diff options
author | Graham Linden <graham@lindenlab.com> | 2018-10-10 00:44:34 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-10-10 00:44:34 +0100 |
commit | 4b174a31c8db1bf7f378f9b088c1335651a34ec5 (patch) | |
tree | e731f5895870a2ba07281245e4a30665001a25bd /indra/newview/llpaneleditsky.h | |
parent | 6015e2a5059a03c54c7024e84bb3467bf32c4436 (diff) |
Move moisture/ice/droplet radius controls to atmos tab instead of (hidden) density tab.
Make frag shader version of vert WL shader to include rainbow/halo effect in non-advanced WL sky.
Diffstat (limited to 'indra/newview/llpaneleditsky.h')
-rw-r--r-- | indra/newview/llpaneleditsky.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/llpaneleditsky.h b/indra/newview/llpaneleditsky.h index 002586b550..c02c9c95a0 100644 --- a/indra/newview/llpaneleditsky.h +++ b/indra/newview/llpaneleditsky.h @@ -76,6 +76,10 @@ private: void onDensityMultipChanged(); void onDistanceMultipChanged(); void onMaxAltChanged(); + void onMoistureLevelChanged(); + void onDropletRadiusChanged(); + void onIceLevelChanged(); + }; class LLPanelSettingsSkyCloudTab : public LLPanelSettingsSky @@ -160,9 +164,6 @@ protected: void onAbsorptionLinearChanged(); void onAbsorptionConstantChanged(); void onAbsorptionMaxAltitudeChanged(); - void onMoistureLevelChanged(); - void onDropletRadiusChanged(); - void onIceLevelChanged(); // update the settings for our profile type void updateProfile(); |