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authorTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
committerTofu Linden <tofu.linden@lindenlab.com>2010-08-24 18:44:39 +0100
commit98cc2365034a93c69704daa69efb389799cc9627 (patch)
tree4c3ec75b78a26a736f18a2153af025040ae05a4b /indra/newview/llpanelvolume.cpp
parent6ba23344c95157793af9e4154933ae8df61630e8 (diff)
Backed out changeset a62bf7c0af21
Backing out this merge that I pushed (prematurely) to the wrong place.
Diffstat (limited to 'indra/newview/llpanelvolume.cpp')
-rw-r--r--indra/newview/llpanelvolume.cpp254
1 files changed, 127 insertions, 127 deletions
diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp
index 065c4d0b92..faf260881e 100644
--- a/indra/newview/llpanelvolume.cpp
+++ b/indra/newview/llpanelvolume.cpp
@@ -79,21 +79,21 @@ BOOL LLPanelVolume::postBuild()
{
childSetCommitCallback("Flexible1D Checkbox Ctrl",onCommitIsFlexible,this);
childSetCommitCallback("FlexNumSections",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexNumSections")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexNumSections",precommitValidate);
childSetCommitCallback("FlexGravity",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexGravity")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexGravity",precommitValidate);
childSetCommitCallback("FlexFriction",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexFriction")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexFriction",precommitValidate);
childSetCommitCallback("FlexWind",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexWind")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexWind",precommitValidate);
childSetCommitCallback("FlexTension",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexTension")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexTension",precommitValidate);
childSetCommitCallback("FlexForceX",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexForceX")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexForceX",precommitValidate);
childSetCommitCallback("FlexForceY",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexForceY")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexForceY",precommitValidate);
childSetCommitCallback("FlexForceZ",onCommitFlexible,this);
- getChild<LLUICtrl>("FlexForceZ")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("FlexForceZ",precommitValidate);
}
// LIGHT Parameters
@@ -115,18 +115,18 @@ BOOL LLPanelVolume::postBuild()
}
childSetCommitCallback("Light Intensity",onCommitLight,this);
- getChild<LLUICtrl>("Light Intensity")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("Light Intensity",precommitValidate);
childSetCommitCallback("Light Radius",onCommitLight,this);
- getChild<LLUICtrl>("Light Radius")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("Light Radius",precommitValidate);
childSetCommitCallback("Light Falloff",onCommitLight,this);
- getChild<LLUICtrl>("Light Falloff")->setValidateBeforeCommit(precommitValidate);
+ childSetValidate("Light Falloff",precommitValidate);
childSetCommitCallback("Light FOV", onCommitLight, this);
- getChild<LLUICtrl>("Light FOV")->setValidateBeforeCommit( precommitValidate);
+ childSetValidate("Light FOV", precommitValidate);
childSetCommitCallback("Light Focus", onCommitLight, this);
- getChild<LLUICtrl>("Light Focus")->setValidateBeforeCommit( precommitValidate);
+ childSetValidate("Light Focus", precommitValidate);
childSetCommitCallback("Light Ambiance", onCommitLight, this);
- getChild<LLUICtrl>("Light Ambiance")->setValidateBeforeCommit( precommitValidate);
+ childSetValidate("Light Ambiance", precommitValidate);
}
// Start with everyone disabled
@@ -204,25 +204,25 @@ void LLPanelVolume::getState( )
// Select Single Message
if (single_volume)
{
- getChildView("edit_object")->setVisible(true);
- getChildView("edit_object")->setEnabled(true);
- getChildView("select_single")->setVisible(false);
+ childSetVisible("edit_object",true);
+ childSetEnabled("edit_object",true);
+ childSetVisible("select_single",false);
}
else
{
- getChildView("edit_object")->setVisible(false);
- getChildView("select_single")->setVisible(true);
- getChildView("select_single")->setEnabled(true);
+ childSetVisible("edit_object",false);
+ childSetVisible("select_single",true);
+ childSetEnabled("select_single",true);
}
// Light properties
BOOL is_light = volobjp && volobjp->getIsLight();
- getChild<LLUICtrl>("Light Checkbox Ctrl")->setValue(is_light);
- getChildView("Light Checkbox Ctrl")->setEnabled(editable && single_volume && volobjp);
+ childSetValue("Light Checkbox Ctrl",is_light);
+ childSetEnabled("Light Checkbox Ctrl",editable && single_volume && volobjp);
if (is_light && editable && single_volume)
{
- getChildView("label color")->setEnabled(true);
+ childSetEnabled("label color",true);
//mLabelColor ->setEnabled( TRUE );
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
@@ -240,22 +240,22 @@ void LLPanelVolume::getState( )
LightTextureCtrl->setImageAssetID(volobjp->getLightTextureID());
}
- getChildView("Light Intensity")->setEnabled(true);
- getChildView("Light Radius")->setEnabled(true);
- getChildView("Light Falloff")->setEnabled(true);
+ childSetEnabled("Light Intensity",true);
+ childSetEnabled("Light Radius",true);
+ childSetEnabled("Light Falloff",true);
- getChildView("Light FOV")->setEnabled(true);
- getChildView("Light Focus")->setEnabled(true);
- getChildView("Light Ambiance")->setEnabled(true);
+ childSetEnabled("Light FOV", true);
+ childSetEnabled("Light Focus", true);
+ childSetEnabled("Light Ambiance", true);
- getChild<LLUICtrl>("Light Intensity")->setValue(volobjp->getLightIntensity());
- getChild<LLUICtrl>("Light Radius")->setValue(volobjp->getLightRadius());
- getChild<LLUICtrl>("Light Falloff")->setValue(volobjp->getLightFalloff());
+ childSetValue("Light Intensity",volobjp->getLightIntensity());
+ childSetValue("Light Radius",volobjp->getLightRadius());
+ childSetValue("Light Falloff",volobjp->getLightFalloff());
LLVector3 params = volobjp->getSpotLightParams();
- getChild<LLUICtrl>("Light FOV")->setValue(params.mV[0]);
- getChild<LLUICtrl>("Light Focus")->setValue(params.mV[1]);
- getChild<LLUICtrl>("Light Ambiance")->setValue(params.mV[2]);
+ childSetValue("Light FOV", params.mV[0]);
+ childSetValue("Light Focus", params.mV[1]);
+ childSetValue("Light Ambiance", params.mV[2]);
mLightSavedColor = volobjp->getLightColor();
}
@@ -265,7 +265,7 @@ void LLPanelVolume::getState( )
getChild<LLSpinCtrl>("Light Radius", true)->clear();
getChild<LLSpinCtrl>("Light Falloff", true)->clear();
- getChildView("label color")->setEnabled(false);
+ childSetEnabled("label color",false);
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
@@ -279,56 +279,56 @@ void LLPanelVolume::getState( )
LightTextureCtrl->setValid(FALSE);
}
- getChildView("Light Intensity")->setEnabled(false);
- getChildView("Light Radius")->setEnabled(false);
- getChildView("Light Falloff")->setEnabled(false);
+ childSetEnabled("Light Intensity",false);
+ childSetEnabled("Light Radius",false);
+ childSetEnabled("Light Falloff",false);
- getChildView("Light FOV")->setEnabled(false);
- getChildView("Light Focus")->setEnabled(false);
- getChildView("Light Ambiance")->setEnabled(false);
+ childSetEnabled("Light FOV",false);
+ childSetEnabled("Light Focus",false);
+ childSetEnabled("Light Ambiance",false);
}
// Flexible properties
BOOL is_flexible = volobjp && volobjp->isFlexible();
- getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->setValue(is_flexible);
+ childSetValue("Flexible1D Checkbox Ctrl",is_flexible);
if (is_flexible || (volobjp && volobjp->canBeFlexible()))
{
- getChildView("Flexible1D Checkbox Ctrl")->setEnabled(editable && single_volume && volobjp);
+ childSetEnabled("Flexible1D Checkbox Ctrl", editable && single_volume && volobjp);
}
else
{
- getChildView("Flexible1D Checkbox Ctrl")->setEnabled(false);
+ childSetEnabled("Flexible1D Checkbox Ctrl", false);
}
if (is_flexible && editable && single_volume)
{
- getChildView("FlexNumSections")->setVisible(true);
- getChildView("FlexGravity")->setVisible(true);
- getChildView("FlexTension")->setVisible(true);
- getChildView("FlexFriction")->setVisible(true);
- getChildView("FlexWind")->setVisible(true);
- getChildView("FlexForceX")->setVisible(true);
- getChildView("FlexForceY")->setVisible(true);
- getChildView("FlexForceZ")->setVisible(true);
-
- getChildView("FlexNumSections")->setEnabled(true);
- getChildView("FlexGravity")->setEnabled(true);
- getChildView("FlexTension")->setEnabled(true);
- getChildView("FlexFriction")->setEnabled(true);
- getChildView("FlexWind")->setEnabled(true);
- getChildView("FlexForceX")->setEnabled(true);
- getChildView("FlexForceY")->setEnabled(true);
- getChildView("FlexForceZ")->setEnabled(true);
+ childSetVisible("FlexNumSections",true);
+ childSetVisible("FlexGravity",true);
+ childSetVisible("FlexTension",true);
+ childSetVisible("FlexFriction",true);
+ childSetVisible("FlexWind",true);
+ childSetVisible("FlexForceX",true);
+ childSetVisible("FlexForceY",true);
+ childSetVisible("FlexForceZ",true);
+
+ childSetEnabled("FlexNumSections",true);
+ childSetEnabled("FlexGravity",true);
+ childSetEnabled("FlexTension",true);
+ childSetEnabled("FlexFriction",true);
+ childSetEnabled("FlexWind",true);
+ childSetEnabled("FlexForceX",true);
+ childSetEnabled("FlexForceY",true);
+ childSetEnabled("FlexForceZ",true);
LLFlexibleObjectData *attributes = (LLFlexibleObjectData *)objectp->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
- getChild<LLUICtrl>("FlexNumSections")->setValue((F32)attributes->getSimulateLOD());
- getChild<LLUICtrl>("FlexGravity")->setValue(attributes->getGravity());
- getChild<LLUICtrl>("FlexTension")->setValue(attributes->getTension());
- getChild<LLUICtrl>("FlexFriction")->setValue(attributes->getAirFriction());
- getChild<LLUICtrl>("FlexWind")->setValue(attributes->getWindSensitivity());
- getChild<LLUICtrl>("FlexForceX")->setValue(attributes->getUserForce().mV[VX]);
- getChild<LLUICtrl>("FlexForceY")->setValue(attributes->getUserForce().mV[VY]);
- getChild<LLUICtrl>("FlexForceZ")->setValue(attributes->getUserForce().mV[VZ]);
+ childSetValue("FlexNumSections",(F32)attributes->getSimulateLOD());
+ childSetValue("FlexGravity",attributes->getGravity());
+ childSetValue("FlexTension",attributes->getTension());
+ childSetValue("FlexFriction",attributes->getAirFriction());
+ childSetValue("FlexWind",attributes->getWindSensitivity());
+ childSetValue("FlexForceX",attributes->getUserForce().mV[VX]);
+ childSetValue("FlexForceY",attributes->getUserForce().mV[VY]);
+ childSetValue("FlexForceZ",attributes->getUserForce().mV[VZ]);
}
else
{
@@ -341,14 +341,14 @@ void LLPanelVolume::getState( )
getChild<LLSpinCtrl>("FlexForceY", true)->clear();
getChild<LLSpinCtrl>("FlexForceZ", true)->clear();
- getChildView("FlexNumSections")->setEnabled(false);
- getChildView("FlexGravity")->setEnabled(false);
- getChildView("FlexTension")->setEnabled(false);
- getChildView("FlexFriction")->setEnabled(false);
- getChildView("FlexWind")->setEnabled(false);
- getChildView("FlexForceX")->setEnabled(false);
- getChildView("FlexForceY")->setEnabled(false);
- getChildView("FlexForceZ")->setEnabled(false);
+ childSetEnabled("FlexNumSections",false);
+ childSetEnabled("FlexGravity",false);
+ childSetEnabled("FlexTension",false);
+ childSetEnabled("FlexFriction",false);
+ childSetEnabled("FlexWind",false);
+ childSetEnabled("FlexForceX",false);
+ childSetEnabled("FlexForceY",false);
+ childSetEnabled("FlexForceZ",false);
}
mObject = objectp;
@@ -378,11 +378,11 @@ void LLPanelVolume::refresh()
BOOL visible = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 0 ? TRUE : FALSE;
- getChildView("label texture")->setVisible( visible);
- getChildView("Light FOV")->setVisible( visible);
- getChildView("Light Focus")->setVisible( visible);
- getChildView("Light Ambiance")->setVisible( visible);
- getChildView("light texture control")->setVisible( visible);
+ childSetVisible("label texture", visible);
+ childSetVisible("Light FOV", visible);
+ childSetVisible("Light Focus", visible);
+ childSetVisible("Light Ambiance", visible);
+ childSetVisible("light texture control", visible);
}
@@ -397,13 +397,13 @@ void LLPanelVolume::clearCtrls()
{
LLPanel::clearCtrls();
- getChildView("select_single")->setEnabled(false);
- getChildView("select_single")->setVisible(true);
- getChildView("edit_object")->setEnabled(false);
- getChildView("edit_object")->setVisible(false);
- getChildView("Light Checkbox Ctrl")->setEnabled(false);
- getChildView("label color")->setEnabled(false);
- getChildView("label color")->setEnabled(false);
+ childSetEnabled("select_single",false);
+ childSetVisible("select_single",true);
+ childSetEnabled("edit_object",false);
+ childSetVisible("edit_object",false);
+ childSetEnabled("Light Checkbox Ctrl",false);
+ childSetEnabled("label color",false);
+ childSetEnabled("label color",false);
LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
{
@@ -417,19 +417,19 @@ void LLPanelVolume::clearCtrls()
LightTextureCtrl->setValid( FALSE );
}
- getChildView("Light Intensity")->setEnabled(false);
- getChildView("Light Radius")->setEnabled(false);
- getChildView("Light Falloff")->setEnabled(false);
-
- getChildView("Flexible1D Checkbox Ctrl")->setEnabled(false);
- getChildView("FlexNumSections")->setEnabled(false);
- getChildView("FlexGravity")->setEnabled(false);
- getChildView("FlexTension")->setEnabled(false);
- getChildView("FlexFriction")->setEnabled(false);
- getChildView("FlexWind")->setEnabled(false);
- getChildView("FlexForceX")->setEnabled(false);
- getChildView("FlexForceY")->setEnabled(false);
- getChildView("FlexForceZ")->setEnabled(false);
+ childSetEnabled("Light Intensity",false);
+ childSetEnabled("Light Radius",false);
+ childSetEnabled("Light Falloff",false);
+
+ childSetEnabled("Flexible1D Checkbox Ctrl",false);
+ childSetEnabled("FlexNumSections",false);
+ childSetEnabled("FlexGravity",false);
+ childSetEnabled("FlexTension",false);
+ childSetEnabled("FlexFriction",false);
+ childSetEnabled("FlexWind",false);
+ childSetEnabled("FlexForceX",false);
+ childSetEnabled("FlexForceY",false);
+ childSetEnabled("FlexForceZ",false);
}
//
@@ -445,7 +445,7 @@ void LLPanelVolume::sendIsLight()
}
LLVOVolume *volobjp = (LLVOVolume *)objectp;
- BOOL value = getChild<LLUICtrl>("Light Checkbox Ctrl")->getValue();
+ BOOL value = childGetValue("Light Checkbox Ctrl");
volobjp->setIsLight(value);
llinfos << "update light sent" << llendl;
}
@@ -459,7 +459,7 @@ void LLPanelVolume::sendIsFlexible()
}
LLVOVolume *volobjp = (LLVOVolume *)objectp;
- BOOL is_flexible = getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->getValue();
+ BOOL is_flexible = childGetValue("Flexible1D Checkbox Ctrl");
//BOOL is_flexible = mCheckFlexible1D->get();
if (is_flexible)
@@ -551,9 +551,9 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
LLVOVolume *volobjp = (LLVOVolume *)objectp;
- volobjp->setLightIntensity((F32)self->getChild<LLUICtrl>("Light Intensity")->getValue().asReal());
- volobjp->setLightRadius((F32)self->getChild<LLUICtrl>("Light Radius")->getValue().asReal());
- volobjp->setLightFalloff((F32)self->getChild<LLUICtrl>("Light Falloff")->getValue().asReal());
+ volobjp->setLightIntensity((F32)self->childGetValue("Light Intensity").asReal());
+ volobjp->setLightRadius((F32)self->childGetValue("Light Radius").asReal());
+ volobjp->setLightFalloff((F32)self->childGetValue("Light Falloff").asReal());
LLColorSwatchCtrl* LightColorSwatch = self->getChild<LLColorSwatchCtrl>("colorswatch");
if(LightColorSwatch)
@@ -568,29 +568,29 @@ void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
LLUUID id = LightTextureCtrl->getImageAssetID();
if (id.notNull())
{
- if (!volobjp->isLightSpotlight())
+ if (volobjp->getLightTextureID().isNull())
{ //this commit is making this a spot light, set UI to default params
volobjp->setLightTextureID(id);
LLVector3 spot_params = volobjp->getSpotLightParams();
- self->getChild<LLUICtrl>("Light FOV")->setValue(spot_params.mV[0]);
- self->getChild<LLUICtrl>("Light Focus")->setValue(spot_params.mV[1]);
- self->getChild<LLUICtrl>("Light Ambiance")->setValue(spot_params.mV[2]);
+ self->childSetValue("Light FOV", spot_params.mV[0]);
+ self->childSetValue("Light Focus", spot_params.mV[1]);
+ self->childSetValue("Light Ambiance", spot_params.mV[2]);
}
else
{ //modifying existing params
LLVector3 spot_params;
- spot_params.mV[0] = (F32) self->getChild<LLUICtrl>("Light FOV")->getValue().asReal();
- spot_params.mV[1] = (F32) self->getChild<LLUICtrl>("Light Focus")->getValue().asReal();
- spot_params.mV[2] = (F32) self->getChild<LLUICtrl>("Light Ambiance")->getValue().asReal();
+ spot_params.mV[0] = (F32) self->childGetValue("Light FOV").asReal();
+ spot_params.mV[1] = (F32) self->childGetValue("Light Focus").asReal();
+ spot_params.mV[2] = (F32) self->childGetValue("Light Ambiance").asReal();
volobjp->setSpotLightParams(spot_params);
}
}
- else if (volobjp->isLightSpotlight())
+ else if (volobjp->getLightTextureID().notNull())
{ //no longer a spot light
volobjp->setLightTextureID(id);
- //self->getChildView("Light FOV")->setEnabled(FALSE);
- //self->getChildView("Light Focus")->setEnabled(FALSE);
- //self->getChildView("Light Ambiance")->setEnabled(FALSE);
+ //self->childDisable("Light FOV");
+ //self->childDisable("Light Focus");
+ //self->childDisable("Light Ambiance");
}
}
@@ -623,14 +623,14 @@ void LLPanelVolume::onCommitFlexible( LLUICtrl* ctrl, void* userdata )
new_attributes = *attributes;
- new_attributes.setSimulateLOD(self->getChild<LLUICtrl>("FlexNumSections")->getValue().asInteger());//(S32)self->mSpinSections->get());
- new_attributes.setGravity((F32)self->getChild<LLUICtrl>("FlexGravity")->getValue().asReal());
- new_attributes.setTension((F32)self->getChild<LLUICtrl>("FlexTension")->getValue().asReal());
- new_attributes.setAirFriction((F32)self->getChild<LLUICtrl>("FlexFriction")->getValue().asReal());
- new_attributes.setWindSensitivity((F32)self->getChild<LLUICtrl>("FlexWind")->getValue().asReal());
- F32 fx = (F32)self->getChild<LLUICtrl>("FlexForceX")->getValue().asReal();
- F32 fy = (F32)self->getChild<LLUICtrl>("FlexForceY")->getValue().asReal();
- F32 fz = (F32)self->getChild<LLUICtrl>("FlexForceZ")->getValue().asReal();
+ new_attributes.setSimulateLOD(self->childGetValue("FlexNumSections").asInteger());//(S32)self->mSpinSections->get());
+ new_attributes.setGravity((F32)self->childGetValue("FlexGravity").asReal());
+ new_attributes.setTension((F32)self->childGetValue("FlexTension").asReal());
+ new_attributes.setAirFriction((F32)self->childGetValue("FlexFriction").asReal());
+ new_attributes.setWindSensitivity((F32)self->childGetValue("FlexWind").asReal());
+ F32 fx = (F32)self->childGetValue("FlexForceX").asReal();
+ F32 fy = (F32)self->childGetValue("FlexForceY").asReal();
+ F32 fz = (F32)self->childGetValue("FlexForceZ").asReal();
LLVector3 force(fx,fy,fz);
new_attributes.setUserForce(force);