diff options
author | Dave Parks <davep@lindenlab.com> | 2011-11-08 15:28:13 -0600 |
---|---|---|
committer | Dave Parks <davep@lindenlab.com> | 2011-11-08 15:28:13 -0600 |
commit | 0d568ce9f0522eaa21a12fa5fae31f80c59bd947 (patch) | |
tree | 6b849a3b48a35feaeff0278ca8e562359df852e2 /indra/newview/llnetmap.cpp | |
parent | 28c26cb491305525fb3f24ec2ef3bcb9b1ab8c5f (diff) | |
parent | ef8bdb5d95ebd869279ee4bb0510d54e51ab747f (diff) |
merge
Diffstat (limited to 'indra/newview/llnetmap.cpp')
-rw-r--r-- | indra/newview/llnetmap.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp index 5fe5c9b1e8..15d5d7c162 100644 --- a/indra/newview/llnetmap.cpp +++ b/indra/newview/llnetmap.cpp @@ -172,10 +172,10 @@ void LLNetMap::draw() LLVector3 offset = gGL.getUITranslation(); LLVector3 scale = gGL.getUIScale(); - glLoadIdentity(); + gGL.loadIdentity(); gGL.loadUIIdentity(); - glScalef(scale.mV[0], scale.mV[1], scale.mV[2]); + gGL.scalef(scale.mV[0], scale.mV[1], scale.mV[2]); gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); { @@ -183,7 +183,7 @@ void LLNetMap::draw() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - glMatrixMode(GL_MODELVIEW); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Draw background rectangle LLColor4 background_color = mBackgroundColor.get(); @@ -204,7 +204,7 @@ void LLNetMap::draw() { // rotate subsequent draws to agent rotation rotation = atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ); - glRotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); + gGL.rotatef( rotation * RAD_TO_DEG, 0.f, 0.f, 1.f); } // figure out where agent is @@ -492,7 +492,7 @@ void LLNetMap::draw() // If we don't rotate the map, we have to rotate the frustum. gGL.pushMatrix(); gGL.translatef( ctr_x, ctr_y, 0 ); - glRotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); + gGL.rotatef( atan2( LLViewerCamera::getInstance()->getAtAxis().mV[VX], LLViewerCamera::getInstance()->getAtAxis().mV[VY] ) * RAD_TO_DEG, 0.f, 0.f, -1.f); gGL.begin( LLRender::TRIANGLES ); gGL.vertex2f( 0, 0 ); gGL.vertex2f( -half_width_pixels, far_clip_pixels ); |