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authorLoren Shih <seraph@lindenlab.com>2009-11-03 00:47:23 +0000
committerLoren Shih <seraph@lindenlab.com>2009-11-03 00:47:23 +0000
commit2f2bdd83d6e078fb6cdcbb0ba0a9eaa38d45cc90 (patch)
tree54de76637c610b85957197c9218d77e3c8212f00 /indra/newview/llpreviewgesture.cpp
parentf732ee6d2e24cd42a06b9cf51c8f6c577f2e476e (diff)
For QAR-2014 : Sandbox for testing FolderTypes [VIEWER]
svn merge -r136068:136089 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/folder-types__merge__viewer2.0.0-3-r135948 into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3 Infrastructure changes for cleaning up Asset/Folder types. Associated sim changes are only so that the sim still compiles.
Diffstat (limited to 'indra/newview/llpreviewgesture.cpp')
-rw-r--r--indra/newview/llpreviewgesture.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp
index ab2afb8056..7b3a20d102 100644
--- a/indra/newview/llpreviewgesture.cpp
+++ b/indra/newview/llpreviewgesture.cpp
@@ -130,10 +130,10 @@ LLPreviewGesture* LLPreviewGesture::show(const LLUUID& item_id, const LLUUID& ob
preview->setObjectID(object_id);
// Start speculative download of sounds and animations
- LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_ANIMATION);
+ const LLUUID animation_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_ANIMATION);
gInventory.startBackgroundFetch(animation_folder_id);
- LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLAssetType::AT_SOUND);
+ const LLUUID sound_folder_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_SOUND);
gInventory.startBackgroundFetch(sound_folder_id);
// this will call refresh when we have everything.