diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-09-05 08:40:49 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-09-05 08:40:49 -0400 |
commit | 22a47eee84dbaa5c731c000c6013ca558bd15892 (patch) | |
tree | 8b3128fdb91731d95025b86701431826c441c5ba /indra/newview/lloutfitgallery.h | |
parent | a6b85244a6f943a4598ff9b7b8a3343eb1e0d11e (diff) | |
parent | 7ac4c3b56e5246fceaa73e7c9c665d3c04827d6c (diff) |
Merge branch 'release/luau-scripting' into lua-resultset
Diffstat (limited to 'indra/newview/lloutfitgallery.h')
-rw-r--r-- | indra/newview/lloutfitgallery.h | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/indra/newview/lloutfitgallery.h b/indra/newview/lloutfitgallery.h index 97a902ce6a..819d09dcf5 100644 --- a/indra/newview/lloutfitgallery.h +++ b/indra/newview/lloutfitgallery.h @@ -71,10 +71,10 @@ public: LLOutfitGallery(const LLOutfitGallery::Params& params = getDefaultParams()); virtual ~LLOutfitGallery(); - /*virtual*/ BOOL postBuild(); + /*virtual*/ bool postBuild(); /*virtual*/ void onOpen(const LLSD& info); /*virtual*/ void draw(); - /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); + /*virtual*/ bool handleKeyHere(KEY key, MASK mask); void moveUp(); void moveDown(); void moveLeft(); @@ -100,7 +100,7 @@ public: /*virtual*/ bool hasItemSelected(); /*virtual*/ bool canWearSelected(); - /*virtual*/ bool getHasExpandableFolders() { return FALSE; } + /*virtual*/ bool getHasExpandableFolders() { return false; } void updateMessageVisibility(); bool hasDefaultImage(const LLUUID& outfit_cat_id); @@ -135,7 +135,8 @@ private: void updateGalleryWidth(); LLOutfitGalleryItem* buildGalleryItem(std::string name, LLUUID outfit_id); - LLOutfitGalleryItem* getSelectedItem(); + LLOutfitGalleryItem* getSelectedItem() const; + LLOutfitGalleryItem* getItem(const LLUUID& id) const; void onTextureSelectionChanged(LLInventoryItem* itemp); @@ -226,12 +227,12 @@ public: LLOutfitGalleryItem(const Params& p); virtual ~LLOutfitGalleryItem(); - /*virtual*/ BOOL postBuild(); + /*virtual*/ bool postBuild(); /*virtual*/ void draw(); - /*virtual*/ BOOL handleMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleRightMouseDown(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleDoubleClick(S32 x, S32 y, MASK mask); - /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); + /*virtual*/ bool handleMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleRightMouseDown(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleDoubleClick(S32 x, S32 y, MASK mask); + /*virtual*/ bool handleKeyHere(KEY key, MASK mask); /*virtual*/ void onFocusLost(); /*virtual*/ void onFocusReceived(); |