diff options
author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-05-22 20:51:58 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-05-22 20:51:58 +0300 |
commit | 6cc7dd09d5e69cf57e6de7fb568a0ad2693f9c9a (patch) | |
tree | fab23811a5cedc1ebf01479c852ee92ff62b636c /indra/newview/llpreviewsound.cpp | |
parent | ef8f4819822288e044ea719feb6af7a1f4df4c4e (diff) | |
parent | 7bb5afc11ee5a6af78302a8d76a9a619e2baaab2 (diff) |
Merge pull request #1545 from Ansariel/DRTVWR-600-maint-A
Merge main into DRTVWR-600-maint-a
Diffstat (limited to 'indra/newview/llpreviewsound.cpp')
-rw-r--r-- | indra/newview/llpreviewsound.cpp | 200 |
1 files changed, 100 insertions, 100 deletions
diff --git a/indra/newview/llpreviewsound.cpp b/indra/newview/llpreviewsound.cpp index 2fbbfdc40d..797b676e17 100644 --- a/indra/newview/llpreviewsound.cpp +++ b/indra/newview/llpreviewsound.cpp @@ -1,100 +1,100 @@ -/** - * @file llpreviewsound.cpp - * @brief LLPreviewSound class implementation - * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llaudioengine.h" -#include "llagent.h" // gAgent -#include "llbutton.h" -#include "llinventory.h" -#include "lllineeditor.h" -#include "llpreviewsound.h" -#include "llresmgr.h" -#include "llviewercontrol.h" -#include "llviewermessage.h" // send_guid_sound_trigger -#include "lluictrlfactory.h" - -extern LLAudioEngine* gAudiop; -extern LLAgent gAgent; - -const F32 SOUND_GAIN = 1.0f; - -LLPreviewSound::LLPreviewSound(const LLSD& key) - : LLPreview( key ) -{ -} - -// virtual -bool LLPreviewSound::postBuild() -{ - const LLInventoryItem* item = getItem(); - if (item) - { - getChild<LLUICtrl>("desc")->setValue(item->getDescription()); - if (gAudiop) - { - gAudiop->preloadSound(item->getAssetUUID()); // preload the sound - } - } - - childSetAction("Sound play btn",&LLPreviewSound::playSound,this); - childSetAction("Sound audition btn",&LLPreviewSound::auditionSound,this); - - LLButton* button = getChild<LLButton>("Sound play btn"); - button->setSoundFlags(LLView::SILENT); - - button = getChild<LLButton>("Sound audition btn"); - button->setSoundFlags(LLView::SILENT); - - childSetCommitCallback("desc", LLPreview::onText, this); - getChild<LLLineEditor>("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe); - - return LLPreview::postBuild(); -} - -// static -void LLPreviewSound::playSound( void *userdata ) -{ - LLPreviewSound* self = (LLPreviewSound*) userdata; - const LLInventoryItem *item = self->getItem(); - - if(item && gAudiop) - { - send_sound_trigger(item->getAssetUUID(), SOUND_GAIN); - } -} - -// static -void LLPreviewSound::auditionSound( void *userdata ) -{ - LLPreviewSound* self = (LLPreviewSound*) userdata; - const LLInventoryItem *item = self->getItem(); - - if(item && gAudiop) - { - gAudiop->triggerSound(item->getAssetUUID(), gAgent.getID(), SOUND_GAIN, LLAudioEngine::AUDIO_TYPE_SFX); - } -} +/**
+ * @file llpreviewsound.cpp
+ * @brief LLPreviewSound class implementation
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llaudioengine.h"
+#include "llagent.h" // gAgent
+#include "llbutton.h"
+#include "llinventory.h"
+#include "lllineeditor.h"
+#include "llpreviewsound.h"
+#include "llresmgr.h"
+#include "llviewercontrol.h"
+#include "llviewermessage.h" // send_guid_sound_trigger
+#include "lluictrlfactory.h"
+
+extern LLAudioEngine* gAudiop;
+extern LLAgent gAgent;
+
+const F32 SOUND_GAIN = 1.0f;
+
+LLPreviewSound::LLPreviewSound(const LLSD& key)
+ : LLPreview( key )
+{
+}
+
+// virtual
+bool LLPreviewSound::postBuild()
+{
+ const LLInventoryItem* item = getItem();
+ if (item)
+ {
+ getChild<LLUICtrl>("desc")->setValue(item->getDescription());
+ if (gAudiop)
+ {
+ gAudiop->preloadSound(item->getAssetUUID()); // preload the sound
+ }
+ }
+
+ childSetAction("Sound play btn",&LLPreviewSound::playSound,this);
+ childSetAction("Sound audition btn",&LLPreviewSound::auditionSound,this);
+
+ LLButton* button = getChild<LLButton>("Sound play btn");
+ button->setSoundFlags(LLView::SILENT);
+
+ button = getChild<LLButton>("Sound audition btn");
+ button->setSoundFlags(LLView::SILENT);
+
+ childSetCommitCallback("desc", LLPreview::onText, this);
+ getChild<LLLineEditor>("desc")->setPrevalidate(&LLTextValidate::validateASCIIPrintableNoPipe);
+
+ return LLPreview::postBuild();
+}
+
+// static
+void LLPreviewSound::playSound( void *userdata )
+{
+ LLPreviewSound* self = (LLPreviewSound*) userdata;
+ const LLInventoryItem *item = self->getItem();
+
+ if(item && gAudiop)
+ {
+ send_sound_trigger(item->getAssetUUID(), SOUND_GAIN);
+ }
+}
+
+// static
+void LLPreviewSound::auditionSound( void *userdata )
+{
+ LLPreviewSound* self = (LLPreviewSound*) userdata;
+ const LLInventoryItem *item = self->getItem();
+
+ if(item && gAudiop)
+ {
+ gAudiop->triggerSound(item->getAssetUUID(), gAgent.getID(), SOUND_GAIN, LLAudioEngine::AUDIO_TYPE_SFX);
+ }
+}
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