVisible(false); } void LLProgressView::setCancelButtonVisible(BOOL b, const std::string& label) |