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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:43:28 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2024-04-29 07:56:09 +0300
commit1b68f71348ecf3983b76b40d7940da8377f049b7 (patch)
tree2974eddaef130a067c26033d60a59fc790365b3d /indra/newview/llplacesinventorybridge.cpp
parentaf4ea94efc1999f3b19fd8d643d0331f0b77e265 (diff)
#824 Process source files in bulk: replace tabs with spaces, convert CRLF to LF, and trim trailing whitespaces as needed
Diffstat (limited to 'indra/newview/llplacesinventorybridge.cpp')
-rw-r--r--indra/newview/llplacesinventorybridge.cpp250
1 files changed, 125 insertions, 125 deletions
diff --git a/indra/newview/llplacesinventorybridge.cpp b/indra/newview/llplacesinventorybridge.cpp
index 471e1c24f3..2d207a9eee 100644
--- a/indra/newview/llplacesinventorybridge.cpp
+++ b/indra/newview/llplacesinventorybridge.cpp
@@ -1,25 +1,25 @@
-/**
+/**
* @file llplacesinventorybridge.cpp
* @brief Implementation of the Inventory-Folder-View-Bridge classes for Places Panel.
*
* $LicenseInfo:firstyear=2009&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
- *
+ *
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
- *
+ *
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
- *
+ *
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
+ *
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
@@ -38,162 +38,162 @@ static const std::string LANDMARKS_INVENTORY_LIST_NAME("landmarks_list");
bool is_landmarks_panel(const LLInventoryPanel* inv_panel)
{
- if (NULL == inv_panel)
- return false;
- return inv_panel->getName() == LANDMARKS_INVENTORY_LIST_NAME;
+ if (NULL == inv_panel)
+ return false;
+ return inv_panel->getName() == LANDMARKS_INVENTORY_LIST_NAME;
}
void fill_items_with_menu_items(std::vector<std::string>& items, LLMenuGL& menu)
{
- LLView::child_list_const_iter_t itor;
- for (itor = menu.beginChild(); itor != menu.endChild(); ++itor)
- {
- std::string name = (*itor)->getName();
- items.push_back(name);
- }
+ LLView::child_list_const_iter_t itor;
+ for (itor = menu.beginChild(); itor != menu.endChild(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+ items.push_back(name);
+ }
}
// virtual
void LLPlacesLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
-
- if(isItemInTrash())
- {
- items.push_back(std::string("Purge Item"));
- if (!isItemRemovable() || (gInventory.getCategory(mUUID) && !gInventory.isCategoryComplete(mUUID)))
- {
- disabled_items.push_back(std::string("Purge Item"));
- }
-
- items.push_back(std::string("Restore Item"));
- }
- else
- {
- fill_items_with_menu_items(items, menu);
-
- // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
- // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
- }
-
- hide_context_entries(menu, items, disabled_items);
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isItemInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable() || (gInventory.getCategory(mUUID) && !gInventory.isCategoryComplete(mUUID)))
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ fill_items_with_menu_items(items, menu);
+
+ // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
+ // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
+ }
+
+ hide_context_entries(menu, items, disabled_items);
}
void LLPlacesFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
{
- std::vector<std::string> items;
- std::vector<std::string> disabled_items;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
- LLInventoryPanel* inv_panel = mInventoryPanel.get();
- bool is_open = false;
- if (inv_panel)
- {
- LLFolderViewFolder* folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getItemByID(mUUID));
- is_open = (NULL != folder) && folder->isOpen();
- }
+ LLInventoryPanel* inv_panel = mInventoryPanel.get();
+ bool is_open = false;
+ if (inv_panel)
+ {
+ LLFolderViewFolder* folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getItemByID(mUUID));
+ is_open = (NULL != folder) && folder->isOpen();
+ }
- // collect all items' names
- fill_items_with_menu_items(items, menu);
+ // collect all items' names
+ fill_items_with_menu_items(items, menu);
- // remove expand or collapse menu item depend on folder state
- std::string collapse_expand_item_to_hide(is_open ? "expand" : "collapse");
- std::vector<std::string>::iterator it = std::find(items.begin(), items.end(), collapse_expand_item_to_hide);
- if (it != items.end()) items.erase(it);
+ // remove expand or collapse menu item depend on folder state
+ std::string collapse_expand_item_to_hide(is_open ? "expand" : "collapse");
+ std::vector<std::string>::iterator it = std::find(items.begin(), items.end(), collapse_expand_item_to_hide);
+ if (it != items.end()) items.erase(it);
- // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
- // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
+ // Disabled items are processed via LLLandmarksPanel::isActionEnabled()
+ // they should be synchronized with Places/My Landmarks/Gear menu. See EXT-1601
- // repeat parent functionality
- sSelf = getHandle(); // necessary for "New Folder" functionality
+ // repeat parent functionality
+ sSelf = getHandle(); // necessary for "New Folder" functionality
- hide_context_entries(menu, items, disabled_items);
+ hide_context_entries(menu, items, disabled_items);
}
//virtual
void LLPlacesFolderBridge::performAction(LLInventoryModel* model, std::string action)
{
- if ("expand" == action)
- {
- LLFolderViewFolder* act_folder = getFolder();
- act_folder->toggleOpen();
- }
- else if ("collapse" == action)
- {
- LLFolderViewFolder* act_folder = getFolder();
- act_folder->toggleOpen();
- }
- else
- {
- LLFolderBridge::performAction(model, action);
- }
+ if ("expand" == action)
+ {
+ LLFolderViewFolder* act_folder = getFolder();
+ act_folder->toggleOpen();
+ }
+ else if ("collapse" == action)
+ {
+ LLFolderViewFolder* act_folder = getFolder();
+ act_folder->toggleOpen();
+ }
+ else
+ {
+ LLFolderBridge::performAction(model, action);
+ }
}
LLFolderViewFolder* LLPlacesFolderBridge::getFolder()
{
- LLFolderViewFolder* folder = NULL;
- LLInventoryPanel* inv_panel = mInventoryPanel.get();
- if (inv_panel)
- {
- folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getItemByID(mUUID));
- }
-
- return folder;
+ LLFolderViewFolder* folder = NULL;
+ LLInventoryPanel* inv_panel = mInventoryPanel.get();
+ if (inv_panel)
+ {
+ folder = dynamic_cast<LLFolderViewFolder*>(inv_panel->getItemByID(mUUID));
+ }
+
+ return folder;
}
// virtual
LLInvFVBridge* LLPlacesInventoryBridgeBuilder::createBridge(
- LLAssetType::EType asset_type,
- LLAssetType::EType actual_asset_type,
- LLInventoryType::EType inv_type,
- LLInventoryPanel* inventory,
- LLFolderViewModelInventory* view_model,
- LLFolderView* root,
- const LLUUID& uuid,
- U32 flags/* = 0x00*/) const
+ LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ LLFolderViewModelInventory* view_model,
+ LLFolderView* root,
+ const LLUUID& uuid,
+ U32 flags/* = 0x00*/) const
{
- LLInvFVBridge* new_listener = NULL;
- switch(asset_type)
- {
- case LLAssetType::AT_LANDMARK:
- if(!(inv_type == LLInventoryType::IT_LANDMARK))
- {
- LL_WARNS() << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << LL_ENDL;
- }
- new_listener = new LLPlacesLandmarkBridge(inv_type, inventory, root, uuid, flags);
- break;
- case LLAssetType::AT_CATEGORY:
- if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
- {
- // *TODO: Create a link folder handler instead if it is necessary
- new_listener = LLInventoryFolderViewModelBuilder::createBridge(
- asset_type,
- actual_asset_type,
- inv_type,
- inventory,
- view_model,
- root,
- uuid,
- flags);
- break;
- }
- new_listener = new LLPlacesFolderBridge(inv_type, inventory, root, uuid);
- break;
- default:
- new_listener = LLInventoryFolderViewModelBuilder::createBridge(
- asset_type,
- actual_asset_type,
- inv_type,
- inventory,
- view_model,
- root,
- uuid,
- flags);
- }
- return new_listener;
+ LLInvFVBridge* new_listener = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_LANDMARK:
+ if(!(inv_type == LLInventoryType::IT_LANDMARK))
+ {
+ LL_WARNS() << LLAssetType::lookup(asset_type) << " asset has inventory type " << LLInventoryType::lookupHumanReadable(inv_type) << " on uuid " << uuid << LL_ENDL;
+ }
+ new_listener = new LLPlacesLandmarkBridge(inv_type, inventory, root, uuid, flags);
+ break;
+ case LLAssetType::AT_CATEGORY:
+ if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+ {
+ // *TODO: Create a link folder handler instead if it is necessary
+ new_listener = LLInventoryFolderViewModelBuilder::createBridge(
+ asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ view_model,
+ root,
+ uuid,
+ flags);
+ break;
+ }
+ new_listener = new LLPlacesFolderBridge(inv_type, inventory, root, uuid);
+ break;
+ default:
+ new_listener = LLInventoryFolderViewModelBuilder::createBridge(
+ asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ view_model,
+ root,
+ uuid,
+ flags);
+ }
+ return new_listener;
}
// EOF