diff options
author | Alexander Gavriliuk <alexandrgproductengine@lindenlab.com> | 2024-08-07 08:23:47 +0200 |
---|---|---|
committer | Guru <alexandrgproductengine@lindenlab.com> | 2024-08-07 16:03:21 +0200 |
commit | 93164fc5605a2b3d0d7a21d39c297cd392f75b60 (patch) | |
tree | b83a7fbaec4e45796aec98d3239297c91350f527 /indra/newview/llpanelface.h | |
parent | 75455d101c9535d0d45aa0f505f888f4ba3de64d (diff) |
#1922 Make PBR scale and offset crosshair work (fix callbacks in LLPanelFace)
Diffstat (limited to 'indra/newview/llpanelface.h')
-rw-r--r-- | indra/newview/llpanelface.h | 302 |
1 files changed, 150 insertions, 152 deletions
diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index 6e88116a2d..ede2ef9339 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -130,54 +130,54 @@ public: LLGLTFMaterial::TextureInfo getPBRDropChannel(); protected: - void navigateToTitleMedia(const std::string url); - bool selectedMediaEditable(); - void clearMediaSettings(); - void updateMediaSettings(); - void updateMediaTitle(); - - void getState(); - - void sendTexture(); // applies and sends texture - void sendTextureInfo(); // applies and sends texture scale, offset, etc. - void sendColor(); // applies and sends color - void sendAlpha(); // applies and sends transparency - void sendBump(U32 bumpiness); // applies and sends bump map - void sendTexGen(); // applies and sends bump map - void sendShiny(U32 shininess); // applies and sends shininess - void sendFullbright(); // applies and sends full bright - - void sendGlow(); - void alignTextureLayer(); - - void updateCopyTexButton(); - - void onCommitPbr(const LLSD& data); - void onCancelPbr(const LLSD& data); - void onSelectPbr(const LLSD& data); - static bool onDragPbr(LLUICtrl* ctrl, LLInventoryItem* item); - - // this function is to return true if the drag should succeed. - static bool onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item); - - void onCommitTexture(const LLSD& data); - void onCancelTexture(const LLSD& data); - void onSelectTexture(const LLSD& data); - void onCommitSpecularTexture(const LLSD& data); - void onCancelSpecularTexture(const LLSD& data); - void onSelectSpecularTexture(const LLSD& data); - void onCommitNormalTexture(const LLSD& data); - void onCancelNormalTexture(const LLSD& data); - void onSelectNormalTexture(const LLSD& data); - void onCommitColor(const LLSD& data); - void onCommitShinyColor(const LLSD& data); - void onCommitAlpha(const LLSD& data); - void onCancelColor(const LLSD& data); - void onCancelShinyColor(const LLSD& data); - void onSelectColor(const LLSD& data); - void onSelectShinyColor(const LLSD& data); - - void onCloseTexturePicker(const LLSD& data); + void navigateToTitleMedia(const std::string url); + bool selectedMediaEditable(); + void clearMediaSettings(); + void updateMediaSettings(); + void updateMediaTitle(); + + void getState(); + + void sendTexture(); // applies and sends texture + void sendTextureInfo(); // applies and sends texture scale, offset, etc. + void sendColor(); // applies and sends color + void sendAlpha(); // applies and sends transparency + void sendBump(U32 bumpiness); // applies and sends bump map + void sendTexGen(); // applies and sends bump map + void sendShiny(U32 shininess); // applies and sends shininess + void sendFullbright(); // applies and sends full bright + + void sendGlow(); + void alignTextureLayer(); + + void updateCopyTexButton(); + + void onCommitPbr(); + void onCancelPbr(); + void onSelectPbr(); + + // These functions are to return true if the drag should succeed + bool onDragPbr(LLInventoryItem* item); + bool onDragTexture(LLInventoryItem* item); + + void onCommitTexture(); + void onCancelTexture(); + void onSelectTexture(); + void onCommitSpecularTexture(const LLSD& data); + void onCancelSpecularTexture(const LLSD& data); + void onSelectSpecularTexture(const LLSD& data); + void onCommitNormalTexture(const LLSD& data); + void onCancelNormalTexture(const LLSD& data); + void onSelectNormalTexture(const LLSD& data); + void onCommitColor(); + void onCommitShinyColor(); + void onCommitAlpha(); + void onCancelColor(); + void onCancelShinyColor(); + void onSelectColor(); + void onSelectShinyColor(); + + void onCloseTexturePicker(const LLSD& data); static bool deleteMediaConfirm(const LLSD& notification, const LLSD& response); static bool multipleFacesSelectedConfirm(const LLSD& notification, const LLSD& response); @@ -195,81 +195,79 @@ protected: // Callback funcs for individual controls // - static void onCommitTextureInfo(LLUICtrl* ctrl, void* userdata); - static void onCommitTextureScaleX(LLUICtrl* ctrl, void* userdata); - static void onCommitTextureScaleY(LLUICtrl* ctrl, void* userdata); - static void onCommitTextureRot(LLUICtrl* ctrl, void* userdata); - static void onCommitTextureOffsetX(LLUICtrl* ctrl, void* userdata); - static void onCommitTextureOffsetY(LLUICtrl* ctrl, void* userdata); - - static void onCommitMaterialBumpyScaleX( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialBumpyScaleY( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialBumpyRot( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialBumpyOffsetX( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialBumpyOffsetY( LLUICtrl* ctrl, void* userdata); - - static void syncRepeatX(LLPanelFace* self, F32 scaleU); - static void syncRepeatY(LLPanelFace* self, F32 scaleV); - static void syncOffsetX(LLPanelFace* self, F32 offsetU); - static void syncOffsetY(LLPanelFace* self, F32 offsetV); - static void syncMaterialRot(LLPanelFace* self, F32 rot, int te = -1); - - static void onCommitMaterialShinyScaleX( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialShinyScaleY( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialShinyRot( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialShinyOffsetX( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialShinyOffsetY( LLUICtrl* ctrl, void* userdata); - - static void onCommitMaterialGloss( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialEnv( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialMaskCutoff( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialID( LLUICtrl* ctrl, void* userdata); - - static void onCommitMaterialsMedia( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterialType( LLUICtrl* ctrl, void* userdata); - static void onCommitPbrType(LLUICtrl* ctrl, void* userdata); - static void onClickBtnEditMedia(LLUICtrl* ctrl, void* userdata); - static void onClickBtnDeleteMedia(LLUICtrl* ctrl, void* userdata); - static void onClickBtnAddMedia(LLUICtrl* ctrl, void* userdata); - static void onCommitBump( LLUICtrl* ctrl, void* userdata); - static void onCommitTexGen( LLUICtrl* ctrl, void* userdata); - static void onCommitShiny( LLUICtrl* ctrl, void* userdata); - static void onCommitAlphaMode( LLUICtrl* ctrl, void* userdata); - static void onCommitFullbright( LLUICtrl* ctrl, void* userdata); - static void onCommitGlow( LLUICtrl* ctrl, void *userdata); - static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata); - static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo); - - void onCommitGLTFTextureScaleU(LLUICtrl* ctrl); - void onCommitGLTFTextureScaleV(LLUICtrl* ctrl); - void onCommitGLTFRotation(LLUICtrl* ctrl); - void onCommitGLTFTextureOffsetU(LLUICtrl* ctrl); - void onCommitGLTFTextureOffsetV(LLUICtrl* ctrl); - - static void onClickAutoFix(void*); - static void onAlignTexture(void*); - static void onClickBtnLoadInvPBR(void* userdata); - static void onClickBtnEditPBR(void* userdata); - static void onClickBtnSavePBR(void* userdata); + void onCommitTextureInfo(); + void onCommitTextureScaleX(); + void onCommitTextureScaleY(); + void onCommitTextureRot(); + void onCommitTextureOffsetX(); + void onCommitTextureOffsetY(); + + void onCommitMaterialBumpyScaleX(); + void onCommitMaterialBumpyScaleY(); + void onCommitMaterialBumpyRot(); + void onCommitMaterialBumpyOffsetX(); + void onCommitMaterialBumpyOffsetY(); + + void syncRepeatX(F32 scaleU); + void syncRepeatY(F32 scaleV); + void syncOffsetX(F32 offsetU); + void syncOffsetY(F32 offsetV); + void syncMaterialRot(F32 rot, int te = -1); + + void onCommitMaterialShinyScaleX(); + void onCommitMaterialShinyScaleY(); + void onCommitMaterialShinyRot(); + void onCommitMaterialShinyOffsetX(); + void onCommitMaterialShinyOffsetY(); + + void onCommitMaterialGloss(); + void onCommitMaterialEnv(); + void onCommitMaterialMaskCutoff(); + void onCommitMaterialID(); + + void onCommitMaterialsMedia(); + void onCommitMaterialType(); + void onCommitPbrType(); + void onClickBtnEditMedia(); + void onClickBtnDeleteMedia(); + void onClickBtnAddMedia(); + void onCommitBump(); + void onCommitTexGen(); + void onCommitShiny(); + void onCommitAlphaMode(); + void onCommitFullbright(); + void onCommitGlow(); + void onCommitPlanarAlign(); + void onCommitRepeatsPerMeter(); + + void onCommitGLTFTextureScaleU(); + void onCommitGLTFTextureScaleV(); + void onCommitGLTFRotation(); + void onCommitGLTFTextureOffsetU(); + void onCommitGLTFTextureOffsetV(); + + void onClickAutoFix(); + void onAlignTexture(); + void onClickBtnLoadInvPBR(); + void onClickBtnEditPBR(); + void onClickBtnSavePBR(); public: // needs to be accessible to selection manager - void onCopyColor(); // records all selected faces - void onPasteColor(); // to specific face - void onPasteColor(LLViewerObject* objectp, S32 te); // to specific face - void onCopyTexture(); - void onPasteTexture(); - void onPasteTexture(LLViewerObject* objectp, S32 te); + void onCopyColor(); // records all selected faces + void onPasteColor(); // to specific face + void onPasteColor(LLViewerObject* objectp, S32 te); // to specific face + void onCopyTexture(); + void onPasteTexture(); + void onPasteTexture(LLViewerObject* objectp, S32 te); protected: - void menuDoToSelected(const LLSD& userdata); - bool menuEnableItem(const LLSD& userdata); - - static F32 valueGlow(LLViewerObject* object, S32 face); - + void menuDoToSelected(const LLSD& userdata); + bool menuEnableItem(const LLSD& userdata); + static F32 valueGlow(LLViewerObject* object, S32 face); private: - bool isAlpha() { return mIsAlpha; } + bool isAlpha() { return mIsAlpha; } // Convenience funcs to keep the visual flack to a minimum // @@ -483,7 +481,7 @@ private: void updateVisibilityGLTF(LLViewerObject* objectp = nullptr); void updateSelectedGLTFMaterials(std::function<void(LLGLTFMaterial*)> func); - void updateGLTFTextureTransform(float value, U32 pbr_type, std::function<void(LLGLTFMaterial::TextureTransform*)> edit); + void updateGLTFTextureTransform(std::function<void(LLGLTFMaterial::TextureTransform*)> edit); void setMaterialOverridesFromSelection(); @@ -578,41 +576,41 @@ public: static void getMaxNormalRepeats(F32& repeats, bool& identical); static void getCurrentDiffuseAlphaMode(U8& diffuse_alpha_mode, bool& identical, bool diffuse_texture_has_alpha); - DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getNormalID,LLUUID::null, false, LLUUID::null) - DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getSpecularID,LLUUID::null, false, LLUUID::null) - DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatX,1.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatY,1.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetX,0.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetY,0.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getSpecularRotation,0.0f, true, 0.001f) - - DEF_GET_MAT_STATE(F32,F32,getNormalRepeatX,1.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getNormalRepeatY,1.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getNormalOffsetX,0.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getNormalOffsetY,0.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getNormalRotation,0.0f, true, 0.001f) - - DEF_EDIT_MAT_STATE(U8,U8,setDiffuseAlphaMode); - DEF_EDIT_MAT_STATE(U8,U8,setAlphaMaskCutoff); - - DEF_EDIT_MAT_STATE(F32,F32,setNormalOffsetX); - DEF_EDIT_MAT_STATE(F32,F32,setNormalOffsetY); - DEF_EDIT_MAT_STATE(F32,F32,setNormalRepeatX); - DEF_EDIT_MAT_STATE(F32,F32,setNormalRepeatY); - DEF_EDIT_MAT_STATE(F32,F32,setNormalRotation); - - DEF_EDIT_MAT_STATE(F32,F32,setSpecularOffsetX); - DEF_EDIT_MAT_STATE(F32,F32,setSpecularOffsetY); - DEF_EDIT_MAT_STATE(F32,F32,setSpecularRepeatX); - DEF_EDIT_MAT_STATE(F32,F32,setSpecularRepeatY); - DEF_EDIT_MAT_STATE(F32,F32,setSpecularRotation); - - DEF_EDIT_MAT_STATE(U8,U8,setEnvironmentIntensity); - DEF_EDIT_MAT_STATE(U8,U8,setSpecularLightExponent); - - DEF_EDIT_MAT_STATE(LLUUID,const LLUUID&,setNormalID); - DEF_EDIT_MAT_STATE(LLUUID,const LLUUID&,setSpecularID); - DEF_EDIT_MAT_STATE(LLColor4U, const LLColor4U&,setSpecularLightColor); + DEF_GET_MAT_STATE(LLUUID, const LLUUID&, getNormalID, LLUUID::null, false, LLUUID::null); + DEF_GET_MAT_STATE(LLUUID, const LLUUID&, getSpecularID, LLUUID::null, false, LLUUID::null); + DEF_GET_MAT_STATE(F32, F32, getSpecularRepeatX, 1.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getSpecularRepeatY, 1.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getSpecularOffsetX, 0.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getSpecularOffsetY, 0.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getSpecularRotation, 0.0f, true, 0.001f); + + DEF_GET_MAT_STATE(F32, F32, getNormalRepeatX, 1.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getNormalRepeatY, 1.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getNormalOffsetX, 0.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getNormalOffsetY, 0.0f, true, 0.001f); + DEF_GET_MAT_STATE(F32, F32, getNormalRotation, 0.0f, true, 0.001f); + + DEF_EDIT_MAT_STATE(U8, U8, setDiffuseAlphaMode); + DEF_EDIT_MAT_STATE(U8, U8, setAlphaMaskCutoff); + + DEF_EDIT_MAT_STATE(F32, F32, setNormalOffsetX); + DEF_EDIT_MAT_STATE(F32, F32, setNormalOffsetY); + DEF_EDIT_MAT_STATE(F32, F32, setNormalRepeatX); + DEF_EDIT_MAT_STATE(F32, F32, setNormalRepeatY); + DEF_EDIT_MAT_STATE(F32, F32, setNormalRotation); + + DEF_EDIT_MAT_STATE(F32, F32, setSpecularOffsetX); + DEF_EDIT_MAT_STATE(F32, F32, setSpecularOffsetY); + DEF_EDIT_MAT_STATE(F32, F32, setSpecularRepeatX); + DEF_EDIT_MAT_STATE(F32, F32, setSpecularRepeatY); + DEF_EDIT_MAT_STATE(F32, F32, setSpecularRotation); + + DEF_EDIT_MAT_STATE(U8, U8, setEnvironmentIntensity); + DEF_EDIT_MAT_STATE(U8, U8, setSpecularLightExponent); + + DEF_EDIT_MAT_STATE(LLUUID, const LLUUID&,setNormalID); + DEF_EDIT_MAT_STATE(LLUUID, const LLUUID&,setSpecularID); + DEF_EDIT_MAT_STATE(LLColor4U, const LLColor4U&, setSpecularLightColor); }; class LLSelectedTE |